Whether we're talking about a major console title or a Game Boy game, it's unfortunately all too common for a licensed product to become some feeble effort to use an identifiable name or character in familiar situations to bring in a large amount of cash, with little payoff for the player. And the Game Boy tends to be somewhat of a lint trap for such games, as it's an easy (and inexpensive) platform to develop for.
Dreamworks Interactives' animated film Antz inspired the same-named GBC game. It's generally a pretty typical Game Boy platform game: You jump, crawl, swing, shoot, and stomp things. The game gives you a singular task at the beginning of each level, so as to give the appearance of being mission-driven, but the end goal is usually there waiting for you, provided you simply make it through all the preliminary 2D platform-game trappings earlier in the round.