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Antz (Game Boy Color)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Critic Reviews

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Total! (Germany)
Die zu erfüllenden Aufgaben, wie zum Beispiel der Bau einer lebenden Leiter aus Ameisen, sorgen für kurzweilige Unterhaltung. Grafisch gesehen ist ANTZ im Vergleich zum Konkurrenten A Bug‘s Life deutlich detaillierter ausgefallen, und es läßt sich ebenfalls besser steuern, Dieses GBC-Modul ist nicht nur Fans des Films zu empfehlen.
Pocket Magazine / Pockett Videogames
Le graphisme, quelconque, est varié, mais il faut, en général, traverser plusieurs niveaux de suite avant que celui-ci ne change. L’animation, quant à elle, est de très bonne facture. Z a une panoplie de mouvements proche d’un Prince of Persia : il peut s’accroupir, s’accrocher aux corniches ou encore lancer une des faucilles. Le gameplay est plus que satisfaisant, même si beaucoup d’entre vous risquent d’être gênés par l’inertie du personnage. Sans doute a-t-il des fourmis dans les pieds?
Player One
En conclusion : Fourmiz n'est pas un jeu original, mais il satisfera les amateurs du genre sur Game Boy.
Power Unlimited
Ook zonder de stemmen van Sylvester Stalone kan je prima met deze mieren overweg. Antz is niets bijzonders maar voor een filmlicentie (die het meestal alleen van de naam moeten hebben) is het een aardige platformgame.
Au final, Fourmiz est sympathique, à conseiller sans prendre de risques. C'est loin d'être un chef-d'oeuvre, mais il exploite bien ce qui fait les bons jeux dans le genre, et dans la série 'Insectes en veux-tu, en voilà', Fourmiz est bien meilleur que 1001 pattes !
Whether we're talking about a major console title or a Game Boy game, it's unfortunately all too common for a licensed product to become some feeble effort to use an identifiable name or character in familiar situations to bring in a large amount of cash, with little payoff for the player. And the Game Boy tends to be somewhat of a lint trap for such games, as it's an easy (and inexpensive) platform to develop for. Dreamworks Interactives' animated film Antz inspired the same-named GBC game. It's generally a pretty typical Game Boy platform game: You jump, crawl, swing, shoot, and stomp things. The game gives you a singular task at the beginning of each level, so as to give the appearance of being mission-driven, but the end goal is usually there waiting for you, provided you simply make it through all the preliminary 2D platform-game trappings earlier in the round.
Mega Fun
Die schlichte Grafik ist nett gezeichnet und kommt dem nahe, was man wohl unter einem Ameisenbau versteht. Das Gameplay ist leider nicht so innovativ ausgefallen und langweilt schon nach wenigen Spielstunden.
This game is perfect for kids -- and I'm sure this game was aimed for that market: parents head to the store, see a name they recognize (Antz), pick up the game and give it to their Game Boy-playing child. The kid likes the game because it's easy to control and play. My problem is this: Antz really wasn't a kids' movie -- it was a Woody Allen flick. Hey, maybe they should make a game based on Sleeper or, better yet, Everything You Ever Wanted to Know About Sex...But Were Afraid to Ask. Antz isn't terrible, but it won't bowl you over with originality.
All Game Guide
Overall, this is really a middle-of-the-road game. Not bad, but not great either. It's worth a rental or a bargain bin purchase.