Earthworm Jim: Menace 2 the Galaxy (Game Boy Color)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (5 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Pocket Magazine / Pockett Videogames
L’ambiance sonore rythmée ajoute une touche comique à la situation. Et contrairement à ce que l’on pourrait croire, Earthworm Jim Menace 2 the Galaxy n’est pas répétitif pour un sou, le jeu est ponctué par de nombreuses phases d’arcade, tout au long des douze niveaux, telles que ce passage où Jim chevauche un jet dans les airs.
Mega Fun
Earthworm Jim ist gut gelungen. Aufgrund der vielfältigen anspruchsvollen Levels und der ordentlichen Technik macht die Hüpferei richtig Spaß. Einzig die Story kommt ein wenig zu kurz. Wenn ihr keinen GBC habt, dann dürft ihr auch auf dem alten Game Boy und dem Game Boy Pocket zu dem kurzweiligen Modul greifen.
Power Unlimited
Earthworm Jim 2 is een aardig platformspel maar de titel belooft meer dan het spel waarmaakt. Prima vermaak dus, maar verwacht er niet te veel van.
Total! (Germany)
Earthworm Jim: Menace 2 the Galaxy gehört sicherlich zu den besseren Jump&Runs, kann aber zum Beispiel mit Super Mario Bros. Deluxe in keinster Weise konkurrieren. Da hilft es auch nicht, dass die Entwickler einen Bonuslevel integriert haben, der nur auf dem Game Boy Color läuft.
All Game Guide
Earthworm Jim: Menace 2 the Galaxy is an average 2D platform contest in a slick package. Hyperactive music, detailed graphics, comical props, a familiar character and big levels can't hide the fact that this is standard issue material. If you enjoy running around, jumping on platforms, avoiding obstacles, looking for seemingly endless amount of coin-like objects and using cool weapons to ward off humorous but nonthreatening enemies, this may be the game for you. I found it marginally interesting when it came time to advance to a new level or battle a major enemy, but tiresome more often than not.
Player One
Cet Earthworm jamais hilarant pêche essentiellement par un intérêt inexistant. Comprenez qu'il y a plus exaltant qu'une chasse aux pièces de monnaie.
Daily Radar
We thought that poor Earthworm Jim had been mistreated in his N64 debut, but we had yet to see the travesty that was Earthworm Jim: Menace 2 Society. A well-animated but poorly licensed platform jumper, there is nothing here that will hold anyone's interest for long. Nowhere in the game is the quirkiness and fun that once characterized EWJ's world used to its potential, although there are occasional appearances by the various principal characters. The levels consist of running and jumping (what happened to EWJ's head whip?) to collect power cells that will allow our hero to activate the teleporter to the next level. Insipid platform puzzles and pointless enemies make this yet another throwaway Game Boy title.