Advertising BlurbsBack of Box - Game Boy Color (US):
Tilt control offers a completely new and unique game-play experience! Move your Game Boy Color every which way to control Kirby's on-screen actions-snap it up to make him jump, shake it to rev his engine, and tilt it forward, backward and side to side to roll him in all directions. You'll tip, tilt and tumble Kirby through his latest adventure and end up turning yourself topsy-turvy in the process.
Contributed by Ben K (22955) on Dec 24, 2005.
Kirby's orbular body makes him the perfect character to star in a ground-breaking game such as this. All he has to do is tuck in his arms and feet, then he's ready to roll. While relaxing on Pop Star one day, Kirby happens to spot Waddle Dee and King Dedede rushing by in a panic. Kirby hops onto a Warp Star to find out what's going on, and discovers that all of Dreamland's stars have been stolen.
Never one to stand idly by while there's a mystery afoot, Kirby strikes out on a quest to recover the stolen Stars. Before he reaches his goal, Kirby rolls through eight dangerous territories, each of which contains four sub-levels to conquer.
Even if Kirby succeeds in reaching the end of all eight stages, his mission isn't over. There is a secret star to find on every sub-level, so to completely conquer the game you'll have to tilt your way to every conceivable location, combing the land pixel by pixel in search of the elusive secret stars.
When you first start to play Tilt 'n' Tumble, it seems more like a novelty than a game. The precision with which Kirby rolls around the screen is truly amazing. You'll likely spend a fair amount of time marveling at how Kirby rolls slowly to the left if you barely tilt your GBC in that direction, and how Kirby will start to roll much more quickly if you angle the GBC more sharply. Quickly snap the front of your Game Boy up, and Kirby jumps.
By the time you make it through the first level, you should have no problem making Kirby move exactly where you want him to go. As you make it to the second level and begin to experience the unique challenges and puzzles which Kirby has to overcome, you forget about the novelty of the Tilt Sensor and begin to appreciate the creative game design and fresh feel of the on-screen action.
Kirby bounces between rubber bumpers, destroys enemies by jumping up and down, launches from one cloud platform to another, traverses narrow paths barely larger than his own bulbous body, and battles bosses by launching himself from cannons. Roll Kirby into a particular type of hole, and he'll automatically launch in a predetermined direction. Roll him into another type, and you have to tilt the GBC in the direction you want to be hurled. Guide him into yet another hole and an arrow will begin to move around the pit in a circular motion. When the arrow is pointing in the proper direction, press the A Button to send Kirby flying through the air. You'll constantly discover new means of locomotion like this throughout the entire game.
In addition to the core game, Tilt 'n' Tumble also features five special mini-games. Each of these games makes use of the Tilt Sensor. In Kirby's Chicken Race, you have to shake your Game Boy Color as fast as you can to power up Kirby's racecar. In Kirby's Burst-A-Balloon, you guide a cross-hair by tilting the Game Boy Color. The more balloons you pop in a row, the better your score will be.
In stores now, Kirby Tilt 'n' Tumble is a rewarding action game that allows you to interact with Kirby like never before. Kirby Tilt 'n' Tumble is compatible only with Game Boy Color.
Contributed by Evil Ryu (51683) on Jun 02, 2005.