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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||2.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.5|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||2.5|
|Sound / Music||The quality of the sound effects and/or music composition||2.5|
|Overall MobyScore (2 votes)||2.5|
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If it weren't for its abhorrent background music, tinny sound effects, and lack of a two-player feature, NBA Hoopz would be a glowing addition to the Game Boy Color's library. The game definitely has that faithful NBA Jam feel, but when you get down to it, most game players won't be able to stomach its repetitious and simplistic CPU opponents forever. Human competition and custom teams tend to save standard sports games in this respect. NBA Hoopz lives and dies on gameplay alone and, as such, has a limited life span.
All Game Guide
NBA Hoopz could have been Midway's basketball redemption on the Game Boy Color, but the lack of options means it's just another average sports game. Unless you were a big fan of NBA Jam on the handheld, there's not much here to justify a purchase.