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A platform game starring Tintin. Tintin in Tibet follows on the heel of Infogrames Asterix & Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.


Tintin in Tibet Game Boy Color First level: get off the train.
Tintin in Tibet Game Boy Color Title screen with nice graphics
Tintin in Tibet Game Boy Color Copyright notice
Tintin in Tibet Game Boy Color Little Snowy needed rescuing, too.

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Alternate Titles

  • "Tintin nel Tibet" -- Italian title
  • "Tintin i Tibet" -- Danish/Swedish title
  • "Tintin en el Tibet" -- Spanish title
  • "Tintin au Tibet" -- French title
  • "Tintim no Tibet" -- Portugese title
  • "Tim in Tibet" -- German title
  • "Kuifje in Tibet" -- Dutch title

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The game is based on a Tintin comic with the same name, Herge's twentieth album, which first appeared in 1958. It was chosen for a game because it stands out from the others. At the time of writing/drawing, Herge was having psychological treatment because of a depression. The comic is more complex than the others and Tintin is almost on his own (with a few compagnons) for the whole story.
J. Michael Bottorff (1773) added Tintin in Tibet (Game Boy Color) on Sep 10, 2003
Other platforms contributed by B.L. Stryker (20883), Andrew Hartnett (2197), Sciere (385975), Freeman (26073) and Syed GJ (1525)