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Towers: Lord Baniff's Deceit (Game Boy Color)

Towers: Lord Baniff's Deceit Game Boy Color Title screen / Main menu.

MISSING COVER

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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

On their way to help in the battle against Sargon, a crew of adventurers each skilled in their own way encounter a storm that rips a hole in their ship. Safely reaching Lamini, or Land of Towers, the friendly people of the land help repair the damaged ship. As the crew members are looking for a job, they meet the Mayor of the town who is in need of messengers. He tells the adventurers that Lord Baniff has not been heard from in weeks, and that he needs them to seek him out in his Tower and bring word of his condition. Entering the doorway into the Tower, the entrance collapses behind them and they must find their way out.

The gameplay is similar to other first-person realtime D&D games like the Eye of the Beholder series, though not as complex. There are four characters in the game and you choose one to control. Spell incantations are learned from scrolls and are cast by combining the correct syllables. There are 15 levels to explore and tons of monsters and items to find. You can play the game in cooperative mode with another player using a link cable.

Screenshots

Towers: Lord Baniff's Deceit Game Boy Color Player selection.
Towers: Lord Baniff's Deceit Game Boy Color Title screen / Main menu.

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User Reviews

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The Press Says

GameSpot Jul 10, 2000 5.1 out of 10 51
Pocket Magazine / Pockett Videogames Apr 01, 2001 2 Stars2 Stars2 Stars2 Stars2 Stars 40
IGN Jun 16, 2000 4 out of 10 40

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Trivia

According to development JV Games, Inc., Towers: Lord Baniff's Deceit was the first game to include co-op play from computer to computer and across platforms.
HeX-Omen (101) added Towers: Lord Baniff's Deceit (Game Boy Color) on Jan 14, 2005
Other platforms contributed by djindio (1386) and JRK (11177)