Current MobyGoal: Help us reach 250 documented ZX81 Games

Daffy Duck (Game Boy)

Published by
Developed by
100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall MobyScore (4 votes) 3.8

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US)
Daffy Duck's one of the best Game Boy carts of the season. Sunsoft went to the moon with graphics, sounds and gameplay. Who needs the rabbit?
Total! (Germany)
Alles in allem ist das Spiel durchschnittlich. Ein paar Stellen sind etwas tückisch, dafür sind die Gegner nicht so zahlreich. Mit etwas Vorsicht ist es kein Problem, das Game durchzuspielen. Außerdem ermöglicht ein Paßwort-System den jederzeitigen Wieder- einstieg. Schade ist nur, daß noch vier Leveln Schluß ist, da kann von viel Dauerspaß keine Rede sein.
Daffy Duck n'arrive pas à se démarquer dans le genre jeux de plates-formes 2D, genre éminemment présent sur Gameboy. L'idée de mettre le jetpack au cœur du jeu est une réussite, mais elle ne cache pas les lacunes du soft. Même les fans des Looney Toons risquent d'être déçus, car on ne retrouve pas le fun présent dans le dessin animé. Daffy Duck pourra vous distraire une paire d'heures, mais il y a peu de chances qu'il vous laisse un souvenir impérissable.
Electronic Gaming Monthly (EGM)
The Marvin Missions just doesn't offer any excitement here. The game doesn't pose much of a challenge except for the many pit-falls you unexpectedly find yourself falling down. The bosses are extremely repetitive and the easy-to-follow patterns make them a snap to defeat. In color, the game does look better, but color is not it's saving grace. Maybe it's a good one for the kids, but even then I don't think so.