User review spotlight: Carmageddon (DOS). Released in 1997.

Metroid II: Return of Samus (Game Boy)

Metroid II: Return of Samus Screenshots

Game Boy version

Metroid II: Return of Samus Game Boy Title Screen

Title Screen

Metroid II: Return of Samus Game Boy Samus's Ship

Samus's Ship

Metroid II: Return of Samus Game Boy Inside the SR388

Inside the SR388

Metroid II: Return of Samus Game Boy Roll into tight corridors.

Roll into tight corridors.

Metroid II: Return of Samus Game Boy Destroy Metroids to clear away lava.

Destroy Metroids to clear away lava.

Metroid II: Return of Samus Game Boy The first Metroid encounter.

The first Metroid encounter.

Metroid II: Return of Samus Game Boy Finding the Varia Suit which halves the damage Samus takes

Finding the Varia Suit which halves the damage Samus takes

Metroid II: Return of Samus Game Boy A large plant shoots tiny attackers

A large plant shoots tiny attackers

Metroid II: Return of Samus Game Boy Defeat this creature to get the Spring ball

Defeat this creature to get the Spring ball

Metroid II: Return of Samus Game Boy Metroids become stronger - This is a Gamma Metroid

Metroids become stronger - This is a Gamma Metroid

Metroid II: Return of Samus Game Boy Using the wave beam to cut through the foam

Using the wave beam to cut through the foam

Metroid II: Return of Samus Game Boy Found a missile pod

Found a missile pod

Metroid II: Return of Samus Game Boy With the space jump, Samus can jump indefinitely - with the right timing

With the space jump, Samus can jump indefinitely - with the right timing

Metroid II: Return of Samus Game Boy Once again the Ball and bombs are used to discover new passages

Once again the Ball and bombs are used to discover new passages

Metroid II: Return of Samus Game Boy More strange creatures

More strange creatures

Metroid II: Return of Samus Game Boy Some enemies are partially protected

Some enemies are partially protected

Metroid II: Return of Samus Game Boy Some enemies can shoot

Some enemies can shoot

Metroid II: Return of Samus Game Boy A Zeta Metroid

A Zeta Metroid

Metroid II: Return of Samus Game Boy Space-jumping through a spiky area

Space-jumping through a spiky area

Metroid II: Return of Samus Game Boy With the Spider Ball, Samus can roll along walls and ceilings

With the Spider Ball, Samus can roll along walls and ceilings

Metroid II: Return of Samus Game Boy With the screw attack, Samus can damage enemies while jumping

With the screw attack, Samus can damage enemies while jumping

Metroid II: Return of Samus Game Boy Descending further, not many Metroids are left

Descending further, not many Metroids are left

Metroid II: Return of Samus Game Boy Strange surroundings

Strange surroundings

Metroid II: Return of Samus Game Boy An Omega Metroid

An Omega Metroid

Metroid II: Return of Samus Game Boy An egg

An egg

Metroid II: Return of Samus Game Boy The standard Metroids only show up towards the end of the game and must be frozen before they can be damaged

The standard Metroids only show up towards the end of the game and must be frozen before they can be damaged