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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
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||The quality of the sound effects and/or music composition
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||The main creative ideas in the game and how well they're executed
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Nintendo Power Magazine
Although the graphics are not nearly as ornate as those in Zelda:Link's Awakening, and the game isn't as complex as Zelda, players should find Goemon to be quite a challenge. Unfortunately part of the challenge is because of some of the movement difficulties you'll encounter during battles. Don't expect to get a smaller version of the N64 game.
Trotz des exotischen Charmes des heldenhaften Ninjas und seiner Freunde läßt die GB-Adaption doch ein wenig an spielerischer Klasse vermissen. Wer allerdings Zelda schon achtmal durchgespielt hat und verzweifelt einen Ersatz sucht, sollte einen Blick riskieren. Einige Stunden guter (wenn auch bei weitem nicht so hochkarätiger) Unterhaltung sind garantiert.
So I conclude, if it hasn't already become apparent, that this game is not for Goemon fans. Casual gamers might find the action scenes of some minor interest, but even they will get extremely annoyed by the mini-games (that racing one, in particular, although it's nice to get out of the way early). I am not necessarily implying that this game has absolutely no merit whatsoever, but gamers should be aware that there are much better Game Boy games of the same genre (and the same series as well). However, Konami should be ashamed that they included this game in the series; clearly, much better results could have been achieved.