So, why does Samurai kick Street's butt? The major reason is that with the number of playable characters in Samurai (not to mention the fact that they all are completely different with their own special moves and weapons), you're just getting better value for your game playing dough. Let's face it, how many fighters can you have for your Gameboy? You know Killer Instinct is on the way, MK3 is already here and since there's probably way too many Street Fighter games in your collection already, I just think you'll be more impressed by SS. Neither game is bad, mind you, and both of them pass the EP "take-on-the-bus" test with flying colours but if I had to make a choice, I'd go Samurai. And, I'm not just saying that 'cause Haohmaru's holding me at blade point either.