The driving segments are a nice break, but they're just that--a break, far overshadowed by the main FPS portion of the game with its iffy control and weak AI. Perhaps the biggest, overarching flaw is that the whole experience feels just a tad on the linear/railed side. The attitude and flair of the "Bond Moves," showcased as a nifty bonus, aren't a major focus of the game, which just seems wrong, somehow. Played at its hardest level, Agent Under Fire is certainly a challenge, albeit an uneven and often frustrating one. At the time of this writing, GoldenEye is still a "Connery," the unquestioned ultimate Bond experience, despite its years--if you've already played it to death, Agent Under Fire is a "Brosnan," a good-looking candidate for variety or rental, but little more.