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Description

Snowboard like a pro in 1080° Avalanche Play as five different snowboarders and race through 15 tracks in three different difficulty settings, busting tricks to gain valuable points. Or take on the extra modes such as Gate Challenge, Trick Attack and time trial.

Offering something different to other snowboarding titles, 1080° Avalanche allows you to race against an Avalanche itself, dodging trees as they fall, and boulders of ice and snow as they race past you. The screen will shake, but keep your eye on the prize and you'll live to tell the tale.

Up to 4 players can race split screen, or use the GameCubes LAN capability to play 4 players using 4 GameCubes and TV's.

Screenshots

There are no GameCube user screenshots for this game.

There are 12 other screenshots from other versions of this game or official promotional screenshots.


Promo Images

1080° Avalanche Screenshot
1080° Avalanche Concept Art
1080° Avalanche Screenshot
1080° Avalanche Screenshot

Alternate Titles

  • "1080° Snowboarding 2" -- Working title
  • "1080° Silver Storm" -- Japanese title
  • "1080°シルバーストーム" -- Japanese spelling

Part of the Following Group

User Reviews

There are no reviews for this game.


Critic Reviews

GamePro (US) Dec 01, 2003 4.5 out of 5 90
NintendoFans.de Nov 27, 2003 8.5 out of 10 85
64 Power / big.N / N Games Nov, 2003 85 out of 100 85
Press Start Online Nov 16, 2006 17 out of 20 85
Gamers.at Feb 02, 2004 82 out of 100 82
NintendoWorldReport Feb 19, 2004 8 out of 10 80
Gamestyle Dec 16, 2004 8 out of 10 80
Jeuxvideo.com Nov 26, 2003 14 out of 20 70
Game Informer Magazine Jan, 2004 6.25 out of 10 62
Gamekult Nov 28, 2003 6 out of 10 60

Forums

Topic # Posts Last Post
1080° game group. 9 DANIEL HAWKS ! (1894)
Mar 06, 2009

Trivia

Development

The game was first under development at Left Field Productions as 1080° Snowboarding 2, but the company turned away from Nintendo, and Nintendo Software Technology took over the project.

Related Web Sites

Kartanym (10704) added 1080° Avalanche (GameCube) on Dec 05, 2003