Let’s play a game of "Imagine." I’ll start! Imagine someone made a game based on the horrid buddy cop movie Bad Boys II. But, imagine they did it without the likeness or voice of either Martin Lawrence or Will Smith. Then imagine they made a game that basically played like the Driv3r, minus the vehicles, variety, open environments, and visual polish. If you imagine that this game would suck, well I imagine that you’re right. Bad Boys plays like Max Payne, merging a third-person display and an FPS control scheme. The levels are linear and dull, and for some reason you can only take cover in specified circles in the environment, which takes away any sense of reality or spontaneity. The targeting, unsurprisingly, is pretty erratic, and on the PS2 your field of view moves far too slowly.