MobyRanks are listed below. You can read here
for more information about MobyRank.
Armchair Empire, The
Big Air Freestyle isn’t a bad game. In it’s favor it has a solid variety of modes and offers an arcade experience without totally slashing realism but Freestyle mode only goes ¼ of the way and the invisible walls might have you ripping your hair out. It’s worthy of a weekend rental but not much else.
Infogrames first release for GameCube is Big Air Freestyle, an enhanced and tweaked port of the previous PlayStation 2 game MXrider. It's a racer that promised to bring larger-than-life freestyle moves to a somewhat faithful representation of the sport of supercross and motocross. In the end, it's a mildly entertaining package that seems more suited for the pick-up-and-play audience. This is a good thing for those that may have found MX Superfly and Freekstyle too demanding in the area of control mechanics, but for a drawback to those that enjoyed the previously released GameCube racers.
Big Air's tricks are more Tony Hawk's Pro Skater than of the touch-and-go type. Concurrent pad presses invoke crazy displays of death-defying stupid stunts, with legs flying, paws leaving handlebars, and crotches undoubtedly landing painfully back down upon seats after fifteen-foot freefalls. For truly spectacular turns, the joystick also gets involved, as do various triggers.
Moins farfelu que MX Superfly, Big Air Freestyle trouvera sa place chez l'amateur de motocross grâce à son gameplay très arcade, facile à prendre en main et sa vingtaine de circuits jouables seul ou à deux. La réalisation n'est malheureusement pas exceptionnelle, surtout pour le GameCube, même si elle suffit amplement à la jouabilité du titre. Un jeu d'arcade sympathique, à la durée de vie honnête, qui aurait bien gagné à profiter des capacités d'un tel support.
Besides the very poor stunt animation, there's nothing fundamentally "wrong" with the game, it's just a matter of gameplay preference. You could do better with other motocross titles this holiday season.
Big Air Freestyle est l'archétype du jeu à éviter. Maigre en contenu offrant des sensations dignes d'un saut à l'élastique du haut d'une table de chevet, sa conduite est pauvre et sa jouabilité plus que passable, le tout enrobé d'une réalisation disgracieuse.
In the end, Big Air Freestyle doesn't offer much that can be recommended. It's buggy, the gameplay modes are shallow, and the graphics don't save it. With games like MX Superfly and Freekstyle already on the market, there's simply no reason to give Big Air Freestyle a second look.
The Next Level
Had Big Air Freestyle come out a couple of years ago, it would definitely be considered one of the best motorcross games around. Unfortunately, it’s didn’t, and it’s sad to say that this game is just one of many average titles that are slumming around the basement of the GameCube’s library. In fact, the only reason that this game was in my GameCube for longer than a week was because of the extremely fun Godzila: Destroy All Monsters Melee demo included in the game. Hopefully, Infogrames can put more work into the next installment of the series to improve on its flaws.
Officiel Nintendo Magazine
Il s'agit donc d'un titre qui s'enlise dans la médiocrité, et ce n'est pas le bonus mis en avant sur la jaquette (une démo de Godzilla jouable uniquement à deux) qui va le désembourber.
If there was ever a Gamecube game to avoid, it’s this one and you’d do well to pick up any of the other Motocross games mentioned above and spare yourself the aggravation of having to drive back to your store and returning this slop for a refund.
It's this lack of imagination, polish and fun that hurts Big Air Freestyle more than the other parts of the game - you might be able to look past the graphics (and I wish you luck) and switch off the sound, but the game's still crap.
A pretty weak PS2 to GC outing that doesn;t really deliver on any level. The soundtrack is pretty nice but that's about it. Not worthy of much, including your time.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (1 vote)
There are no reviews for this game.