There are no reviews for this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||5.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||5.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||5.0|
|Sound / Music||The quality of the sound effects and/or music composition||5.0|
|Overall MobyScore (1 vote)||5.0|
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Since the game mechanic is so straightforward, BlowOut is a very good game to pick up and play for short periods of time without losing ground. Aside from occasional frustrations, it's cheap, mindless shooting fun.
While this game isn't quite as fun as, say, Contra, it is a worthwhile experience, especially at the budget price point. If you're a fan of this kind of shooter, you owe yourself at least a rental. It's lamentable that there's no co-op, as Lance and I had to keep switching the controller back and forth between levels. And the level designer that was rumored to be attached to this game would have been a joy to mess around with. As it stands, though, Blowout is better than we thought it would be, and definitely worth a once-through, especially since you can pick it up on GameCube for the very bargain price of only $10.99.
All in all, I can’t say that Blowout is a completely bad game. For side-scrolling shooter fans, they will find plenty of old school action to love in this game. Its just not going to show them anything they haven’t seen before. Plus, the game is only ten dollars, which is only a few bucks more than a rental. The problems I have mentioned seem a lot less noticeable when you only layed down ten bucks for the game. Had the game been full price, I would have harped a lot harder on it’s problems. If your just looking for some cheap and quick shooting action, Blowout should fit the bill perfectly.