All Games
 |
Electronic Arts | | Executive Producers | Jeff Gamon, Richard Leinfellner | Development Team | | Producer | Simon Harris | | Game Director | Andrew Curtis | | Design Team | Jez Harris | | Technical Director | Mario D'Onofrio | | Art Director | John Miles | | CG Supervisor | Frank Kitson | | Technical Artists | Andy Johns, Simon Parkes | | Lead Concept Artist | Lee Robinson | | Concept Artists | Ross Dearsley, Jacques Gauthier, Adam Jeffcoat, Richard Jones | | Lead Animator | Alex Godsill | | Animators | Sarah Taylor, Claire Wilson | | Lead Character Modeler | Mike Man | | Lead Lighting Artist | Lee Sullivan | | Lighting Artists | John Blythe, Drew Cattanach, Chi Chan | | Audio Director | Lydia Andrew | | Audio Team | David Newby, James Slavin, Jeremy Mayne | | Composer | James Hannigan | | Musicians | Pete Lockett, Allan Wilson, Paul Talkington, Slovak Radio Symphony Orchestra | | Senior Development Directors | Michael Cox, Neil Pettitt | | Senior Development Manager | Jon Lawrence | | Art Production Manager | Sarah Boylan | Quality Assurance Team | | QA Manager | John Welsh | | QA Project Manager | Paul Waters | | QA Project Leader | Daniel Babeshko-Helsen | | QA Team Leaders | Craig McLeod, Giro Maioriello, Nick Barrett, David Grove, Jay Huckstep | | QA Senior Testers | Ian Moore, Tim Brayne, William Wan | | QA Testers | Adam Bye, Alex Colvill, Andrew Morrison, Andrew Richards, Anthony Zoghob, Barry Wallis, Ben Curtis, Ben Ward, Blake Robinson, Carl Mattin, Chino Egembah, Chris Dickins, Chris Hallam, Chris Lacey, Christian Watson, Craig Stephens, Dan Parkes, Daniel Burnett, Daniel Driscoll, Daniel Ede, Daniel Sait, Daniel Smith, Dave Hunt, David Rocha, Dean Holliday, Geoff Dale, George Cover, Graham Parkings, Greg Moniz, Iain Spoors, James Bolt, James Press, James Tillman, Jay Chambers, Jim Slarke, John Paul Mogg, Johnny O'Rourke, Jonathan Burroughs, Jonathan Price, Khuoung Lieu, Lewis Cook, Mark Ridulfa, Martin Pavely, Mati Rehman, Matthew Avery, Matt Carson, Matt Martin, Michael Candy, Mike Currie, Nathan Clay, Neil Pepperrell, Nick Lucas, Paul Sewry, Peter Nicholson, Peter Wall, Piero Capella, Richard Aldridge, Richard Stokes, Rocky Samrai, Rory Clench, Sam Carey, Simon Waldman, Simon Arnold, Simon Dorney, Simon Watson, Stephen Chard, Steven Yiu, Susan Holman, Thomas Broadribb, Thomas Marshall, Tony Bannister | QA Planning Cell | | QA Planning Cell Manager | Andrew Miller | | QA Operations Support Manager | Mitsuo Hirakawa | | QA Project Coordinator | Nathan Jacobs | | Project Auditors | Jason Claridge, Simon Chaney | | Technical Compliance Manager | Joseph Grant | | Technical Supervisor | Marcus Purvis | | Lead Technical Analysts | Martyn Sibley, Richard Hylands, Darran Wall | | QA Technicians | Ed Carter, Gary Kent, Henley Bailey | Language Compliance Group | | Language Compliance Projects Leader | Patrick Klaus | | Language Compliance Team Leader | James Fry | | Language Compliance Team | Andy Lloyd, Dean Lea, David Beasley, Derek Sibelle | European Mastering Lab | | Mastering Manager | Matt Price | | Mastering Supervisor | Sam Roberts | | Mastering Technicians | Desmond Gayle, James Kneen, Victoria Rose, John Brunton, Wayne Boyce | Localization Team | | Senior Localization Project Manager | Sandra Picaper | | Localization | David Courtin, Bertrand Mangin, Clément Duval, Laurent Ruaud, Britta Dohmen, Andreas Grabner, Mark Rohles, Frédéric Bartès, Stephan Beier, Michael Darr, Álvaro Corral, Iván Barreras Benavente, Alessandro Paglia, Stefano Buffoli, Stefano Gabaro, Alessandro Forelli, Giorgio Anselmi, Janne Britt Halling, Joel Börjel, Erik D'Engelbronner, Anne Klarenbeek, Marco van der Toorn, Vera Verkoeijen, Robert Hoogendoorn, Christine Kong, Titus Ou, Bettina Bachon, Britta Dohmen, Kay Dresen, Dirk Vojtilo, Stefano Birarda, Masataka Nemoto, Enrico Lupo Balducci, Erik D'Engelbronner, Marion Rooijmans, Sami Valkama, Kim Dorff, Thomas Andersen, Olivier Cornu, La Marque Rose, Álvaro Corral, MTTW S.L., Iván Barreras Benavente, David Gonzalo, Gabriel Darone, André Daise, Felix Drott, Lars Koudal | | Localization Support | Carole Blondin, Robert Böck, Aurora Ramírez, Eva Sanz, Luis Miguel Ruano, Betty Chang, Takashi Tajimi | | Marketing and PR | Jonathan Bunney, Claudine Joris, David Burchett, Kirsten Merit, Don Mesa | | Special Thanks | David Byrne, Fiona Fernandez, Caroline Jenkins | Argonaut Games PLC Development Team | | In memory of | Aleksandar Ilic (1973 - 2003) | | Executive Producer | Leon Walters | | Development Management | Darren Anderson, Adam Bouskill, Sebastian Canniff, Craig Howard, Andrew Pang | | Production Assistant | Shey Crompton | | Lead Programmer | Peter Heywood | | Lead Artist | John Southgate | | Lead Animator | Leon Brazil | | Animation Coordinator | Jaison DeCicco | Engine Programming Team | | Argonaut London | Jose Doran, John Gay, Lewis Gordon, Carl Graham, Simon Hargrave, Alan Hinton, David McEwen, Steven Mortimer, Jon Raymond, Mark Swinhoe | | Argonaut Sheffield | Martyn Brammal, Derek Johnson, Tim Page, James A. Parker, Gavin Wood, Craig Wright | | Lead Content Programmers | Anthony Lloyd, Aaron Fothergill | | Content Programming Team | Joe Brown, Alice Easey, Oscar Gillespie, Dave Gumble, Simon Gumble, Thomas James Hedley Garrard, Thomas James Hedley Garrard, Tom Kermode, Kwok Man, John Owens, Alan Yuen, Jason Blundell | | Camera Programming | David McEwen, Aubrey Murray | | Front End Programming | Richard Bush, Warren Merrifield | | User Interface Design | Filip Marcus Aleksandrow | | Process Engineer | Jeremy Chatelaine | | Tools Programming | Bjoern Drabeck | | Senior Artists | Jason Cunningham, Owen Jenkins, Mark Jones, Neil Kaminski, Osman Nazlivatan, Steve Noake, Carl Ross, Eros Tang, Jonathan Taylor, Bryan Verboon | | Art Team | Matthew Bell, Oliver Bermejo, Mike Best, Mark Beynon-Clarke, Mikel Barron Bilbao, Frances Castle, Tristan Clarysse, Ingmar Clarysse, Suzanne Cole, Robin Deitch, Tanguy Dewavrin, Peter Dobbin, Oscar Ferrero, Celine-Laure Fouassier, David Gear, Mick Hanrahan, Mark Harrison-Ball, Doug Hickmore, Jason Howard, Russell Hughes, Aleksandar Ilic, Remi Lefort, Pierson Lippard, Karyn McHale, Franck Morel, Jason Parkinson, Darren Porter, Alison Riley, Lesley Roberts, Stuart Scott, Mark Slater, Matt Startin, Jonathan Stone, Alexander Szeles, Ben Troughton, Mark Williams, Colin Wren | | Character Modeling | Neil Gregory, Lisa Springett | | Animation Team | Enrique Barahona, Gary Bendelow, Eoin Coughlan, Simon Garrigan, Mark Jagger, Mansoor Naim, Oliver Sagar Smith, Simon Turner, Tony Lymboura | | Technical Artist | Thomas Lee Brown | | Design Team | Tom Ball, Richard Bunn, Lorne Campbell, William Carter, Kevin Clarke, Mete Djemal, Jake Fearnside, Alistair Halsby, Anna Larke, Paul McGinniss, Paul Saunders, Jon Torrens, Giles Tuck, John Wagland, Iain Wright | | Audio Lead | Justin Scharvona | | Audio Team | Richard Griffiths, Jason Field, Chris Sweetman | Tools and Technology | | Tools and Technology Manager | Kevin Malakoff | | Tools Management | Gabriella Diffley, Paulo Pinto, Achim Stremplat | | Tools Group | Warrick Buchanan, Jim Chaney, Tim Clancy, Leaf Garland, Ling Lo, Alan McDonald, Andrew McPherson, Jay Rathod, Tim Rogers | | Technology Group | Stephen Holmes, Mustapha Bismi | | QA Manager | Simon Belton | | QA Assistant Manager | Germaine Mendes | | QA Leads | Daniel Jacobs, David Lane | | QA Testers | Dominic Andoh, Ali Bandali, Carlo Bush, Richard Kansley, Ray Pillai, Imran Yusuf | | Network Services | Paul Leask, Chris Belton | | Chief Operating Officer | Joss Ellis | | Head of Development | Peter Jones | | Thanks to | James Grant, Elizabeth Davison, David M. Carter, Paul Trup, Julian Hicks, Kim Blake, The team at Argonaut Sheffield | DC Comics | | Producer | Gene Bahng | | Associate Producer | Demetri Detsaridis, Dana Kurtin | Warner Bros. Interactive Entertainment | | Producer | Louise McTighe, David Abrams | | Director of Production | Brett Skogen | | VP of Production | Philippe Erwin | | Senior VP Warner Bros. Interactive Entertainment | Jason Hall | | Marketing Manager | Susannah Scott | | Marketing/Brand Assurance Coordinator | David S. Cohen | | Special Thanks | Jamie Bafus, Debra Baker, Wendy Bozzi, Scott M. Johnson, John Nee, David Paul, Remi Sklar |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. John Miles, 77 other games Scott M. Johnson, 72 other games Philippe Erwin, 68 other games Bettina Bachon, 65 other games Brett Skogen, 61 other games Dirk Vojtilo, 59 other games Joseph Grant, 54 other games Sam Roberts, 53 other games Jason Hall, 51 other games Sandra Picaper, 50 other games Gene Bahng, 50 other games Álvaro Corral, 46 other games Robert Böck, 44 other games Matt Price, 44 other games Louise McTighe, 44 other games Marcus Purvis, 42 other games Desmond Gayle, 41 other games Wayne Boyce, 40 other games David Byrne, 40 other games Andrew Miller, 40 other games Simon Harris, 38 other games John Brunton, 38 other games Debra Baker, 38 other games Remi Sklar, 38 other games Alessandro Paglia, 37 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Harry Potter and the Prisoner of Azkaban, a group of 108 people Burnout 3: Takedown, a group of 73 people Catwoman, a group of 72 people Harry Potter and the Goblet of Fire, a group of 62 people Harry Potter: Quidditch World Cup, a group of 57 people I-Ninja, a group of 53 people Harry Potter and the Prisoner of Azkaban, a group of 51 people Battlefield 2: Modern Combat, a group of 51 people Harry Potter and the Prisoner of Azkaban, a group of 50 people Harry Potter and the Chamber of Secrets, a group of 48 people Black, a group of 41 people Knights of Honor, a group of 41 people Bionicle, a group of 37 people Harry Potter and the Goblet of Fire, a group of 35 people Harry Potter and the Sorcerer's Stone, a group of 35 people Harry Potter and the Chamber of Secrets, a group of 33 people Battlefield 2142, a group of 32 people Looney Tunes: Back in Action, a group of 31 people Harry Potter and the Order of the Phoenix, a group of 31 people Harry Potter and the Sorcerer's Stone, a group of 29 people Burnout Dominator, a group of 28 people Freedom Fighters, a group of 27 people Carve, a group of 27 people Burnout Paradise: The Ultimate Box, a group of 26 people Batman Begins, a group of 24 people
Credits for this game were contributed by quizzley7 (21319) |
|
|