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A vehicular combat game set in a cartoon universe with 12 different environments. Wield a massive chainsaw, giant axe or one of 34 other wild weapons. There are 3 gameplay modes: Smack Attack (smack your opponents to gain points), Gate Relay (Pass the Checkpoints 5 times before your enemies do) and Flag Rally (CTF). 6 playable characters with 4 unlockable guest stars. For 1 to 4 players.


Cel Damage GameCube Title Screen
Cel Damage GameCube Batter Up!
Cel Damage GameCube Springing around in the spooky world
Cel Damage GameCube Futuristic world

Promo Images

Cel Damage Wallpaper
Cel Damage Wallpaper
Cel Damage Wallpaper
Cel Damage Wallpaper


Alternate Titles

  • "Cel Damage Overdrive" -- PS2 title
  • "Cel Damage HD" -- PS3 / PS4 / PS Vita / Xbox One title

Part of the Following Groups

User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Critic Reviews

GamePro (US) Dec 17, 2001 4 out of 5 80
GameZone Feb 13, 2002 7.9 out of 10 79
Game Shark Jan 15, 2002 7.4 out of 10 74
GameCell UK 2002 7 out of 10 70 Jul 18, 2002 70 out of 100 70
IGN Jan 11, 2002 6.3 out of 10 63
GameSpy 2002 60 out of 100 60
GameSpot Jan 24, 2002 5.7 out of 10 57
Game Informer Magazine Mar, 2002 5 out of 10 50
Netjak May 30, 2002 4.9 out of 10 49


There are currently no topics for this game.


Hidden messages

There are messages from the developers hidden on top of the jungle temple. To see them you need to be in an alternate rendering mode.

Microsoft's involvement

According to a Gamasutra article for Cel Damage, it was initially known as Cartoon Mayhem and was designed as a racing game with cartoon gags and elements thrown in, and was intended to be published by Microsoft exclusively for the Xbox. Creative differences between Psuedo Interactive and Microsoft led to the former signing a deal with Electronic Arts.


A sequel to Cel Damage, Cel Damage 2, was intended to be released in late 2003 and featured a wealth of improvements, including new gameplay mechanics where the player can go on foot and hijack enemy cars. Sadly, it was cancelled due to the original game's lack of profitability and the lack of any interested publishers.

Related Web Sites

DaHero (977) added Cel Damage (GameCube) on Jan 17, 2002
Other platforms contributed by Vegito Blue (4945), Charly2.0 (73892), DaHero (977) and Sciere (466652)