User Reviews

A snowboarding action adventure. ibber (12) 3.67 Stars3.67 Stars3.67 Stars3.67 Stars3.67 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (6 votes) 3.6


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Kombo.com (Nov 15, 2003)
I believe that Dark Summit has a lot of potential, but has been overlooked by many people. I am also sure that Dark Summit is a great rental game for snowboarding lovers. Dark Summit has been very good to me and has me hooked onto my Gamecube. I am sure it will do the same to you!
80
Jeuxvideo.com (Jun 20, 2002)
Dark Summit est un jeu particulièrement séduisant et à découvrir par les fans de snowboard qui cherchent une expérience nouvelle. Si l'on est assez loin de la simulation pure et dure, l'essentiel du titre réside dans un intense plaisir de jeu et un gameplay varié.
80
NintendoWorldReport (Feb 14, 2002)
To wrap up this lengthy review, I’ll make this bold statement: Dark Summit is the best non-wrestling THQ title I’ve ever played. It’s not the most realistic or technically impressive snowboarding game out there, but it does bring a ton of unique ideas to the table and, more importantly, executes most of those ideas quite well. GameCube owners who don’t care for SSX Tricky or can’t deal with its shoddy port to Nintendo’s system should seriously consider giving Dark Summit a try. Its main mode is just perfect for a five-day rental, and it would seem to be a very worthy purchase to those who can appreciate the game’s bizarre style and unusual game design.
80
Game Chronicles (Feb 28, 2002)
Radical has delivered a fun snowboarding game with a unique twist that is more than enough to set this game apart from the other snowboarding games currently available for the GameCube. The minimal learning curve and easiness of the controls and trick system make this a perfect game for the younger kids and those who don’t have the time or patience to learn all the intricate moves of the more advanced simulations.
78
Dark Summit ist mehr ein Actionspiel als ein Sportspiel. Allein die Hintergrundgeschichte hebt das Spiel vom Großteil der Funsportspiele ab. Die riesigen, rasanten Level bieten stundenlangen Spaß und wem das nicht reicht, der kann zusammen mit einem Freund die Pisten unsicher machen. Leider wurde dem Mehrspielermodus nicht allzu viel Zeit gewidmet, geboten werden lediglich Downhill-Rennen im Splitscreen-Modus oder Duelle in der Halfpipe. Andere Spiele fahren da schon mehr auf. Auch dem Sound hätte etwas mehr Abwechslung ganz gut getan, er bleibt leider ein wenig blass und fängt bald an zu nerven. Trotz allem ist Dark Summit ein rasantes Spiel geworden, mit dem man einige Stunden verbringen kann. Die Anzahl der Strecken wirkt auf den ersten Blick etwas mager. aber du kannst sie ewig erkunden und immer wieder neue Sachen entdecken.
78
GameZone (Mar 22, 2002)
Dark Summit is a tough and intriguing game. It looks good and plays very well. Without the plot elements, this would still be a solid boarding game, but the addition of the mystery at the top of the mountain, gives the game an added boost that will push players along.
75
Dark Summit is an unusual game that doesn't happily sit in either genre but overall it is enjoyable. The snowboarding elements of the game have been well done and the manner in which you have to progress through the game, whilst occasionally repetitive, is enjoyable.
74
Gaming Target (Apr 02, 2002)
The sound effects in Dark Summit are quite nice as well. Even the voice acting is generally of a high quality. My only significant gripe about the voices is that of Naya herself, but thankfully, she is usually quiet. The narration is solid, and the commentary of passing characters is humorous and sufficiently varied. The music is extremely moody, and quite appropriate. I definitely prefer the tunes in Dark Summit to those of SSX Tricky. All in all, Dark Summit is a pleasant enough package in the stimulus department.
72
GameSpot (Feb 25, 2002)
The GameCube version of Dark Summit is a good snowboarding game that has a small list of minor problems. The objective-based system works well within this particular environment, the storyline is successful in what it sets out to do, and the trick system is easy to get into. You might have to take some time to get adjusted to the sometimes touchy collision detection and the occasional frame rate drop, but these problems aren't drastic enough to completely mar an otherwise solid gaming experience.
70
GameSpy (Apr 10, 2002)
Dark Summit is a game that just tries to do too much, and the separate parts (action and snowboarding) suffer.
65
IGN (Feb 13, 2002)
There have been snowboarding games. There have been action-adventure games. But never has there been a snowboarding-based action-adventure game. Dark Summit from developer Radical Entertainment changes all of that. The title, which mixes elements of the snowy extreme sport with exploration, mission-based objectives, and even a quickly conjured storyline, has quite a lot of commendable ideas packed under the hood. At times, this all comes together for a fun experience. But Dark Summit is kept from being something much more memorable by a decidedly clunky control scheme and an unconvincing set of physics.