User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (9 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PGNx Media (Nov 04, 2004)
The Def Jam gang returns in a more mature-themed game. I will admit that I love the AKI wrestling engine. The WWE (then WWF) games that it powered on the Nintendo 64 were incredible. Similarly, I enjoyed much last year’s Def Jam Vendetta as it merged an excellent grappling engine, with EA-budget production values. Def Jam: Fight for NY is more of everything. The game has more moves, more characters and more story.
90 (GAF) (Nov 30, 2004)
Overall, Fight for NY is a great fighting game. It's got style, it's got pizzaz, and it has Henry Rollins. It's extremely fun in both single and multiplayer modes (up to 4 players simultaneously), and is well worth a purchase by anyone who likes fighting games.
Ramming heads through fences, tossing people to the crowd for a beat down, breaking spines with a flash finisher - AKI has found the perfect balance between sheer violence and complete bliss.
Cubed3 (Oct 09, 2004)
An amazing game that will keep you tied down to your GC for a few months! Liked the first? You will LOVE this!
GameZone (Oct 18, 2001)
Reviewing a fighting game is like talking to an old friend; the conversation might be new, but the words don't seem all that different.Def Jam Fight For NY is like meeting a new friend. It's not a fighting game, a wrestler, a kick boxer or any other single fighting genre you can think of – it's all of them rolled into one.
Next Level Gaming (Oct 15, 2004)
Def Jam returns with a new fighting title. This time around the developers have taken the fight out of the ring and into the crowd. Def Jam Fight For NY has been unleashed onto the Nintendo GameCube, Microsoft Xbox and Sony Playstation 2 systems. And I must say that this latest title in the new Def Jam fighting series is pretty awesome. Electronic Arts did the impossible with the last title. They had a deal with WCW to make games. And the few games they made on the Xbox and Playstation pretty much sucked. ECW and WCW died a horrible death and now Vince McMahon has monopolized the wrestling world (I sure do miss ECW). So EA went on and still made a wrestling game with no official wrestling license. They instead used Hip-Hop and R&B artists to fill in the large gap. It actually paid off in the end. And this second game in the series is pretty damn awesome.
Where have you gone, Chuck D? To the rest home, probably, and no one seems to mind anyway. Rap music used to mean more than this, but all art ends up getting turned into product, and as products go, this is a good one.
Die Grafikengine wurde im Gegensatz zu Teil eins komplett überarbeitet, bleibt aber dem Comicstil treu. Optisch gibt es nichts zu meckern. Der Sound wird natürlich von einem starken Aufgebot der Def Jam-Acts bestimmt. Die Songauswahl umfasst rund zehn Jahre HipHop. Die Sprachausgabe wurde sinnvollerweise in Englisch belassen. Rundherum ein cooles Beat‘em-Up.
87 (Oct 01, 2004)
Wenn man von den kleineren Mankos absieht, handelt es sich bei Def Jam Fight for New York um ein beinahe perfektes Prügelspiel. Grafisch gehört das Game auf jeden Fall an die Spitze, und auch das Gameplay weiß durch die Bank zu überzeugen. Hinzu kommen ein herausragender Soundtrack und natürlich ein gehöriger Schuss "Schwarzer Humor". Wrestling-Fans sollten aufgrund des recht schnellen Spielablaufs Probe zocken, allen anderen Beat'em-up-Süchtigen sollten sich unbedingt einen Trip nach New York sichern!
Game Over Online (Oct 14, 2004)
Don’t get me wrong, Fight For New York is far and away a marked improvement over Vendetta. Wrestling, fight and hip hop fans will find this game will occupy them for quite some time. A larger story line, greater number of options and plenty of interactive environments make this title one for any fight fans. It may not completely live up to its design, but it more than makes up for it in style.
N-Zone (Nov 30, 2004)
Ich muss schon sagen, der Einstieg ist mir bei anderen Spielen leichter gefallen. Nach der etwas zu langen Eingewöhnungszeit entfaltet der Titel allerdings seine gesamte Stärke und zieht den Spieler unweigerlich in seinen Bann. Der Story-Modus ist mit seinem coolen Ambiente und zahlreichen Wendungen das absolute Highlight und einfach genial in Szene gesetzt. Zwar kann der Mehrspieler-Part mit seinen vielen unterschiedlichen Spiel-Modi durchaus auch überzeugen, erreicht aber nicht die Klasse der Einspieler-Variante. Dafür verantwortlich ist hauptsächlich die fehlende Übersicht. Besonders viel Laune macht die Möglichkeit, nahezu jedes Detail der Arena in die Kämpfe einfließen zu lassen, wodurch immer genügend Abwechslung geboten ist. Neben der USK-Einschätzung erschwert weiterhin die Ansiedelung des Titels im Hip-Hop-Bereich die Zugänglichkeit für die breite Masse.
IGN (Sep 17, 2004)
Fighting games -- even great fighting games -- have a habit of doing very little with their sequels. Usually a couple of new arenas are added, one or two new fighters thrown in for good measure, and a few costumes slipped onto beloved characters to make them seem new or different. Maybe there's one gameplay wrinkle added to make the update appear worthwhile, but overall, fighting game sequels tend to be highly derivative. Not so with Def Jam: Fight for NY, sequel to last year's Vendetta. EA has added a robust cast of characters, arenas, and an awesome Story Mode along with turning Def Jam from a strict wrestler into a true brawler. A lot has been done and the sequel is much better for it. If you liked the first, you'll love Fight for NY.
85 (Oct 01, 2004)
Digne successeur d'un grand frère peu avare en qualités, ce Def Jam : Fight For NY remplit fort bien son contrat en proposant un divertissement constant, original et de qualité. Renouvelant le jeu de combat sans révolutionner profondément la série, ce nouvel opus se pose comme un fer de lance fascinant de la gamme EA Games. Un choix qui ne peut que passionner, et qui sera à n'en pas douter dans peu de temps au creux de vos ludothèques. Pour finir après ces compliments, il serait juste intéressant que la prochaine fois EA revoit le statut de la gente féminine, assez caricaturale dans ce titre.
81 (Sep 30, 2004)
Herrje! Wenn nur alles bei Def Jam Fight for New York so gewaltig wäre wie Präsentation, Optik und Soundkulisse. Doch auch die famose Atmosphäre, die durch klasse Sprachausgabe, passende Musik, eine nette Story, aufwändige Figurenmodelle und schnieke Animationen gebildet wird, kann die unterdurchschnittlichen Kampfmechaniken nicht verschleiern. Gerade in der wichtigen Anfangsphase hat man einfach zu wenige Grund-Schläge zur Verfügung, um sich wirklich in das Spiel hineinzufinden. Die gut gelungene Interaktion mit Umgebungen und Zuschauern kann dies zwar wieder etwas abmildern, doch unter dem Strich bleibt man in punkto Schlagvielfalt weit hinter der Konkurrenz zurück. Zudem hat man bei der Minimal-Steuerung nie wirklich das Gefühl, voll und ganz Herr der Lage zu sein, so dass manche Aktionen zufällig erscheinen. Auf Grund des durchweg gelungenen Hip-Hop-Rivalitäten-Gefühls durchaus empfehlenswert, doch als Prügler an sich etwas hinter dem Genrestandard.
1UP (Sep 20, 2004)
It's not often you encounter an entirely new kind of game. Usually there's only just a few each year, while everything else fiddles around inside an established genre. In 2004, Katamari Damacy is one of them. Def Jam: Fight for NY is another. That's putting either game in pretty strange company, but Katamari's a new kind of action game, and this year's Def Jam is a new kind of fighting game. Others have pushed in this direction in the past, but Fight for NY is the first to get it right.
GameSpy (Sep 20, 2004)
I'll say it again: whoever at EA came up with the idea to make a wrestling game starring some of hip-hop's most flamboyant personalities must have been crazy. Apparently, however, the idea was just crazy enough to work. Now in its second iteration, the Def Jam wrestling games continue to defy logic. Given how well received its predecessor was, it's not really surprising that Def Jam: Fight for NY turned out as well as it did. What is surprising, however, is just how much more was packed into this sequel. EA didn't settle for a half-assed roster update. What we have here is a game that is substantially more robust than its predecessor in pretty much every conceivable way, and not to mention a game that is as fun as all hell in its own right.
neXGam (2004)
EA enttäuscht die Fans nicht. Die gewohnte Atmosphäre plus exzellente Spielbarkeit lassen Def Jam - Fight for NY in der Gunst der Def Jam Vendetta Anhänger ganz weit nach oben klettern. Hauptkritikpunkt ist eigentlich nur die recht geringe Spieldauer, die gemessen am Preis von stolzen ca. 50 Euro doch enttäuschend ist.
Game Revolution (Oct, 2004)
When hip hop first hit the music scene, it was a rebellious movement as well as a new art form. Gradually it became more self-conscious, attacking social and political issues with an urban punk rock fury. From there things got paranoid and violent; hip hop became a window into the thug lifestyle. After two of the genre’s most dynamic artists were murdered, greed and vanity took over, and rap’s soul was sold in favor of some nice ice and a Cadillac.
70 (Feb 18, 2005)
Overall, it's a surprisingly great package for a game based round a record label and should be regarded as a solid fighter in its own right. It's not going to appeal to beat 'em up fans that live for combos, but for everyone else it's a solid and enjoyable fighting game, which should provide you with hours of fun.