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Although THQ is declaring that Rainbow's Cars adaptation is aimed squarely at "6-12 year olds," it's actually something remarkably enjoyable for anyone with a fondness for Pixar's charming stories and Rainbow Studios' knack for nailing driving-game dynamics.
Cars is based on the recently released Pixar movie of the same name. The story is about Lightning McQueen, a rookie race car who’s on his way to California to enter the Piston Cup Championship race. He gets sidetracked in the town of Radiator Springs, where he meets new friends who help him learn some valuable life lessons. The game Cars takes place a year after the big race, and Lightning McQueen has returned to Radiator Springs to hang with his friends while he gets ready to compete again. The game has been released to all consoles and handheld systems. The main console versions plus the PC game version are essentially the same game, but the handheld versions are all different.
Alongside Cars, the newest addition to the ever-growing and consistently high-quality lexicon of Pixar animated films, comes the predictable video game tie-in. But there's something altogether unfamiliar about this version of Cars, something unexpected from the perspective of anyone who's ever played a lackluster Pixar-licensed movie game before. You see, Cars isn't just a middling cash-in on the license. It's a legitimately fun piece of work that combines driving game components with an open-ended gameworld and a host of goofy minigames that aren't broken, tacked-on, or otherwise unpleasant.
Overall, Cars pulls in with a solid experience. The gameplay could have been a little more refined with a better multiplayer mode and smoother controls and collision detection, but it gives kids a decent option for a licensed game to play. The fact that the original voices are there and the towns are recognizable from the film, anyone who is a Cars fanatic will enjoy the experience. If you have a younger gamer at home like I do, you may have to show patience as you help teach them how to play, but it’s a game that they will enjoy. It’s unfortunate that this game couldn’t crossover better in its appeal to both adults and kids, but if you’re looking for a game that’s a decent addition to the kid’s library of games, I wouldn’t hesitate picking up Cars considering the familiarity they’ll have, and the cheaper price you will pay for it.
I can see this title being a lot of fun for young fans of the film that aren't familiar with more advanced racing games. The story mode offers a lot of gameplay and features characters kids are sure to enjoy. For gamers familiar with the speed and thrills of something like Burnout or Mario Kart, however, it just doesn't offer anything new at all. Recommended for the 12 and under crowd, but more seasoned gamers should steer clear.
It would be nice to say that Cars bucks the trend, but the truth is that it's a completely unenthusiastic effort that falls squarely into the latter category. However, there's more to question, given that Cars is a children's game based on a children's movie; while it certainly doesn't break any new ground (indeed, the new ground is far off on the horizon for Cars), all it has to do is hit the notes that a child obsessed with Pixar's excellent movie would care about. Does it manage that?
Disponible à environ 45€, CARS est un jeu assez agréable et qui devrait surtout plaire aux plus jeunes.
Cars is a game that's not only fun for players, it's beneficial to the industry. It's easy to understand mechanics, inviting world, and friendly demeanor makes this a shining example of everything the industry can do right. It's almost a shame the younger set will be the majority playing this one.
They may be a fundamental part of our industry, but licensed games often get the bad wrap when it comes to solid production value and core gameplay. After all, unlike the majority of top-tier games, licensed games oftentimes succeed or fail not because of the quality of the product itself, but the license it represents. Why continue to push game after game in the SpongeBob series or Power Rangers franchise? Simple. It makes cash. So when a game like Cars comes around that goes out of its way to attempt what others in its category stray away from, we pay close attention.
Based on Disney/Pixar's film of the same name, Cars happens to be a pretty good game. It captures the spirit of the film in its visuals and tone, there aren't any glaring technical issues, and it has thoughtful touches that make it an okay game to play. There are straightforward races, mini-games, and an easygoing story to follow. You can choose a Full-Size or Compact version of the story, with Compact offering a shorter and more forgiving experience geared towards younger gamers, or you can do the same activities with another player in Arcade mode. Even though the game is aimed at a younger audience, anyone interested in the movie will probably have a good time with it.
If you attempt to unlock everything in this game you can expect it to last about 15 hours or so. The average gamer will probably get five to eight hours out of it before they've seen most of it and start to get bored. I would definitely recommend renting this for a weekend before committing to a purchase.
Such as it is, Cars does line up as one of the few licensed games that appears to have some effort put into its creation. The kiddies (and Disney/Pixar zombies of all ages) should definitely enjoy this one, and who knows, if you
As I said before, I'm a sucker for this type of game and Cars does satisfy some of my tie-in hunger pangs, but after all the dust settles I'm still hungry. I think THQ was on the right track here, but possibly are guilty of a false start.
Then again, I’m completely forgetting about the ket demographic – kids. Other decent racers lack the immediate appeal that Cars has – and not just for its license to the movie. Characters are charming and the visuals are bright, clean and welcoming. The game offers a solid gameplay structure, but is easy enough for anyone to get through. There’s even a Kids Mode offered before you get started, ensuring that even the youngest, greenest of gamers can enjoy the downright fun in exploring while not getting put off from the difficulty of racing. So while Cars is far away from racing excellence, it’s a great middle of the road solution.
L'adaptation de Cars n'aurait pu être qu'un simple jeu de courses sans grand intérêt, vite programmé, vite bâclé. Heureusement, il n'en est rien et bien que le titre de Rainbow Studios s'embourbe parfois dans une trop grande répétition ou un manque de dynamisme, on saluera la volonté des développeurs de proposer un GTA-like pour les bambinos. Quoi qu'imparfait, voici donc un exemple à suivre pour ceux qui pensent encore que les enfants gobent tout et n'importe quoi du moment que cela ressemble de près ou de loin à leur héros d'un jour.
Cars is surprisingly ‘okay’ for a film tie-in, but is ultimately let down by clearly being aimed solely at the younger market. But anyone out there thinking of getting a child a nice present should definitely look at this rather than something like Over the Hedge or Chicken Little.
Auf den ersten Blick schreit alles nach einem feinen Konsolentitel, der den Einzelrennen des Handhelds überlegen ist: Freies Herumfahren, Minispiele sowie Filmschnipsel klingen nach viel Spaß. Ist es aber nicht. Denn das Erkunden von Radiator Springs dient lediglich zum Verknüpfen der Rennen und die langweiligen Minispiele ziehen das Spiel unnötig in die Länge. Was bleibt ist das hübsche Äußere, hervorragende Zwischensequenzen sowie abwechslungsreiche, wenn auch wenig fordernde Rennen. Letzten Endes hat mir der geradlinige Ablauf auf PSP besser gefallen, denn der serviert die ungestreckte Ladung dessen, was ich als Rennspielfan erwarte: knackige Herausforderungen, eine schicke Optik und ein unkompliziertes Fahrgefühl, das dem auf GameCube, Xbox und PS2 sogar überlegen ist.