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The GoodSanity meter, What more do I have to say? This was the first game I have ever seen with such a thing. Once it gets low, your character starts seeing things that don't exist, situations that haven't happened. Once the meter gets low enough, it starts messing with the player, popping up error messages and messing with the volume. Pure and utter genius.
The idea of 3 different plots was great, each revolving around either Ulyoth, Xelotath, or Chatturga. The plots don't change much, but the bad guys do.
The format of the game, the girl going to her fathers house, the way the game is played through in chapters was great, my favorite chapters being playing as the girl's father, and as her great-great some-odd grandfather.
The BadThe game can get VERY repetitive when you don't know what you are doing.