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F-Zero GX (GameCube)

87
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
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Description

Join Captain Falcon and a host of drivers from around the galaxy in this, the return of F-Zero.

Along with the hallmark elements of the previous titles (high speed racing through challenging futuristic racetracks against up to 29 different racers at any one time), GX introduces a new story mode which details the backstory of each driver and creates a new sense of importance for each race.

Depending on your result through the 15 tracks, you'll receive prize money which can go towards the purchase of new parts to increase your power and the speed of your racer. No weapons are used, so the gameplay has in driving skill its only hinge.

Also included are a 4 player split-screen mode, the option of full customization for the look of your vehicle, plus plenty of unlockable extras.

Saved game data from F-Zero GX can be shared with F-Zero AX arcade game.

Screenshots

F-Zero GX GameCube A Mute City track
F-Zero GX GameCube Title Screen
F-Zero GX GameCube The track can get very crowded
F-Zero GX GameCube See the heat waves on the horizon

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User Reviews

Hope you like fast. kawaii (16) unrated

The Press Says

Gaming since 198x Nov 18, 2007 5 out of 5 100
Game Freaks 365 2003 9.8 out of 10 98
Netjak Sep 02, 2003 9.3 out of 10 93
IGN Aug 22, 2003 9.3 out of 10 93
N-Zone Dec 23, 2003 91 out of 100 91
Eurogamer.net (UK) Oct 31, 2003 9 out of 10 90
Jeuxvideo.com Oct 28, 2003 18 out of 20 90
Gamesmania Nov 18, 2003 86 out of 100 86
Game Revolution Sep, 2003 B+ 83
GameSpy Aug 28, 2003 82 out of 100 82

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Trivia

1001 Video Games

F-Zero GX appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Arcade version

There is an Arcade twin of this game called F-Zero AX. It was developed for the TriForce arcade system, developed by Nintendo, SEGA and Namco (and named after the all powerful religious artifacts from Nintendo's Legend of Zelda series series). The in-game differences between F-Zero AX and GX lie in particular to their number of vehicles and tracks. Both games have their own exclusive tracks, vehicles and vehicle parts. However, everything in the Triforce version can be unlocked in the GameCube version.

Controversy

In March 2002, the announcement that the next F-Zero would be developed by the Amusement Vision studio from the former arch-rival SEGA outraged a lot of Nintendo fans.

Awards

  • GameSpy
    • 2003 – #8 GameCube Game of the Year
Information also contributed by Mark Ennis

Related Web Sites

Kartanym (10778) added F-Zero GX (GameCube) on Aug 27, 2003