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User Reviews

A boring repetitive shooter. Caltrus (344) 1.86 Stars1.86 Stars1.86 Stars1.86 Stars1.86 Stars
Pretty dull, but does have Christopher Lee... Keeper Garrett (961) 2.14 Stars2.14 Stars2.14 Stars2.14 Stars2.14 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.1
Overall User Score (10 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamesmania.de (Nov 17, 2004)
Haha, was bin ich doch für ein Anti-Held: Ich bestehle kleine Kinder, geh bei rot über die Ampel und trinke meinen Martini gerührt, nicht geschüttelt. Golden Eye: Rogue Agent erinnert ein wenig an Doom 3 - hart, geradlinig, kompromisslos. In Sachen Action muss sich der EA-Ballermann nicht verstecken. Selten sind mir so viele Kugeln um die Ohren geflogen, wie in diesem Spiel. Insgesamt ein echter Klasse-Shooter, der für ein langes Winterwochenende richtig gutes Popcorn-Gaming bietet!
N-Zone (Jan 18, 2005)
Die Videospielewelt braucht mehr Antihelden. Aufseiten der Guten zu kämpfen macht zwar Spaß, aber Spiele, in denen man einen richtigen Fiesling übernimmt, sind irgendwie reizvoller. Bei Rogue Agent kommt das Bad-Guy-Feeling nicht so gut rüber, da man ständig andere Gangster umnietet. Trotz allem macht der Titel eine Menge Spaß, was zum größten Teil der exzellenten künstlichen Intelligenz zu verdanken ist. Alle feindlichen Einheiten verhalten sich überaus schlau und erbitterte Feuergefechte kommen im Minutentakt auf den Spieler zu. Sehr gut wurden auch die GoldenEye-Funktionen ins lineare Action-Spektakel integriert. Der gelungene Mehrspieler-Modus bietet - ergänzend zum Einspieler-Part - genug Umfang, um mehrere bleihaltige Abende mit Freunden zu verbringen.
GameZone (Dec 07, 2004)
The multiplayer maps, weapon selection (some exclusive to multiplayer!) and character selection are excellent. I know it's easy to simply say that the gameplay experience is a next-gen version of the Nintendo 64 classic, but it's true. There is no more appropriate console for this game than GameCube. I almost wish it was a GameCube exclusive – then the graphics would have been tweaked to match the console's true power. As it is this is an attractive game, though I'm sure that won't be a selling point for any of its buyers. The GoldenEye name and the trust that EA has gained with gamers will be the reasons why millions of you will be adding this game to your Christmas list.
Armchair Empire, The (Jan 15, 2005)
Shooter fans will probably find that GoldenEye: Rogue Agent is an average experience, with enough slick action and challenge to warrant at least a rental. Writing from the perspective of a Bond fan though, this game is an above average shooter. The developers took the creative ball and ran with the content (even if it doesn't star everyone's favorite double-O agent).
Jeuxpo.com (2004)
GoldenEye Au Service du Mal est un titre fort sympathique. Son gros problème c'est de s'appeler GoldenEye et ça le dessert un peu car la comparaison avec le titre Nintendo 64 est inévitable. Malgré un scénario assez original, ce titre est avant tout destiné aux fans de l'Agent Secret Britannique.
Is it incredibly awesomely brilliant? Not really, but it did hold my attention long enough to complete it on easy. I wouldn't suggest paying full retail, and as of a grand total of maybe two months after initial release, it wasn't possible to - unless you tried hard. If you want a shooter fix and you see this at a modest price, knock yourself out.
Netjak (Apr 04, 2006)
With a plot that fails to include James Bond and 80% of the action consumed by shooting moving targets hiding behind objects, Rogue Agent will actually appeal more to 3D shooter fans looking for some variety in an FPS than it will Bond wannabees. Still, those who loved the original GoldenEye may find the improved controls, unique weapon set up and hectic environments worth checking out, at least as a rental.
I like EA’s approach of putting players into the shoes of a loose cannon, but the game just lacks that Bond chemistry that we’ve come to expect. Much like Timothy Dalton as James Bond, Rogue Agent doesn’t fit well into this secret agent’s universe.
Nintendo Difference (Jan 14, 2005)
Loin d’apporter aux FPS la fraîcheur d’antan, Goldeneye sur Gamecube promet aux pithécanthropes pleurant leurs massues et leurs mêlées générales de bonnes parties des plus plaisantes. Malheureusement, une réelle absence de possibilité de pouvoir jouer finement, allié à un mode multijoueur bâclé mais surtout un nom aussi prestigieux que Goldeneye employé pour un jeu qui n’a rien à voir avec la licence risquera de faire dresser les cheveux de plus d’un. Faut-il ou non acheter Goldeneye ? Seul votre style de jeu sur FPS vous apportera la réponse.
GameSpot (Nov 22, 2004)
Perhaps the worst part about GoldenEye is the fact that EA had successfully transitioned the Bond series out of the first-person shooter genre not even a year ago with the release of Everything or Nothing, which was a great action adventure game. Now, the company is right back to making substandard shooters with the Bond license, and this one even takes the name of the game that made Bond and first-person shooting such a great mix back in the day and drags it through the mud. Don't be fooled: This isn't the GoldenEye you remember playing on the Nintendo 64. Rogue Agent is competent at best, but mostly it's a subpar first-person shooter that fails to stand out in any way.
IGN (Nov 22, 2004)
In a fall season slammed with AAA first-person shooters, Electronic Arts' move to release GoldenEye: Rogue Agent only two weeks after Halo 2 and one week after Half-Life 2 can be seen as either gutsy or stupid -- either that or just plain bad luck. One really must wonder. However you dice it, EA took a chance with the Bond license, giving gamers the opportunity to play as an evil agent, an anti-Bond character with all the skills and smarts as the world's most famous British spy, but with none of the rules, restrictions or ethics.
contactmusic.com (Dec 21, 2004)
As first person shooters go its old hat and theres nothing new, compare this to the explosive action of Call of Duty, well theres no comparison. If they are not careful the James ond Not Shaken and Stirred it tond franchise could be over with this inept effort and to be fair good riddance if they continue to produce games like this.
4Players.de (Dec 15, 2004)
Wer hinter dem Rogue Agent mit dem goldenen Auge ein ähnlich gehaltvolles Spielerlebnis erwartet wie seinerzeit beim Namensvetter auf dem N64, wird herbe enttäuscht. Denn nicht nur, dass sich hinter dem glanzvollen Namen eine Mogelpackung verbirgt, die die unwissenden Spieler zum Kauf anregen und für EA das Huhn sein soll, das goldene Eyer legt,– auch das Gameplay enttäuscht auf breiter Front: Shooter-Ware von der Stange, simples Durchschleusen durch Levels und eine KI, die euch selbst auf dem höchsten Schwierigkeitsgrad kaum fordert, lassen die in Ansätzen gute Technik vollkommen in Rauch aufgehen. Dazu gesellt sich noch eine an den Haaren herbei gezogene Story, die (und das ist schon der größte Vorteil des Rogue Agent) Bond-Fans wenigstens ein Wiedersehen mit alten Bösewichtern und vielen aus den Filmen bekannten Schauplätzen spendiert.
Jeuxvideo.com (Dec 03, 2004)
Très grosse déception, Goldeneye n'est pas la révolution que tout le monde attendait. Simple FPS sans vraiment de saveur, le titre d'EA se place comme un petit jeu divertissant durant un week end, mais pas au prix du neuf. Relativement plat et sans réelle âme, le soft ne parvient pas à convaincre, et n'arrive pas de plus à utiliser à bon escient ses trouvailles. Espérons qu'un prochain épisode corrige ces lacunes et fasse à nouveau resplendir le nom Goldeneye.
GameSpy (Nov 22, 2004)
When is a sequel not a sequel? Certainly when the sequel in question is Electronic Arts' GoldenEye: Rogue Agent. Rogue Agent is an obvious attempt to ride the coattails of Rare's Nintendo 64 classic, GoldenEye 007. Like the older game, Rogue Agent sports both a single-player adventure and an involved multiplayer mode. However, EA has failed to replicate the overall quality of Rare's effort, leaving Rogue Agent as nothing more than a vaguely competent FPS with a big-name license.
Sydney Morning Herald (Jan 15, 2005)
Neither evil nor good, Rogue Agent has none of the excitement that our friend Bond thrives on.