The Legend of Spyro: A New Beginning (GameCube)

Everyone 10+
ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 5.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 5.0
Graphics The quality of the art, or the quality/speed of the drawing routines 5.0
Personal Slant How much you personally like the game, regardless of other attributes 5.0
Sound / Music The quality of the sound effects and/or music composition 5.0
Story / Presentation The main creative ideas in the game and how well they're executed 5.0
Overall User Score (1 vote) 5.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AceGamez (Oct, 2006)
You can finish the game in about ten or so hours the first time through and about four or five the second time when you restart with your beefed up powers. It's definitely worth it as mentioned above, but I do wish there were more completion bonuses, such as an art gallery, music tracks or even an interview with the folks at Krome on the development process. For all the hard work they put into The Legend of Spyro: A New Beginning, they really deserve some decent airtime. Then again, I'm sure any next generation projects will really show off this developer's talents even more. Meanwhile, this new Legend is one you'll enjoy immensely while it lasts and crave once it's over.
IGN (Oct 19, 2006)
Bottom line, Spyro is fun, and A New Beginning truly breathes new life into a franchise that – quite frankly – we didn’t think deserved one. We never thought we’d be saying it, but here’s hoping for a next-gen sequel. You’ve got our attention, now we want to see how far the Spyro brand can go.
Worth Playing (Nov 24, 2006)
The Legend of Spyro: A New Beginning is indeed a game worth playing if you're a dracophile, if you like the character or like animated movies, and if you're not averse to starting over with a fresh slate. It's also a game worth playing if you like beating the snot out of things and then setting them on fire. If, however, you can't stand the idea of not hopping from difficult jump to difficult jump while collecting pieces of the Ancient Cosmic Thinganummy to Save the World, this isn't the game for you. Sorry, fans. This dragon's got a new thing going on.
Mag'64 (Jan 13, 2007)
Leider kann A New Beginning die Erwartungen nicht erfüllen. Schaut man sich die Vorgänger aus der Spyro Serie an, so hat man die Möglichkeiten welche die Serie spielerisch eigentlich bietet nur wenig ausgenutzt. Oftmals ist das Spiel ein oberflächlicher Action Titel geworden in dem Spyro prügelnd und in Haudrauf Manier Gegner für Gegner umlegt. Kaum Rätsel, geschweige denn Klassen oder Weltenbezogene Attacken erhöhen hier den Kick. Das gilt auch für die Attacken. Zwar gibt es 4 Element Klassen im Spiel, aber selbst am Ende kommt man mit den aufgelevelten Feuer Attacken locker durchs Spiel. Geeignet ist das aktuelle Spyro Abenteuer eher für jüngere Spieler. Hier gefällt das Rücksetzsystem beim Ableben und die vielen Dialoge, die den jüngeren Gamern gefallen dürfte. Was man spielt ist in Sachen Steuerung ohne Probleme machbar und in Ordnung. Ältere Spyro Fans sind aber zum einen zu schnell durch und erleben nur wenig spielerische Abwechslung.
GameZone (Nov 01, 2006)
The bottom line is that this isn’t the family friendly game that its predecessor was. It is a better-looking game, and is harder, but the drawbacks of the lack of variety and general sense of fun cancel out the good features.
GameSpot (Oct 27, 2006)
The lack of consistency in the game's design makes it difficult to enjoy and tough to recommend to anyone, regardless of their age. Kids might be drawn to Spyro because he's a cute purple dragon and they might not mind the simple levels and repetitive combat, but they'll probably be turned off by the plodding story, which seems to be geared to a slightly older audience and frequently interrupts play. Anyone old enough to appreciate the story or anyone who remembers Spyro's glory days will likely find the game too simple and be turned off by the story's poor pacing. The developer took no chances with the game and brought nothing new to the table. As a result, there's no reason to take a chance with a purchase--you've played this game before.
55 (2006)
Après Radical Entertainment, c'est au tour de Krome Studios de se casser les dents avec la série Spyro. Un épisode fort moyen.
55 (Nov 16, 2006)
Was ist nur aus dem kleinen lila Drachen geworden, der zu PSone-Zeiten jung und alt verzaubert hatte? Nach zahlreichen Entwicklerwechseln ist von Insomniacs einst charmantem Action-Adventure mittlerweile nur noch ein ödes Affengekloppe auf Schienen übrig geblieben, bei dem man fast schon froh ist, dass einem nach wenigen Stunden bereits der Abspann entgegen flimmert. Drachen liebende Grundschüler werden zwar von einigen Frustpassagen abgesehen ganz gut unterhalten, von der nicht nachvollziehbaren USK 12-Freigabe aber eigentlich schon im Vorfeld aus der Zielgruppe ausgeschlossen. Wer älter ist, dürfte angesichts des monotonen Ablaufs, der mangelnden Gegnervielfalt und der linearen Levelstrukturen hingegen schnell die Lust an Spyros jüngstem Abenteuer verlieren.
GameSpy (Oct 17, 2006)
I have to admit I'm disappointed with A New Beginning. Despite some smart moves on the part of the developers (voice talent, good graphics engine, franchise overhaul) none of them really pan out and bring much to the experience, leaving the game to flounder with its new but repetitive focus on combat. This new beginning kind of made me want to go back to the old beginning, Insomniac's original Spyro the Dragon for PSone. That game doesn't have fancy voice talent or slo-mo air combos; what it does have is solid mechanics, charm, and decent level design, three things mostly lacking in Spyro's latest incarnation. Consider this one only for fans, kids, and fans who are kids.
45 (Oct 30, 2006)
Je n'arrive décidemment pas à comprendre comment les développeurs en sont arrivés à un tel désastre. Outre l'univers qui ne colle pas avec Spyro, le problème vient surtout du fait que le jeu n'est pas amusant une seule seconde. En effet, on se lasse très rapidement du gameplay qui n'a rien d'autre à offrir que des centaines de combats rendus illisibles par une profusion d'effets pyrotechniques. Spyro continue son naufrage.