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Minority Report: Everybody Runs (GameCube)

48
MobyRank
100 point score based on reviews from various critics.
2.5
MobyScore
5 point score based on user ratings.

Advertising Blurbs

www.xbox.com:
    Based on Steven Spielberg's blockbuster thriller, Minority Report™ is the only game that lets the player relive the movie experience by combining hand-to-hand combat with futuristic weapons and devices straight out of the movie. Players assume the role of the movie's hero, Precrime Officer John Anderton, in an all-new adventure as he attempts to prove his innocence while uncovering an insidious conspiracy. Players use a combination of hand-to-hand combat tactics and firepower as they journey through more than 40 levels of futuristic cinematic action/adventure. Innovative gameplay features and non-stop action create outstanding suspense and dynamic replayability.

    Contributed by havoc of smeg (13029) on Sep 23, 2010.

www.nintendo.com.au – GameCube:
    Relive the Movie Experience – Take a thrill ride into an explosive third-person cinematic action/adventure gaming experience as all of the non-stop action of Steven Spielberg’s “Minority Report” comes to the Nintendo GameCube’.

    Players will progress through an immersive sci-fi thriller storyline that unfolds through action-packed levels and environments realistically created from the movie including PreCrime Headquarters, Mall City and more.

    Cinematic Action/Adventure – Players will journey through 15 levels of the futuristic “Minority Report” world, battling human and robotic enemies with hand-to-hand combat moves and an explosive arsenal of weapons including riot shotguns, vortex rifles and electro-pulse grenades.

    With a full range of cinematic action abilities, players will be able to vault over barricades, throw enemies through plate glass windows and don Jet Packs to fly through environments and avoid pursuers. An Intuitive Clue System enables gamers to identify objects throughout an environment that will unlock scripted events that help players advance through the story.

    Futuristic Devices Straight Out of the Movie – Unique devices assist the player on their mission: PDAs- Cellular technology enables the player to receive crucial game info and hints. Jetpacks- Defy gravity and fly through environments. Sick Sticks-Use stun batons to incapacitate enemies.

    Other devices realistically created from movie reference photos and models include Mag-lev Cars, PreCrime Hoverships, “Minority Report” Lexus vehicle and Spyderbots, which seek out and “Eyedentiscan” criminals.

    Contributed by Evil Ryu (53674) on Oct 03, 2005.

www.nintendo.com – GameCube:
    The thinking-man's sci-fi movie becomes a wham-bam action game on the Nintendo GameCube.

    As in the movie and the original novel by critical favorite Philip K. Dick, a futuristic Precrime unit brings perpetrators to justice before they commit a crime. John Anderton is the consummate Precrime professional, but when he in turn is tagged for arrest, he flees and tries to prove his innocence. Most of the game is spent battling John's one-time comrades in Precrime.

    The Movie, The Game

    Your nintendo.com scribe has not seen the movie, but has been told that the game takes considerable liberties with the storyline. The most dramatic difference is that the John Anderton in the game is almost the mirror opposite of Tom Cruise in the movie. Activision's John is big, he's blonde, and, instead of speaking, he growls. In the brief cinema sequences, he sneers at perpetrators and pointy-headed bureaucrats alike. In action, he's one nonstop flurry of punches and roundhouse kicks, save when he whips out a concussion rifle or similar futuristic armament.

    In short, John Anderton is Dolph Lundgren, and Minority Report is a nonstop action movie, shorn of movie director Steven Spielberg's philosophical musings. Expect plenty of mayhem, but don't expect anything that will stretch your brain.

    Places, Everyone. Action!

    The levels follow a familiar pattern of action games, too. Most of the time, you beat up every guy in a room to unlock a door, then move onto the next room. Sometimes you'll be given a subtask, like turning off a gas leak or finding a passkey. Given that most enemies are weaker when they don't have backup, you'll want to lure them, one at a time, through doors that then slide closed.

    Often, you can advance without taking down everyone in sight. And that's precisely what you should do, by running or jumping. We don’t want to suggest John is superhuman, but a gazelle would be jealous of this guy's leaping ability. With this simple tactic, you can blow through some levels in less than a minute.

    Minority Report doesn't have infinitely replicating bad guys, so before advancing to the next room you should carefully explore for weapons, cash and health boosts. The game is full of interactives, and one of its more fun aspects involves smashing cabinets, computer monitors and plate-glass windows. More often than not you'll find nada, but you'll always leave behind wreckage worthy of a small hurricane.

    Black Market

    You can pause the game at any time and enter the Black Market, where you can buy more impressive fighting moves and both permanent and temporary upgrades. Permanent upgrades include extra ammo and a hit-point boost. Temporary upgrades include a strength boost, armor upgrades and, best of all, invincibility.

    The ease with which you can enhance John's performance or items gives Minority Report an intriguing, if very modest, resource-management aspect.

    Quirky rules seem to govern the health of both John and his enemies. John will take no damage for punching out a whole bank of glass cabinets, but then lose health for dropping 10 feet. He can take out squads of robots and rival agents with ease, but will have to fight much longer and harder to defeat an agent who happens to be a boss. The only discernible difference between plain-vanilla and boss characters is spiffier clothes.

    Gruntin' and Groanin'

    In most action games, defeated bad guys fall to the floor, then quietly fade away. Here they fade away, sure, but not before twisting and squirming like so many rag dolls. In fact one of the easiest ways to defeat a lone bad guy is to punch or throw him to the ground, then simply stomp the poor blighter until all the green drains from his health meter.

    Graphics and Sound

    Graphically, the game is very much a mixed bag. Textures are simple, and despite all the glass there's a painful lack of cool reflection effects. Judging from the cinema sequences, the future is populated with people too hip to move their lips. On the other hand, the atmosphere-warping effect of the Concussion Gun is extremely cool.

    When badly pummeled, John will sometimes puke yellow blotches. Thank goodness those aren't too detailed.

    While not especially memorial, the pounding electronica score certainly complements the nonstop action. The best voice acting in the game may be the bad guys' shockingly realistic "Ohs" and "Ooohs," but you'll soon tire of them.

    Controlling the camera angle with the C-stick is a bigger adventure than it should be. It's common for John to vanish off-camera or behind a closed door.

    Bottom Line

    Minority Report is a straightforward game, low on subtlety and loaded with action.

    Contributed by Evil Ryu (53674) on Oct 03, 2005.

de.playstation.com:
    Trotz der offenkundigen Abwesenheit von Tom Cruise wurde Spielbergs Kinohit Minority Report mit Glanz und Gloria auf die PS2 übertragen. Streifen Sie sich die Uniform von John Anderton, dem Chef der Precrime-Einheit, über, der vor der Precog-Polizei, der Einheit, für die er so unermüdlich gearbeitet hat, auf der Flucht ist. In diesem absoluten Action-Abenteuer in 3.-Person-Perspektive stehen Sie einer Reihe von menschlichen und Roboter-Gegnern gegenüber, die sowohl über ein Repertoire an tödlichen Nahkampfschlägen, als auch über ein Arsenal an futuristischen Waffen verfügen. Im Spiel finden Sie die Handlungsorte und Fahrzeuge des Films wieder, so zum Beispiel Precrime Hoverships und Mag-lev Autos. Um Ihren Verfolgern zu entgehen und zugleich die Verschwörung aufzudecken, müssen Sie in den 15 hinterhältigen Leveln von Andertons athletischen Fähigkeiten sowie seiner technischen Ausrüstung, wie zum Beispiel einem hochentwickelten Jetpack, ausgiebig Gebrauch machen.

  • Basierend auf Steven Spielbergs Kinoknüller mit Tom Cruise

  • Charaktere, Ausrüstung, Handlungsorte und Fahrzeuge basierend auf dem Film

  • Non-stop Action auf 15 Levels

    Contributed by Xoleras (66236) on Sep 18, 2004.

Back of Case - XBox:
    STEVEN SPIELBERG'S FUTURISTIC THRILLER EXPLODES ONTO THE XBOX VIDEO GAME SYSTEM

    2054 - You are Precrime Officer John Anderton, head of an elite police division that can predict and apprehend murderers before their crime can be committed. Anderton thought the system was perfect - until it came after him. Now you're on the run, fighting for your life through over 40 action-packed level. Take on human and robotic enemies with hand-to-hand combat moves and an explosive arsenal of weapons as you attempt to clear your name and stop an insidious conspiracy before it's too late.

    Relive the movie experience in an all-new adventure.

    Take on human and robotic enemies using hand-to-hand combat, tactics and firepower.

    Non-stop cinematic action/adventure with futuristic weapons and devices straight out of the movie.

    Buy new moves, health and weapons on the black market.

    FROM THE CREATORS OF THE SPIDER-MAN VIDEOGAME

    Contributed by Corn Popper (69643) on Apr 18, 2004.

Back of Case - GameCube:
    STEVEN SPIELBERG'S FUTURISTIC THRILLER EXPLODES ONTO THE NINTENDO GAMECUBE

    2054 - You are Precrime Officer John Anderton, head of an elite police division that can predict and apprehend murderers before their crime can be committed. Anderton thought the system was perfect - until it came after him. Now you're on the run, fighting for your life through over 40 action-packed level. Take on human and robotic enemies with hand-to-hand combat moves and an explosive arsenal of weapons as you attempt to clear your name and stop an insidious conspiracy before it's too late.

    Relive the movie experience in an all-new adventure.

    Take on human and robotic enemies using hand-to-hand combat, tactics and firepower.

    Non-stop cinematic action/adventure with futuristic weapons and devices straight out of the movie.

    Buy new moves, health and weapons on the black market.

    FROM THE CREATORS OF THE SPIDER-MAN VIDEOGAME

    Contributed by Corn Popper (69643) on Apr 18, 2004.

Back of Case - PlayStation 2:
    STEVEN SPIELBERG'S FUTURISTIC THRILLER EXPLODES ONTO THE PLAYSTATION 2 COMPUTER ENTERTAINMENT SYSTEM

    2054 - You are Precrime Officer John Anderton, head of an elite police division that can predict and apprehend murderers before their crime can be committed. Anderton thought the system was perfect - until it came after him. Now you're on the run, fighting for your life through over 40 action-packed level. Take on human and robotic enemies with hand-to-hand combat moves and an explosive arsenal of weapons as you attempt to clear your name and stop an insidious conspiracy before it's too late.

    Relive the movie experience in an all-new adventure.

    Take on human and robotic enemies using hand-to-hand combat, tactics and firepower.

    Non-stop cinematic action/adventure with futuristic weapons and devices straight out of the movie.

    Buy new moves, health and weapons on the black market.

    FROM THE CREATORS OF THE SPIDER-MAN VIDEOGAME

    Contributed by Corn Popper (69643) on Apr 18, 2004.