NCAA Football 2004 is authentic to the game and doesn’t stray from reality much at all. What sports fans will find is a refreshing representation of football that has a solid AI. In terms of simulation factor, the only nuisances I have found are in the passing game. Long passes look great, but the short passing game can sometimes be frustrating. As a result, deep passing almost seems as if it’s more successful. Short passes to receivers will often result in dropped balls or interceptions. While this, by itself, isn’t too unrealistic, I sometimes find myself screaming, “How did he drop that??” Hitting a wide-open receiver that’s looking straight at the quarterback should result in a catch, but instead it seems to result in a fifty percent completion percentage. The running game is one of the best I’ve ever played. Overall, this makes for a pretty balanced representation of the game of football that will result in many late nights and lost hours for me.