82
MobyRank
100 point score based on reviews from various critics.
2.9
MobyScore
5 point score based on user ratings.

Description

Need For Speed: Underground is the seventh game in the long running Need For Speed racing series. Underground revolves around illegal nighttime streetracing with heavily modified import cars and has been greatly influenced by the movie "The Fast And The Furious" and its sequel.. Players get the chance to build their own racing machine almost from ground up, with hundreds or real licensed parts and lots of licensed cars, including the Mazda RX-7 and the Nissan Skyline GT-R. The game also features over 100 single player races and a hiphop/hardrock soundtrack including artists such as Mystikal, Rob Zombie and The Crystal Method.

Alternate Titles

  • "极品飞车:地下车会" -- Chinese Title (Simplified)
  • "NFSU1" -- Common Abbreviation
  • "Jipin Feiche: Dixia Chehui" -- Chinese Title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Need for Speed: Underground GameCube $4.13  
ebay.com
Need for Speed Underground    
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User Reviews

Completely idotic and unneccesary. The Imperial Darkhorse (131) 1.14 Stars1.14 Stars1.14 Stars1.14 Stars1.14 Stars

The Press Says

GamePro Nov 18, 2003 4.5 out of 5 90
Game Informer Magazine Dec, 2003 9 out of 10 90
1UP May 09, 2004 9 out of 10 90
IGN Nov 14, 2003 8.8 out of 10 88
N-Zone Dec 12, 2003 84 out of 100 84
Super Play Nov, 2003 8 out of 10 80
UOL Jogos Nov 26, 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Lawrence Nov 29, 2003 B 75
Game Revolution Dec, 2003 B 75
Jeuxvideo.com Nov 27, 2003 14 out of 20 70

Forums

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Trivia

Sometimes, logic just dies in the process of making a game. EA astonished the entire gaming world by supporting online gameplay in the Windows version of NFSU, but leaving out LAN play. Often, games only get LAN play because developers don't want to deal with latency issues and different networks. EA on the other hand, developed a "Cross Platform Online Gaming" feature, which allows gamers to compete online on different platforms (e.g. PS2 vs PC), but there's a catch: no LAN play on PC. This means that players have go through an external network connection just to join a server sitting right next to them.

EA won the 2003 "WTF!?" Award on Shacknews for this 'feature.'


This entry was contributed by Corn Popper (66164), Kartanym Bronze Star Contributing Member (9910) and Mattias Kreku (407)
 

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