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Pac-Man Vs. (GameCube)

Published by
Developed by
Released
Platform
Everyone
ESRB Rating
Genre
Perspective
Theme
Misc
80
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Advertising Blurbs

www.nintendo.com:

    Connectivity's killer app!



    The arcade classic that gobbled up millions of fans is back with Pac-Man Vs., a wild multi-player ghost-gobblin' blast resulting from a Nintendo and Namco Pac-Man pact!

    Pac-Man Vs. would never have graced the Nintendo GameCube if Nintendo's own Shigeru Miyamoto, driven by his desire to create an updated version of his favorite game, Pac-Man, hadn't contacted the game's original creator, Mr. Iwatani of Namco. Pac-Man, which debuted in 1980, is one of the definitive arcade games of all time. It has generated many hit sequels, though nothing like the project Miyamoto and Iwatani dreamed up! In Pac-Man Vs., Pac-Man must navigate mazes, eating Pac-dots, Fruit, and Power Pellets as he dodges hungry ghosts, just like the original--but this time, human players control the ghosts!



    Features

    • An innovative rendition of the arcade favorite.
    • FREE with the purchase of Namco's R--Racing Evolution, Pac-Man World 2 or I-Ninja for the GCN.
    • Three players control the ghosts on the television screen while the fourth player, controlling Pac-Man on a Game Boy Advance, tries to avoid them.
    • When a ghost eats Pac-Man, it's time to pass that Game Boy Advance to the winning ghost, and continue the fun!
    • Exclusive to the Nintendo GameCube!


    The lead player, viewing the entire maze on the Game Boy Advance, must avoid the other three players controlling the ghosts on the television screen. To raise the tension factor, the three ghost players can only see part of the maze around their characters. Pac-Man must clear all the Pac-dots in each maze to progress to the next.



    Bottom Line

    The elegant simplicity of Pac-Man Vs. elevates it to a place among the finest multiplayer games on the Nintendo GameCube. Even if you disliked previous Pac-Man games, you won't be able to deny the fresh, unbridled multiplayer mayhem of Pac-Man Vs. You can get your copy of Pac Man Vs. for free, but only if you purchase R--Racing Evolution, Pac-Man World 2 or I-Ninja.

    Contributed by Evil Ryu (53892) on Jul 24, 2005.

Press Release:

    Namco, Nintendo Bundle New Take on the Classic Game

    REDMOND, Wash., and SAN JOSE, Calif., Oct. 15, 2003 – If you've ever spent all your quarters zipping Pac-Man® through his mazes at your favorite watering hole, you'll be happy to learn those days are behind you. A collaboration between Nintendo of America Inc. and Namco Hometek Inc. has made the hot new Pac-Man® vs. game available exclusively for Nintendo GameCubeTM. This special game is also available at a very special price—free!

    The unique new multiplayer version of the all-time classic arcade video game, now with connectivity to the Game Boy® Advance, will bring a new style of game play, and will be available only through three special offers.

    "The partnership between Nintendo and Namco gives game fans a new spin on an old favorite," says George Harrison, Nintendo of America's senior vice president for marketing and corporate communications. "This Pac-Man may be the best ever, because it brings together players and systems in a whole new way."

    Anyone who buys a copy of Pac-Man WorldTM2 or R: Racing EvolutionTM, both published by Namco for Nintendo GameCube, will receive a free copy of Pac-Man vs. bundled with those games. The bundle for Pac-Man World 2, the newest entry into the Player's Choice library, is Rated E for Everyone and will be available Dec. 2 at an MSRP of $19.95. The bundle for R: Racing Evolution, Rated T for Teen, will be available Dec. 9 at an MSRP of $49.95. Starting Dec. 4 at specialty retailers, fans also can receive Pac-Man vs. free as a gift with any purchase of I-NinjaTM, Rated T for Teen, at an MSRP of $49.95.

    Pac-Man vs. lets players compete head-to-head using a Game Boy Advance and a Nintendo GameCube, connected by a Nintendo GameCubeTM Game Boy® Advance cable. One player uses the Game Boy Advance to control Pac-Man as he gobbles his Pac-Dots. Up to three other players on the Nintendo GameCube control the Ghosts and chase

    Pac-Man around the board. If a player's Ghost catches Pac-Man, those players swap controllers and the game continues. Whoever hits the predetermined scoring cap first wins the game.

    Nintendo's own legendary game creator Shigeru Miyamoto, driven by his desire to create an updated version of his favorite game, Pac-Man, worked closely with the game's original creator, Toru Iwatani of Namco, on this exciting project.

    "We were very excited to work with Nintendo and Mr. Miyamoto to bring Pac-Man vs. to life on both the Nintendo GameCube and Game Boy Advance," says Nobuhiro Kasahara, president and chief operating officer at Namco Hometek Inc. "What better way to utilize the exciting new feature of connectivity than with the classic gaming character, Pac-Man."

    About Nintendo of America Inc. The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance and Nintendo GameCubeTM systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.8 billion video games globally, creating enduring industry icons such as MarioTM and Donkey Kong® and launching popular culture franchise phenomena such as MetroidTM, ZeldaTM and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

    For more information about Nintendo, please visit www.nintendo.com.

    Contributed by skl (1140) on Feb 26, 2004.