User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed 4.4
Overall User Score (5 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
It's man versus beast captured in astonishing gameplay, creating one great memory after another. It's too bad it only clocks in at six hours. The final scene in NY is a letdown, as well. Regardless, this shouldn't steer you away from one of the most intense adventures to date.
King Kong ist eine ganz besondere Filmumsetzung. Hier wird nicht nur eine Lizenz aufgegriffen und ein mittelprächtiges Spiel drum herum konstruiert. Hier wird auch nicht einfach nur der Streifen nachgespielt. Nein, hier hat man wirklich das Gefühl, im Film zu sein, ihn selbst zu erleben. Und die Tatsache, dass das Spiel schon vor dem Kinostart erscheint, hat einen angenehmen Nebeneffekt: King Kong als Spiel macht noch einmal richtig Bock auf den Film!
N-Zone (Jan 14, 2006)
Während King Kong auf der Heimkonsole durch die atemberaubende Soundkulisse punktet, liegt der Schwerpunkt des Game-Boy-Primaten eher auf den Puzzleeinlagen. Die Anleihen von der Zelda-Reihe sind zwar unübersehbar, aber durchaus stimmig inszeniert. Ubisoft hat bei der Versoftung der Jackson-Saga ganze Arbeit geleistet - und das auf beiden Plattformen!
85 (Nov 17, 2005)
King Kong reiht sich in die kurze Liste der gelungenen Filmumsetzungen ein. Die Mischung aus super Inszenierung, genialem Sound und motivierender Action ergibt Spielspaß pur, der noch mehr Lust auf den Kinofilm macht und viel zu schnell wieder vorbei ist. Unser Respekt gebührt Michel Ancel und seinem Team bei Ubisoft, denen wir dieses Spiel zu verdanken haben.
I will say that the alternate ending is well worth unlocking, but even that isn't enough to satisfy my urge for a really compelling conclusion. Still, despite its brevity and the somewhat shoddy ending, there are many moments in this game that I will remember for a lifetime, and I commend the developers for creating an amazing experience, I just wish there were more of it.
GameZone (Dec 12, 2005)
King Kong really is a thrilling game – a roller coaster of ups and downs, with nary a boring point. Playing as Jack is thoroughly fun, and playing as Kong from time to time really puts the icing on the cake. If the game weren't so short or so linear, or maybe had some other incentive to play after the initial run-through – perhaps a two-player fighting mode, or a co-op adventure, it would be nearly perfect. As it stands, it's hard to justify $50 for a short game. But it is an excellent game while it lasts, and one that is definitely worth going through, whether that is with a purchase or merely a rental.
Game Chronicles (Dec 01, 2005)
King Kong is possibly one of the most well-known beasts in the U.S., with Godzilla as a close tie. Even The Lost World: Jurassic Park follows a story very similar to the original King Kong. Many years after it was first released, gamers finally have a chance to wander around Skull Island and go heads up against a V-Rex. The game is short, but still fun. It’s definitely worth the time if you ever get a chance to play it.
GameSpot (Nov 22, 2005)
King Kong easily represents one of the better film-to-game translations released in recent years. This is a tightly delivered adventure with barely a dull moment, and the ability to play as two such wildly different protagonists as Jack Driscoll and King Kong is a real treat. It's just too bad that the two characters' respective sections weren't more evenly balanced, and that the game ends so soon and with a final level that feels tacked on. But those problems aside, this is a game that immerses fully you in a quality adventure, the likes of which will probably make you want to see Peter Jackson's film all the more. It's the thing that so many licensed games shoot for, and so few achieve. King Kong hits the mark, and hits it fierce.
IGN (Nov 23, 2005)
With New Zealand Director Peter Jackson having achieved both technical and artistic merits with his triple-crown adaptation of J. R.R. Tolkien's Lord of the Rings trilogy, the man Elijah Woods once called a "hobbit" has reached the state of the Midas touch. From now on nearly everything he's involved with glows with promise. That he would be so open to work with a game company such as Ubisoft shouldn't come as such a surprise... but it is. What directors other than the Wachowski brothers have worked so closely with a videogame company and given such access to their development team, processes, and assets?
Video Game Generation (Mar 09, 2006)
All told? Very, very good. Almost great. Recommended, especially if you're the kind of person who likes either giant monkeys or dinosaurs, and who doesn't like that?
GamersMark (Dec 19, 2005)
Even with all of its gameplay flaws, Michael Ancel’s latest video game is an interactive experience that I truly enjoyed. King Kong is easily one of the most cinematically stunning video games that have ever been created. There aren’t many games that rival King Kong in terms of presentational value and its a good sign of the industry moving towards a greater cinematic style of game development for a select few genres. Unfortunately, I tend to believe that these presentational aspects are a novelty that eventually wear off and when it does the only thing left is gameplay. With this said, Kong’s gameplay aspects are rather repetitive and tedious and it can become quite of a nuisance to continously light spears and burn bushes down over and over again. It’s a neat puzzle element, but when it’s the only puzzle element in the game, it’s more annoying than it is challenging, if even that.
75 (Nov 17, 2005)
Si le tandem Jackson/Ancel donne vie à un Kong transis d'amour et plein de fureur, on est un peu déçu de la place offerte au grand singe. La balance entre les deux phases est un peu bancale et c'est d'autant plus flagrant que les passages avec Jack tournent autour de deux seuls types d'objectifs. King Kong est malgré tout un jeu qui se laisse pleinement apprécier (même s'il se finit en 6 petites heures), grâce à une immersion totale qui doit énormément à un gameplay ingénieux, une ambiance fidèlement retranscrite et une passion immodérée de son créateur envers sa créature.
Sydney Morning Herald (Nov 19, 2005)
The concept is for the player to be completely immersed in the adventure, as you are in the dark of the movie cinema, which means the removal of any onscreen artificialities. There are no health bars or ammo indicators to remind you that you're playing a game. With a rather abrupt final sequence it does seem to rush to its climax, but despite its brevity, this is an unforgettable trip through the realm of Kong.
GameSpy (Dec 08, 2005)
In the end, King Kong comes off as an uneven experience, but one with plenty of invigorating moments that make the whole thing feel worth it. You're ultimately left with the feeling that it was a bit rushed, however, which makes you wonder what the game would have been like had it the proper time to germinate. I won't hesitate to say, however, that during its best moments, it's certainly one of the most exciting and engrossing games I've played in a long time. It's just unfortunate that the apparent cut corners take the wind out of its sails sometimes. That said, it's certainly worth experiencing, though if you're concerned about length, know that Kong is fairly short. Consider this when making the "rent or buy" decision.
Pro-G (Dec 21, 2005)
There's no denying that as far as movie licensed games go, King Kong is at the top of the tree, but as for being a truly great game in its own right, it falls a little short. It's entertaining, technically impressive and often immersive, but it's woefully short, often repetitive and not quite all it could have been. It's a bit like a rollercoaster: great while it lasts, but it's over in an instant and it'll soon be forgotten when something else comes along. Enjoy it for what it is - just don't expect a game of blockbuster proportions.
Gamervision (Feb 09, 2007)
The graphics for the XBox 360 version of the game are simply unbelievable and those for other systems are not bad but sadly the game is over all too quickly and levels do not offer much in the way of variety.