Prince of Persia: The Sands of Time Credits

Creative Team

ProducerYannis Mallat
Creative DirectorPatrice Désilets
Lead ProgrammerClaude Langlais
Lead Level DesignerDavid Châteauneuf
Art DirectorRaphaël Lacoste
Art Production ManagerSimon Tremblay
Animation Production ManagerPierre-Sébastien Pouliot
Sound DesignerJonathan Pilon
WriterJordan Mechner
DesignerJordan Mechner
Creative ConsultantJordan Mechner
Associate ProducerÉmile Liang
Level Design TeamPhilippe Bergeron, Luc Couture, Jean-Christophe Guyot, Pier-Luc Papineau

Programing Team

Lead ProgramerDany Joannette
ProgramingYannick Joly, Patrick Beland, Mark Besner, Éric Bibeau, Matthew Clarke, Dominic Couture, Marc Desfossés, Nathalie Dubois, Richard Dumas, Stéphane Girard, Dany Joannette, Lysanne Martin, Fengquan Wang, Mathieu Laforce, Martin Sévigny
Additional ProgrammingYann Masson, François Queinnec
Game Design TeamLionel Rico, Marc-André DeBlois
Additional Game DesignMario Maltezos, John Thomas Petty, Martin Valiquette

In-Game / Cinematic Camera & Visions

LeadPhilippe Morin
TeamRémi Lacoste, Max Bricault
Art TeamMohamed Gambouz
3D ModellingDany Bergeron, Alex Gingras, Mickail Labat, Thierry Laberge, Vincent Lamontagne, Sébastien Laporte, Patrick Limoges, Sébastien Primeau, Élie Rocray, Céline Tellier
Additional 3D ModelingWafaa Benhammou, Julie Cossette
2D ArtKhai Nguyen, Fabien Jean-Claude
Special Effect Technical DirectorMohanned Mansour
Animation TeamYannick Bergeron, Joseph Nasrallah, François Royer, Alexandre Vinet
Animation DirectorSteeve Ouellet
Character Special EffectSteeve Ouellet
Additional AnimationSonia Pronovost, Jean-Thierry Roy
Character ArtTania Bureau-Civil, David Giraud, Véronique Lacombe, Wayne Murray, Éric Warin

Sound

Director of Sound StudioJérémi Valiquette
Music Composed ByStuart Chatwood
Music ByStuart Chatwood (Studio - Sarod - Dumbek - Harmonium), Cindy Gomez (Vocals), Maryem Tollar (Vocals), Ritesh Das (Tabla), Paul Atkins (Drums)
Sound Technical & Artistic Advisor / Lead EngineerSimon Charles Pressey
Second EngineersOlivier Germain, Jocelyn Daoust
Sound IntegrationSylvain Côté, Babak Khajehmiraki
Foley ArtistTchae Measroch
Sound EditorAndré Chaput
Supervising Sound DesignerBryan Watkins (Danetracks)
Sound DesignersChristopher Alba (Danetracks), Michael Camello (Danetracks), Eryne Prine (Danetracks)
Voice EditingNicholas Grimwood, Jocelyn Daoust
Voice TalentYuri Lowenthal (Eng - Prince), Joanna Wasick (Eng - Farah), Barry Dennen (Eng - Vizir), William Frederick Knight (Eng - Sultant), Warren Burton (Eng - King Sharaman), Louis-Philippe Dandenault (Fr - Prince), Anik Vermette (Fr - Farah), Robert Lavoie (Fr - Vizir), Michel Mongeau (Fr - Sultan), Gilbert Lachance (Fr - King Sharaman), Ricardo Escobar (Sp - Prince), Gador Martín (Sp - Farah), David García (Sp - Vizir), Carlos Torrente (Sp - Sultan), Fernando Hernández (Sp - King Sharaman), Domenico Strati (It - Prince), Chiara Colizzi (It - Farah), Gerolamo Alchieri (It - Vizir), Roberto Stocchi (It - Sultan), Nino D'Agata (It - King Sharaman), Gerrit Schmidt-Foß (Ger - Prince), Ulrike Stürzbecher (Ger - Farah), Karl Heinz Tafel (Ger - Vizir), Renier Baaken (Ger - Sultan), Reinhard Glemnitz (Ger - King Sharaman)

Localization

Localization Project ManagerJean-Sébastien Ferey
Text & Localization IntegrationJean-Robert Michel

Cinematic Team

Studio DirectorRon Martin
Line ProducerJean-Pierre Flayeux
Scene LeadFelix Rocque
Special FXRaonull Conover
AnimatorsRichard Arroyo, Bruno Rochefort, Omar Morsy, Patrick Tassé, Patrick Pelletier, Allan Treitz, Dominic Vincent, Frédéric Madore
CG ArtistsLaurent Fortin, Yves Perron, Robert Delacruz, Hugo Bergeron, Patrick Cabana, Pascal Savignac, Nathalie Robert, Louise McDonald, Simon Marinof, Alexandre Gagné

Quality Assurance

Quality Control Studio ManagerÉric Tremblay
QA Lead TesterÉric Visconti
QA Assistant LeadFrançois Quidoz
Nintendo GameCube SpecialistMax Bricault, Mathieu Larin
QA Test TeamAhmad Jamous, Alexandre Van Strydonck, Alia Hanouch, André Kteily, Annie Carbonneau, Christelle Bellini, Daniel Mendez, Daniel Sarrazin, Danny Ménard, Derick Loo, Félix Ruel, Franco Perrotta, Ingrid Blémur, Jason Ramirez, Jean-François Ménard, Jean-Dominic Audet, Jean-François Plouffe, Jean-Luc Claude-Boucher, Jean-Yves Thiboutot, Jeffrey Sangiovani, Jonathan Gagnon, Mageael Roy, Marc Khoury, Marianne LeCouffe, Martin Asnong, Marie-Chantal Larocque, Mathieu Daudelin-Pilotte, Mathieu Gagnon, Michael Davoli, Olivier Dignard, Olivier Hamel, Orion Curiel, Pascal Gauthier, Patrick Côté, Patrick Dufort, Philippe Michaud, Pierre-André Lesperance, Sammy Zahabi, Stéphane Bernardo, Stéphane Charbonneau, Sylvain Poirier, Thomas Boissinot-Tremblay, Wendy Boniferro, Yan Gagnon, Yassine Riahi, Olivier Gauthier, Alexandre Boutin, Jean-François Archambault, Justin Phillips, Neil Ivess

Production Marketing

ManagerCaroline Martin
Marketing CoordinatorMarie-Claude Thérien, Jean-François Poirier
AssistantPatricia Lemay
Marketing ArtSébastien Brassard
Making of/Video CoordinatorAnne-Marie Gabriele
Playtests ManagerStéphane Cardin
Playtests TeamMarie-Pierre Dyotte, François Beaudoin, Julie Ferland, Michel Parisien
Production PlanningÉric Pépin, Ugo Marsolais

Ubisoft Montreal

President of Ubisoft MontrealMartin Tremblay
COO of Ubisoft MontrealMartin Tremblay
Executive Vice President EditorialGrégoire Gobbi

Technology Group

Technology Group DirectorNicolas Rioux
Tools TeamJérôme Lasserre, Yannick Létourneau, David Lesieur, Shawn Leblanc
Sound TeamStéphane Ronse, Richard Malo, Jean-François Guay, Franc Hauselmann, Christian Lachance

Ubisoft International

President Ubisoft WorldYves Guillemot
CEO Ubisoft WorldYves Guillemot
International Production DirectorChristine Burgess-Quémard
Editor in ChiefSerge Hascoët
Editorial CoordinationAnne Blondel-Jouin, Sophie Pendariès
EMEA ManufacturingPierre Escaich, Emmanuelle Brunot, Laurent Lugbull, Bénédicte Carré
European MarketingFlorence Alibert, Thomas Petersen, Delphine Delesalle, Charlotte Sabbah, Rémi Perreault

Ubisoft U.S.

PresidentLaurent Detoc
Vice President of MarketingTony Kee
Group Brand ManagerMona Hamilton
Senior Brand ManagerDanny Ruiz
Public Relations ManagerDavid Hawk
Special ThanksThe Amazing POP Team, Christophe Derennes, Michel Ancel, Christophe Beaudet, Jordan Mechner, Rachel Potvin, Nadège Legros

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Yves Guillemot, 384 other games
Serge Hascoët, 264 other games
Christine Burgess-Quémard, 251 other games
Laurent Detoc, 240 other games
Éric Tremblay, 239 other games
Yuri Lowenthal, 230 other games
Anne Blondel-Jouin, 184 other games
Pierre Escaich, 130 other games
Martin Tremblay, 121 other games
Tony Kee, 118 other games
Mona Hamilton, 91 other games
Grégoire Gobbi, 89 other games
Nicolas Rioux, 81 other games
Renier Baaken, 80 other games
Jérémi Valiquette, 75 other games
Jean-Dominic Audet, 73 other games
Christophe Derennes, 71 other games
Yannis Mallat, 70 other games
Danny Ruiz, 67 other games
Olivier Dignard, 66 other games
Martin Asnong, 63 other games
Yann Masson, 62 other games
Olivier Germain, 61 other games
Jocelyn Daoust, 61 other games
Bryan Watkins, 57 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Prince of Persia: Warrior Within, a group of 115 people
Prince of Persia: The Two Thrones, a group of 88 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 70 people
Assassin's Creed, a group of 65 people
Assassin's Creed (Director's Cut Edition), a group of 62 people
Myst IV: Revelation, a group of 58 people
Far Cry: Instincts - Predator, a group of 55 people
Tom Clancy's Splinter Cell, a group of 53 people
Assassin's Creed III, a group of 51 people
Far Cry: Instincts, a group of 50 people
Assassin's Creed II, a group of 49 people
Disney's Tarzan Untamed, a group of 49 people
Assassin's Creed II, a group of 48 people
Disney's Donald Duck: Goin' Quackers, a group of 48 people
Batman: Vengeance, a group of 45 people
Assassin's Creed: Brotherhood, a group of 42 people
Assassin's Creed: Brotherhood, a group of 42 people
Assassin's Creed: Unity, a group of 42 people
Assassin's Creed: Revelations - The Lost Archive, a group of 41 people
Assassin's Creed: Revelations, a group of 41 people
Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 38 people
Tom Clancy's Rainbow Six 3: Raven Shield, a group of 37 people
Prince of Persia, a group of 37 people
Tom Clancy's Splinter Cell: Conviction, a group of 37 people
Open Season, a group of 37 people

Credits for this game were contributed by quizzley7 (21746) and formercontrib (159937)