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Core Team | | Executive Producer | Yannis Mallat | | Producer | Bertrand Hélias | | Creative Director | Jean-Christophe Guyot | | Art Director | Mickail Labat | | Lead Level Designer | Pier-Luc Papineau | | Lead Programmer | Régis Geoffrion | | Animation Directors | Sylvain Bernard, Paul Jesper | | Director of Photography | Rémi Lacoste | | Lead Sound Designer | Jonathan Pilon | | Art Production Manager | Martin Schelling | | Lead Nintendo Gamecube Programmer | Dany Joannette | | Programming Technical Director | Dany Joannette | | Modeling Technical Director & Special Effects | Philippe Trarieux | | Animation Technical Directors & Character Special Effects | Steeve Ouellet, Guillaume Lefebvre | | Associate Producer | Gadi Pollack, Eric Lajeunesse | Creative Team | | Writers | Corey G. May, Michael Wendschuh | | Additional Writers | Kim Mai Guest, John Thomas Petty | | Game Design Team | Kevin Guillemette | | Level Design Team | Nitai Bessette, François Emery, Michael Janod, Stephan Logier, Mustapha Maharach, Gaëlec Simard | | Additional Level Designers | Luc Couture, Mounir Riday | | In‑Game Camera Team | Philippe Morin, Jesse Malcolm Sweet | Art Team | | 3D Modelers | Reda Amarti, Nicolas Carré, Luc Coté, Yannick Couture, Alex Gingras, Mohcine Hachami, Wafaa BenHammou, Vincent Joyal, Vincent Lamontagne, Louis Lavoie, Julien Lefèbvre, Karine Létourneau, Patrick Limoges, Mustapha Maharach, Martin Pettigrew, Adam Pitts, Jean-Sébastien Primeau, Élie Rocray, Fatima Salhani, Mathieu Schneider, Brahim Soufidi, Ouafae Taame, Céline Tellier, Matthieu Delarue, Frederic Dervaux, Youness El Garrab | | Additional Modelers | Sébastien Laporte | | Additional Special Effecs | Daniel Beaudry, Jocelyn Strob Simard | | Illustrations | Nicolas Bouvier, Maxime Desmettre, Bruno Gentile, Hae Jun Jhee, Patrick Lambert, Khai Nguyen, Stéphane Turgeon, Andrzej Tutaj | | Menu and Interface | Fabien Jean-Claude | | Storyboard Artists | Wayne Murray, Jean-Pascal Richard | Programming Team | | Programmers | Nicolas Beaufils, Patrick Beland, Julien Bolduc, Sébastien Comte, Alexandre David, Steeve Dallaire, James Di Vito, Frédéric Ferland, Hugo Frappier, Charles Jacob, Eric Le, Lysanne Martin, James Michel, Christophe Morel, Alex Parlour, Aristomenis Kolokathis, Olivier Vandenbos | | Additional Programming | Idir Boumahdi, Jimmy Beaubien, Mohammed Chbani, Nathalie Dubois, Richard Dumas, Stéphane Girard, Claude Langlais, Martin Sévigny | | Data Managers | Marc Desfossés, Luc Maillette, Pierre-François Sapinski | Animation Team | | Animators | Jonathan Abenhaim, Thomas J. Anderson, Ramiro Belanger, Yannick Bergeron, Sebastien Bruneau | | Additional Animators | François Coté, Alex Drouin, Alexandre Vinet | | Rigger/Integrator | Mathieu Latulippe, Hicham Nahli | | Additional Character Special Effect | Mohanned Mansour, Jean-Thierry Roy | | Character Artists | Tania Bureau-Civil, Benoit Regimbal Cote, Martin Fontaine, Matthew Kresge, Nicolas Oroc | | Fight Master Consultant | Jean-François Gagnon | | Sound Design Team | Alice Bernier, Amaury La Burthe | Cinematic Team | | Studio Director | Jean Aubert | | Line Producer | Jean-Pierre Flayeux | | Producer | Gaétan Richard | | Director | Felix-Étienne Rocque | | Art Director | Raphaël Lacoste | | Special FX | Raonull Conover, André De Angelis, Patrick Parenteau, Sebastien Larrue | | TD and Programming | Biju Ramachandran, Marie-Jeanne Lévesque | | Illustrateur‑Story‑Board Artist | Hugues Martel | | Animators | Richard Arroyo, Stéphanie Desforges, Samuel Eniojukan, Audrey Geoffroy, Omar Morsy, Martin Mousseau, Patrick Pelletier, Bruno Rochefort, Kien Tran, Allan Treitz, Dominic Vincent | | Modelers & Rigging | Maximilien Albert, Robert Delacruz, Phil Dugas, Mathieu Dufresne, Simon Habib, Frédéric Madore, Ghislain Ouellet, Florent Revel, Brad Waddingham | | Texture Artists | André Bastien (Matte Painting), Caroline Boulay, Marc-André Carbonneau, Marie-Hélène Desbiens, Alexandre Gagné, Dominique Grandmont, Steve Jubinville, Myriam Laforest, Catherine Langevin, Jessica Larivé, Jean-Philippe Leroux, Tram Luong, Simon Pelletier, Guylaine Rhéaume, Pascal Savignac, Luc Veillette, Mathieu Veillette, Odrée Veillette | | Compositing | Didier Bertrand, Nick Buccella, Marc D'Amico, David Harrison, Louise McDonald, Dominic Tremblay | Sound Studio | | Director of Sound Studio | Jérémi Valiquette | | Music Composed, Recorded, and Produced | Stuart Chatwood | | Music By | Stuart Chatwood ‑ Studio | | Drums Performed By | Jeff Burrows | | Engineered By | Alf Anninbalini | | Computer Editing | Kenny Luong | | Sound Technical & Artistic Advisor / Lead Engineer | Simon Charles Pressey | | Lead Engineer | Olivier Germain | | Second Engineers | Jocelyn Daoust | | Sound Technician | Mathieu Rodier | | Foley Recordist | Shaun-Nicholas Gallagher | | Foley Artist | Tchae Measroch | | Sound Editor | André Chaput | | Sound FX Created By | La Majeure Studio, Bénédicte Ouimet | | Voice Director | Richard M. Dumont (for Acme Harpoon Company Inc.) | | Voices Recorded At | Point D'Orgue | | Recording Engineer | Samuel Girardin, Keith Arem | | Voice Editing | Nicholas Grimwood, Jocelyn Daoust | | Prince Recording at | BPC Productions in Encino CA | | Coordination | Valerie Michelle Arem | Cinematic Sound and Composition | | Music Composed and Conducted | Inon Zur | | Orchestra | The Hollywood Film Orchestra | | Orchestration and Music Preparations | Paul Taylor | | Mix and Co‑Producing | Dori Amarillio | | Orchestra Contractor | Debbi Dats | | Recording Engineer | Ray Pyle | | Business Affairs | Bob Rice | | Voice Talent | Monica Bellucci (Kaileena), Alicyn Packard (Voice Match), Claudia Besso, Thor Bishopric, Mark Camacho, Robin Atkin Downes, Richard M. Dumont, Hubert Fielden, Susan Glover, Alain Goulem, Arthur Holden, Marcel Jeannin, Pierre Lenoir, Eleanor Noble, Simon Peacock, Michel Perron, Charles Powell, Michael Rudder, Terrance Scammel, AJ Henderson | | Cinematics Data Manager | Olivier Gauthier | | Cinematics Coordinator | Julie Tighe | Localization | | Localization Project Manager | Jean-Sébastien Ferey | | Text & Localization Integration | Louis Bourbeau, Jo-Ashley Robert | | French | Corinne Isabelle Le Dour | | German | Partnertrans | | Spanish | Pink Noise | | Italian | Orange Studio | | Dutch | Harry van Horen | Localization Voice Actors | | French | Patrice Dubois, Hubert Fielden, Nadia Paradis, Stéphane Rivard, Valérie Gagné | | Spanish | Licia Alonso, Roberto Encinasgad, Miguel Ángel Montero, Salvador Serrano, Leonor Watling | | German | Petra Barthel, Rainer Delventhal, Hans-Detlef Hüpgen, David H. Nathan, Fabian Körner, Volker Wolf, Ilja Welter, Philip Schepmann, Vanessa Wunsch, Karl Heinz Tafel | | Italian | Gerolamo Alchieri, Massimiliano Alto, Alessandra Cassioli, Sergio Lucchetti, Massimo Milazzo, Giogio Rapattoni, Domenico Strati, Roberto Stocchi, Gabriel Garko | Quality Assurance | | Director of Quality Assurance | Daniel Dutil | | Quality Control Studio Manager | Éric Tremblay | | QC Lead Tester | Éric Visconti | | QC Assistant Lead | Martin Asnong, Marie-Chantal Larocque, François Quidoz, Jean-Yves Thiboutot | | Nintendo GameCube Lead Specialist | Max Bricault | | QC Test Team | A. J. Abbyad, Emmanuel Beaucage, Christelle Bellini, Dave Blake, Ingrid Blémur, Eddy Bourdages, Patrice Bourget, Alexandre Boutin, Louis-Philippe Brissette, Stéphane Charbonneau, Gabriel Cornellier-Brunelle, Sébastien Couture, Pedro Albuquerque, Orion Curiel, Mathieu Daudelin Pilotte, Christophe Davidson, Pascal Deschatelets, Olivier Dignard, Charles Drolet-Demers, Olivier-Félix Dupuis, Charles Faubert, Mathieu Gagnon, Simon Galipeau-Deland, Sébastien Gauthier, Martin Hamel, Alia Hanouch, Lukasz Kudra, Emmanuel Lagacé, Bruno Leblanc, Marianne LeCouffe, David Leduc St-Arnaud, Pierre-André Lesperance, Renaud Letellier, Eric Mailhot, Patrick Marquis, Gabriel Mclean, Patrick Melanson, Danny Ménard, Anthony Ménard Moquin, Jean-François Ménard, Daniel Mendez, Alexandre Méthot, Philippe Michaud, Philippe Mongeau, Patrick Paradis, Franco Perrotta, Benoit Pinet, Louis-Philippe Poitras, Eric Porowski, Benoit Pinet, Eric Pronto, Francis Provencher-Leduc, Simon Randoin, Robert St-Pierre, Erik Szabo, Marc-André Tessier, Allen Tremblay, Sylvie Tremblay, Patrice Turcotte | Production Marketing | | Marketing Game Manager | Sébastien Puel | | Marketing Coordinator | Patricia Lemay, Christophe Martin | | Marketing Artist | Maxime Proulx, Joey Whelan | Play Test Team | | Production Marketing Director | Caroline Martin | | Coordinator | Alexandre Dessaint, Marie-Pierre Dyotte, Sébastien Yelle | | Observer | Thomas Belbuguet, Yves Morissette, Alexandre Neszvecsko | | Production Planning | Joanne Belzil | | Technical Writer | Irene Plokar | Ubisoft Montreal | | President Ubisoft Montreal | Martin Tremblay | | COO Ubisoft Montreal | Martin Tremblay | | Executive Vice President Editorial | Grégoire Gobbi | | Vice-President of Continuous Improvement | Michel Allard | | Director of Project Management Office | Stephane D'Astous | Technology Group | | Technology Group Vice-President | Nicolas Rioux | | Director | Sébastien Lavier | | Coordinator | Danny Grondines | | Sound Team | Stéphane Ronse (Team Lead), Jean-François Guay, Franc Hauselmann, Christian Lachance, Richard Malo | | Tools Team | Jérôme Lasserre (Team Lead), David Lesieur, Guy Godin-Papillon | Ubisoft International | | President Ubisoft World | Yves Guillemot | | CEO Ubisoft World | Yves Guillemot | | International Production Director | Christine Burgess-Quémard | | International Content Director | Serge Hascoët | | Editorial Coordination | Anne Blondel-Jouin, Christophe Derennes, Sophie Pendariès | | Sound Specialist Advisor | Didier Lord | | Approval Coordinators | Nicolas Lochet, Josh Ostrander, Roman Vazeille | European Marketing | | Marketing Director | Florence Alibert | | Group Manager | Thomas Petersen | | Senior Brand Manager | Delphine Delesalle | | Brand Manager | Rémi Perreault | | Brand Manager Assistant | Kevinn Lorvellec | | PR Manager | Stéphane Vallet | | Sales Director | Dominique Tardieu | | Manufacturing Manager | Pierre Escaich | | Manufacturing Assistant | Laurent Gaudy | | Community Manager | Bruno Guérin | | Webmaster | Cyril Beaudaux | | Web Studio | Catherine Braun, Pierre Lutic, Jérémy Marchadier, Philippe Gauthier, David Quiquempoix | | UK | Sally Cormak, Emma Reader, Sara Grover, Lidia Stojanovic | | France | Alexandre Bastien-Riboni, Clémence de Bailliencourt, Sylvaine Gomez, Pascal Lecointe | | Germany | Niels Bogdan, Norman Habakuck, Mariana Helmke, Thorsten Kapp | | Italy | Stefano Celentano, Davide Latina, Stefano Rigattieri | | Spain | Sandra Melero, Alberto Mesas | | Australia | Owen Hughes, Nick Wong | | Belgium | Raphaël Anciaux, Johnny Doratiotto | | Nordic Countries | Harald Horsberg, Martin Hultberg | | Netherlands | Pim Hofmeester | | Switzerland | Cédric Crausaz, Yannick Theler | | Austria | Martin Strehl | | Export | Rose-Marie David, Rebecca Molloy | Ubisoft U.S. | | President | Laurent Detoc | | Vice President of Marketing | Tony Kee | | Director of Marketing | Hélène Juguet | | Brand Director | Gary Keith Brubaker | | Senior Brand Manager | Danny Ruiz | | Public Relations Managers | Kimberly Mcintyre, Carol Quito | | Promotions Manager | Jeff Dandurand | | Advertising Manager | Pete Jacobs | | Vice President of Creative Services | Allen Adler | | Creative Director | Lee Ann Weber | | Senior Graphic Artist | Li Shen | | Special Thanks | The Amazing POP Team, Simon Tremblay, Miguel Angel Martin, Marie Claude Milette, Alexis Godard, Lidwine Vernet, A La Carte Express Drivers, St‑Hubert Drivers, Wavegeneration, Ubisoft Administration, Human Resources and Support Teams | | "I Stand Alone" and "Straight out of Line" by | Godsmack | | Additional Thanks For Assistance To | Jim Burgess, Rick Waye, Saved By Technology, Mate Galic, Native Instruments, Ableton Live, Dididesign, Noémie Dupuy, Jill Lehman, Christopher Thompson, Steinberg Canada |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 259 other games Éric Tremblay, 193 other games Serge Hascoët, 191 other games Christine Burgess-Quémard, 178 other games Robin Atkin Downes, 171 other games Laurent Detoc, 161 other games Keith Arem, 146 other games Hélène Juguet, 144 other games Anne Blondel-Jouin, 143 other games Tony Kee, 106 other games Didier Lord, 96 other games Josh Ostrander, 86 other games Kim Mai Guest, 84 other games Pierre Escaich, 84 other games Grégoire Gobbi, 76 other games Martin Tremblay, 72 other games Roman Vazeille, 69 other games Nicolas Rioux, 66 other games Jérémi Valiquette, 63 other games Gary Keith Brubaker, 60 other games Allen Adler, 59 other games Volker Wolf, 54 other games Inon Zur, 53 other games Li Shen, 53 other games Christophe Derennes, 50 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Prince of Persia: The Two Thrones, a group of 200 people Assassin's Creed, a group of 137 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 135 people Assassin's Creed (Director's Cut Edition), a group of 133 people Prince of Persia: The Sands of Time, a group of 123 people Far Cry: Instincts - Predator, a group of 110 people Tom Clancy's Rainbow Six: Vegas, a group of 101 people Assassin's Creed III, a group of 90 people Assassin's Creed II, a group of 88 people Far Cry: Instincts, a group of 87 people Tom Clancy's Splinter Cell: Conviction, a group of 86 people Assassin's Creed: Revelations, a group of 82 people Assassin's Creed: Revelations - The Lost Archive, a group of 82 people Assassin's Creed: Brotherhood, a group of 79 people Tom Clancy's Rainbow Six: Vegas 2, a group of 70 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 68 people Tom Clancy's Rainbow Six: Lockdown, a group of 67 people Prince of Persia, a group of 66 people Myst IV: Revelation, a group of 66 people Far Cry 2, a group of 65 people Open Season, a group of 65 people Surf's Up, a group of 61 people Lost: Via Domus, a group of 60 people Prince of Persia: The Forgotten Sands, a group of 58 people Naruto: Rise of a Ninja, a group of 55 people
Credits for this game were contributed by quizzley7 (21229) and joyvalley (132064) |
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