MobyRanks are listed below. You can read here
for more information about MobyRank.
No final das contas, esse remake é parte homenagem, parte apresentação para uma nova fase na vida da série. Se você nunca jogou Resident Evil, pode ter algum problema para se adaptar ao problemas, mas tem tudo para mergulhar nesse mundo de terror. Mas se você é fã da série, e se lembra muito bem do original, verá que a equipe se desdobrou para fazer esses dois discos valerem cada centavo do seu dinheiro.
Let's face it: despite eloquent arguments to the contrary, the only good zombie is a dead zombie. In fact, the most admirable quality of the dead is their total inertia, especially when combined with their lack of initiative in chasing us living people around and their general lack of desire to eat brains.
I’ve been a fan of horror movies since I was a kid and believe me when I tell you, this game has everything necessary to scare the living daylights out of you. I kid you not, you will be sleeping with the lights on for weeks after playing, and terrifying scenarios await you at every turn. The developers have included numerous extras and more than 10 different possible endings, the replay value is quite high. As for the fear factor: Just last night, I was running down a dark, 2nd floor hallway when, without warning, a zombie exploded through the door, effectively causing me to jump out of my skin. After I blew it’s head off, I sat back and said to myself “Now this is what Resident Evil is all about.” Never knowing what kind of shambling horror you’ll discover down the next hallway, always wondering if you have the firepower necessary to save yourself from whatever twisted freak lies ahead. The ultimate test will be to make it out alive. Are you up to the challenge?
Pour finir je dirais que l'achat de ce jeu est indispensable à tout possesseur de GameCube qui se respecte et je dirais aussi que j'attend avec impatience biohazard zero qui va bien déchirer (voir ma preview, un peu de pub, ça ne fait pas de mal). En vous souhaitant un bon jeu et une bonne flippette (ah oui c'est vrai il fout encore plus les choquottes que l'ancien)...
Just when you think Capcom has exhausted another franchise, they turn around and produce a masterpiece of survival horror gaming, and one that's a remake of the original to boot. This is no easy task. Anyone on the fence about purchasing it because they could finish the original in under two hours and without using a singe health item should think again, and run out and buy it immediately. All one needs to do is think of the experience they had the first time they went through it, multiply it by ten, and crank up the fear factor, and that is what Capcom's remake delivers. Turn out the lights, lock the doors, put on a diaper and get yourself immersed... it's one hell of a ride.
As I re-entered the old mansion, my mind was filled with memories of Capcom's greatest game -- Resident Evil. The mansion was different, but still the same. Many of the rooms had been moved to new locations, while a creepy forest haunted the building outside. Daylight would not come for some time, not in the game and certainly not in reality. It was dark, it was creepy, and by some crazy twist of fate, I found myself transported back to 1996. As I cringed at the thought of having to battle another immortal monster, I knew that this was going to be the remake to end all remakes.
That Gaming Site
A survival horror game in every essence. Resident Evil provided the guidelines of how to make survival horror and this remake tops an already fantastic game.
Game Informer Magazine
In 1996, the release of Resident Evil ushered in a new era for video games. At the time, the thought of jumping out of your seat in fright while playing a game seemed absurd. As we quickly realized, however, Resident Evil made most gamers sleep with their nightlights on. It was, in many ways, the first title that successfully captured the essence of horror and suspense, and was one of the pioneers of cinematic camera work. Gamers who missed out on this landmark release back in the day now have the chance to experience the terror firsthand with this GameCube-exclusive remake.
It's not every day that a company pulls one of their finest creations from out of the reference drawer, adds a lot more features, laminates the core, and polishes it to a finishing point where you can almost call the game a completely new title. Capcom has gone over the edge, and into the beyond to bring an entirely new generation of Resident Evil fans a treat that veterans of the original can enjoy to the brink of an insanely fearsome game. For those who do remember the game backwards and forwards, it will still take you a good 15 or more hours for your first trip through the mansion. With 10 multiple endings, and 2 different difficulty settings, this is the ultimate version of Resident Evil like you want it, need it, and must have it.
The Video Game Critic
The granddaddy of survival horror has returned to reclaim its crown! The original Resident Evil, released in 1996 for the Playstation, was the first genuinely frightening video game. Trapped in a house full of zombies, traps, and puzzles, you had to brace yourself for each new room. Several sequels expanded the scope of the original, but rarely matched the level of hair-raising thrills. In light of that, remaking the first Resident Evil makes a lot of sense. Even those who played through it the first time around shouldn't hesitate to pick this up. With dramatically improved graphics, a new room layout, relocated monsters, and better puzzles, it's practically a whole new game. For horror movie buffs, it's like the difference between Evil Dead I and II.
Resident Evil. Probably one of the biggest game franchises today, with a PS One trilogy to die for, the critically acclaimed Code: Veronica and the naff gun game. Of course, no saga would be complete without a crap movie, and now Resident Evil has on of them. Is there no stopping it? It doesn't look like it. It's good news for GameCube owners as they now have the name as an exclusive on the console and to kick start its Nintendo career Capcom have gone back to the beginning, back to where the terror began, to bring you the original Resident Evil in next generation glory. It's already caused a storm in Japan and now it's our turn Europe. Hold on to your pants as we go back to RE mansion.
Back in 1996, creative genius Shinji Mikami at Capcom Japan managed to wrench the survival horror moniker away from Edward Carnby of the Alone in the Dark series, crank up the intensity and gore factor to hereto unforeseen levels in a videogame, add laughable dialog, and create another multi-million dollar franchise for Capcom. Sure, that giant snake looked like a trick concertina serpent you shove tightly into a joke can of peanuts, and both Jill Valentine and Chris Redfield moved like they had broom handles shoved up their nether-regions, but zombies' heads flew clean off!
One of the games to play alone, this Resident Evil remake lived up to and exceeded all expectations. The amount of backtracking is actually a pleasure at times, and the possibility of encountering new monsters prevents things from becoming too repetitive. The updated photorealistic visuals and extra content make it worth revisiting for old fans as well. If you are one of the few to have not played Resident Evil games before, buy this game. If you are one of the lucky many to have played Resident Evil games already, buy this game.
Glückwunsch an Capcom für dieses gelungene Remake des Klassikers Resident Evil, der das Survival-Horror-Genre begründete. Durch die komplett überarbeitete Grafik, dem Hinzufügen neuer Schaulätze und Abwandeln vieler Rätsel erhält man fast den Eindruck, ein komplett neues Spiel vor sich zu haben. Demnach können auch Fans des PlayStation-Originals bedenkenlos zugreifen. Die GameCube-Fassung ist nicht nur ein lauer Aufguss wie seinerzeit der Director's Cut, sondern eine bombastische Neuauflage, die jeden Cent wert ist! Noch nie zuvor war die Atmosphäre dichter, die Grafik gruseliger, der Sound beklemmender...Resident Evil zeigt eindrucksvoll, wie schön Horror sein kann! Erfreulich auch, dass die Entwickler einen deutlich flotteren 60-Hertz-Modus spendiert und keinerlei Zensur für den deutschen Markt vorgenommen haben.
Sliced Gaming (GameBiz)
I am a big fan of the Resident Evil series and this effort on Game Cube stands head and shoulders above the rest. Gamers wondering if there is a lot different with the game from the original can rest easy; there are all new puzzles, monsters and locations. Yes, some of the old scenarios still remain, but the is a title of immense atmosphere and suspense. Check out the superb visuals and prepare yourself to be scared all over again. Gamers who have never experience the Resident Evil games are in for a massive treat- but a warning, don't play it at night with the lights off!
Six ans ont passé depuis la première sortie du titre sur PSX et l'histoire semble se répéter. Resident Evil est un must que l'on a toujours autant de plaisir à (re)découvrir. Entrer dans ce vieux manoir et le découvrir sous son meilleur jour est un plaisir aussi agréable qu'effrayant que j'espère vous serez nombreux à partager. Et pour ceux qui se demanderaient pourquoi seulement 18, précisons que Resident Evil 0 s'annonce encore meilleur. Gardons-lui un peu de marge...
All Game Guide
Resident Evil is a must-buy for those who never experienced it on the PlayStation, as it is an excellent starting point to get players in the mood to experience the rest of the series on the GameCube. It's a game offering a surprising amount of replay value with two different characters, optional side quests, bonus modes to unlock, and a dynamic story no longer hindered by poor translation or second-rate voice acting. It's a game dripping with atmosphere, literally, and ranks as one of the most impressive GameCube achievements in sound and visuals to date. Dim the lights, close the doors, and be prepared to never look at Dobermans the same way again.
BEING THE GAME THAT created the 'Survival Horror' genre, it was almost certain for Resident Evil to spawn a number of copycats and just as many sequels. However, who would have guessed that Capcom would re-create the original game from the ground up to scare a brand new generation of gamers on the Nintendo Gamecube?
When Resident Evil debuted on the Sony PlayStation, gamers were treated to a gaming experience that was delightfully frightening like no other title before it. Single handedly creating the genre of survival horror, Capcom's game scared the hell out of millions of gamers and went down in the PlayStation's history as one of the most recognizable games for the system. Now, many years later, Capcom is giving GameCube owners a wonderful treat: a complete remake of this classic survival horror game. Does this updated version fare well in the next-generation of videogaming? The answer is a definite YES.
Armchair Empire, The
As I navigated the halls of Resident Evil’s creepy mansion, blasting zombies, escaping from traps, and marveling at the graphics, I couldn’t help but wonder how much the mansion would sell for if it was on the market. Square footage must be upwards of 30,000 and secret doors are scattered throughout. If it was sold fully furnished, I’d peg the price somewhere around $34 million. Of course, there might be some wiggle room on the price – zombie infestation being quite a bit worse than mice infestation.
Computer and Video Games (CVG)
A war against zombies and mutants in all the places you'd least want to meet them. The original survival horror is reborn to begin a new reign of terror. You meet a hideously disfigured woman in a narrow tunnel with an uncomfortably low ceiling. It seems she has more than one face. Dressed in rags she's hunched over and moaning. Perhaps you ought to help her in some way? Suddenly she lunges and you notice for the first time how her arms are locked in crude wooden stocks, broken chains clanking. She's using them to try to open your skull. In defence you open fire with the biggest gun you have; gore splatters the walls. It's utterly horrific. It's truly great. This is what Resident Evil is all about: ultimate survival horror.
In 1996, Capcom producer Shinji Mikami took the premise of Night of the Living Dead, threw in some monsters and a subplot about a corporation creating biological weapons, and modeled it around the play engine from Alone in the Dark. The result was one of the most compelling reasons to own a PlayStation: Resident Evil. Now, to kick off its support for the GameCube, Capcom has created what can only be called the definitive version of that classic "first" Resident Evil, and it too is one of the most compelling reasons to own Nintendo's newest gaming machine.
Director George Romero's 1968 film Night of the Living Dead scared the hell out of movie-going audiences across the globe when it debuted so many years ago. The idea that deceased people could somehow rise from the grave again was only slightly less frightening than their seemingly newfound hunger for the living.
Cette nouvelle version de Resident Evil plaira quand même à tous les fans de la série. Et ceux qui n'ont pas jouer, découvriront ce jeu à leur tour. Le jeu reprend de belle façon le classique qu'était Resident Evil Premier! Les habitués reconnaîtront facilement les scènes de la Mansion et les environnements! Ils sont maintenant plus beaux et plus détaillés.
Many were shocked when Capcom announced last year that future installments in its horror-themed Resident Evil series would be appearing exclusively on Nintendo's GameCube, but even more surprising was the company's announcement that the first game under the deal would be a remake of the 1996 original. Resident Evil 2 is often considered the pinnacle of the franchise, but even though it made a number of improvements to the series' gameplay, it never managed to be as scary as its predecessor. So this time around, Capcom has fused the best of both worlds together into one amazing game that clearly stands as the best the series has to offer.
Resident Evil bringt endlich gepflegten Grusel auf den GameCube - und das in einer bestechenden Prachtkulisse. Die Hochglanzgrafik von Capcoms Revival ist über jeden Zweifel erhaben und sorgt für ein erstklassiges Horror-Ambiente. Aber egal wie authentisch das Herrenhaus anmutet, wie realistisch Zombies brennen, zusammenbrechen oder durchlöchert werden, das Sahnehäubchen von Resident Evil ist auch im Jahr 2002 die herrliche Rätselkost, die neben spektakulären Schockmomenten für entspanntes Adventure-Feeling sorgt. Und das hervorragende Level-Design macht selbst den Frust in Sachen Inventar und Steuerung schnell wieder wett. Alte Resi-Hasen werden sicher nüchterner an die bekannte Story und Location rangehen, aber selbst die finden neue Rätselvarianten, neue Monster und ein aufgepepptes Kampfsystem. Und Neueinsteiger? Nach zwei Spielminuten wird Euch dieses Schmuckstück nicht mehr loslassen…
Ich hatte ehrlich nicht mehr damit gerechnet, dass sich Resident Evil den Survival-Horror-Thron zurückholen wird. Denn nach Silent Hill (PSone) und Alone in the Dark IV (PS2, Dreamcast) wirkten die Teile des Schockers doch recht altbacken. Mit der Neuauflage des ersten Teiles wendet sich das Blatt. Noch nie war Gruseln so schön. Das Argument vieler Kritiker, dass es genau dasselbe Spiel wie 1996 ist, muss ich abschmettern. Capcom spielt mit dem Wissen der Veteranen. Wo vorher eine Trittleiter verschoben werden musste, fehlt diese jetzt plötzlich und die kleine Kommode dient als Klettergerüst. Ich liebe dieses Spiel!
Game Over Online
Resident Evil offers plenty of game-time considering the multiple modes of difficulty, nearly a dozen unique endings, and a multi-tiered storyline that changes according to your in-game actions. And the fact that you can play the game with two different characters just lengthens the overall enjoyment of the game even more. Who would have thought that a visual makeover and a few gameplay tweaks could render an otherwise obsolete game into a incredibly entertaining experience that defies all expectations? Any ‘cube owner would be well advised to pick this game up. Just remember what I said about unwelcome leakage.
What seems like an eternity ago, the first Resident Evil hit the US market in 1996 on the Sony Playstation. The series has turned out to be the real forefather of the survival-horror genre. The name Resident Evil has become a household name for gamers around the world, and Capcom has set the standards for other survival-horror games from then on. Games such as Silent Hill and Parasite Eve have been somewhat successful, but none match the familiarity of the RE series.
Capcom har förädlat, förfinat och förbättrat ett av mina absoluta favoritspel till något som ingen får missa. Detta är ett ljuvligt äventyr som får den allra tuffaste att släppa en droppa i byxan.
Six ans après, ce remake du premier épisode est une vraie réussite sur Gamecube tant pour la machine que pour le jeu. En démontrant sa volonté d'attirer un public plus adulte sur sa machine Nintendo autorise le gore gratuit par le biais du retour d'un mythe où l'hémoglobine coule à flot. Dans son nouvel et fabuleux écrin Resident Evil revient donc hanter nos nuits de sueurs froides avec quelques petites nouveautés dans ses bagages. Enigmes modifiées, pièces supplémentaires, nouveau système de défense, autant de petits détails qui suffisent à nous replonger dans l'aventure. Reste qu'au bout du compte et après en avoir pris plein les yeux, on se retrouve en terrain déjà conquis avec toutes ces petites contrariétés qui n'ont jamais été corrigé depuis tout ce temps. Ceci dit, pour les fans, les petits nouveaux, les nostalgiques et le reste du monde, ce remake est tout bonnement incontournable car c'est ainsi que tout a commencé...
Okay so you've scrolled down to the bottom of the page and seen the score of 6.0/10 and thought what the heck is this reviewer on, giving a masterpiece such as this a ridiculous score of 60%? If I was reviewing this game for a hearing gamer I would find it hard not to give it 10/10 because for a hearing gamer it is magic. However at deaf gamers we are 100% true to deaf gamers and in all honesty the game is crippled by it's lack of subtitles or message logs and deaf gamers are getting a heavily flawed masterpiece which our mark reflects.
Du neuf avec du vieux… Une vraie devise pour Capcom qui n'hésite pas à repondre un (déjà) classique du jeu vidéo. Cependant, il serait peut être bon de faire évoluer le gameplay d'une série, qui malgré des graphismes magnifiques, est en train de prendre un sacré coup de vieux. Ca passe pour cette fois (surtout pour ceux qui n'ont pas eu la chance d'y jouer sur PSX) mais qu'en sera-t-il de Resident Evil 0 ?
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (52 votes)