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Resident Evil 4 (GameCube)

95
MobyRank
100 point score based on reviews from various critics.
4.1
MobyScore
5 point score based on user ratings.

Advertising Blurbs

www.nintendo.com.au – GameCube:
    In Resident Evil 4 players are reacquainted with Leon S. Kennedy, Raccoon City Police Department’s idealistic rookie cop from Resident Evil 2. It has been six years since the destruction of Raccoon City and in that time, the U.S. government has been able to destroy the nefarious Umbrella Corporation.

    Fast forward to 2004 and players rejoin Leon, who is now a U.S. agent with a top-secret mission. He has been tasked to look into the abduction of the President’s daughter and his investigation has led him to a mysterious location in Europe. As Leon encounters unimaginable horrors, he must find out who or what is behind everything.

    Resident Evil 4 includes the following new features: Unsurpassed visuals – Resident Evil 4 utilizes the GameCube’s technological powers to the fullest, creating breathtaking 3D graphics and effects

    Behind the camera view – Camera follows the player from behind and allows for intuitive movement

    New never before seen enemies – Creatures that defy the laws of nature!

    Advanced AI – Enemies are now smarter than ever and use their cunning abilities to team up and attack the player en mass

    Enhanced, deeper story elements – Conversations and monologues can be heard in real time

    Action button – Pressing the “A” button allows players to perform various actions

    Aim and shoot – Ability to zero in on enemies with weapons

    Contributed by Evil Ryu (53679) on Oct 05, 2005.

www.nintendo.com:
    A familiar hero explores unfamiliar territory.

    Leon S. Kennedy, Raccoon City's idealistic rookie cop from Resident Evil 2, takes center stage in this incredible installment of the wildly popular franchise. Exclusive to the Nintendo GameCube, Resident Evil 4 shines as the first breakout game of 2005.

    Features

    • Utilizes the Nintendo GameCube's technological powers to the fullest, creating breathtaking 3D graphics and effects
    • Camera follows Leon from behind, allowing for intuitive movement
    • New, never before seen enemies
    • Advanced AI
    • Aim and shoot: zero in on enemies

    In the six years since the destruction of Raccoon City, the U.S. government has been able to exterminate the nefarious Umbrella Corporation. Now in 2004, players rejoin Leon, now a U.S. agent with a top-secret mission. His investigation into the abduction of the President's daughter has led him to a mysterious location in Europe teeming with unimaginable horrors.

    There isn't enough space to say all of the good things about this game. Some of the previous games in the Resident Evil franchise could be a bit difficult to control. RE4's smooth handling makes the game easy to pick up so you can quickly head out on your adventure. The excitement of the game, thanks in large part to the amazing sound effects and graphics, will have you on the edge of your seat. You won't want to stop playing it for even one minute.

    Welcome to Our Village! Enjoy Your Stay!

    Leon's sources lead him to an undisclosed European village. The villagers look like they came straight from a Renaissance festival gone bad, where they played the roles of the lowest class. With soiled clothes and mean looks in their eyes, they greet Leon with a friendly toss of a hatchet toward his head. It's on.

    Armed at first with only his lowly pistol and a knife, Leon fights off wave after wave of villagers, some wielding chainsaws. These villagers are toughest to kill, and you can literally lose your head trying to gun them down. Unless you're packing a shotgun or another weapon that will separate the villager from his head, it's going to take several good shots to slow these folks down. As you'll discover later in the game, even a well-aimed head shot might not be enough.

    What mostly separates the villagers from your run-of-the-mill Resident Evil zombies is that they have brains and will try to use them. Although some come at you with that empty-eyed, lamb-to-slaughter look, others act more crafty. They vary their rate of speed and dodge left and right to make you miss. In addition to their wily nature, the people of the town set bear traps and tripwires.

    Buyer's Market

    As Leon journeys through the different areas of the game, he meets up with a system of merchants who deal in arms. In exchange for treasures Leon finds and money he picks up for opening crates and killing villagers, the merchants sell everything from shotguns and rifles to rocket launchers. Leon also upgrades his weapons with the merchant. You cannot buy grenades from the merchant. Those Leon finds in his travels.

    When the merchant offers a new set of weapons, he gives you a fair-enough deal for the weapons you've previously upgraded. Don't be stingy on increasing the firepower and capacity of your weapons because you're saving up for something better. Everything Leon owns must fit into his attaché case. He'll need to buy the biggest one he can from the merchant, otherwise he'll have to leave valuable ammo or healing herbs behind.

    Since time is of the essence in Resident Evil 4's confrontations, a weapon's capacity must be upgraded. Reloading speed can be upgraded, too, but when Leon's faced with 10 enemies ready to split him in two, he'd rather have the extra shells readily available. If the villagers get the best of him, Leon finds a save point everywhere he finds a merchant. There are some battles you're not going to win the first time you try. Save often.

    Quick Change

    The game's smooth pace can be credited to several things. You'll never have to wait more than a few seconds for the game to load. To choose your weapon, hold L for the knife and R for your gun. The A Button shoots and B reloads on the fly. The camera stays in the same place for the whole game, right behind Leon. You'll mostly use the C Stick to look up or down for crates and to aim your knife or gun at them.

    You can call for your map on-the-fly by pressing Z. You can do the same with your inventory by pressing the Y Button. This action breaks away from gameplay and brings up your attaché case. After you select your new weapon, the game returns to the exact same point at which you left. So if Leon runs out of ammo and a villager is right in his face, press Y to give him a new gun (hopefully one that has ammo in it), return to gameplay and open fire. It will save Leon's backside a time or two.

    Too Many Mysteries to Unfold

    Resident Evil 4 has so many twists and turns, it's difficult to get into the game's storyline without giving too much away. However, one thing that is constant is you will follow the storyline. Leon isn't allowed to roam free through the game. Although the game follows a linear path, the difficulty, excitement and intrigue of that path makes it one you want to follow for a long, long time.

    Bottom Line

    Lock your doors. Don't fall asleep. And play till dawn. Resident Evil 4 is 2005's first must-have game.

    Contributed by Evil Ryu (53679) on Aug 08, 2005.

Back of Case - GameCube:
    RESIDENT EVIL REINVENTS ITSELF AS THE SERIES MOVES IN A TERRIFYING NEW DIRECTION

    U.S. agent Leon Kennedy has been tasked to look into the abduction of the President's daughter and his investigation has led him to a mysterious location in Europe. As Leon encounters unimaginable horrors, he must find out what is behind the terror.

    • Fast-paced, edge-of-your-seat action
    • Aim and shoot - zero in on enemies with laser precision
    • Cunning enemies use their abilities to attack the player en masse


    Unsurpassed visuals with breathtaking 3D graphics and effects

    New never before seen enemies including creatures that defy the laws of nature!

    New gameplay mechanics - behind-the-back camera perspective & hit zone aiming system.

    "Destined to be the greatest survival horror game of all time" - Game Informer

    Contributed by fooziex (2928) on Mar 01, 2005.

Back of magazine (Game Informer March 2005):
    FORGET WHAT YOU THINK YOU KNOW

    Resident Evil reinvents itself as the series movies in a terrifying new direction. U.S. agent Leon Kennedy has been tasked to look into the abduction of the President's daughter and his investigation has led him to a mysterious location in Europe. As Leon encounters unimaginable horrors, he must find out what is behind the terror.

    EVIL HAS EVOLVED
    • Fast paced, edge of your seat action.
    • Fantastic 3D graphics and effects - never has Resident Evil looked so good...or so terrifying.
    • New behind the back camera view allows for intuitive movement.
    • Cunning enemies use their abilities to team up and attack the player en mass.
    • Commandeer vehicles... but don't expect a safe ride.

    Contributed by fooziex (2928) on Mar 01, 2005.