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In the end the game doesn’t do anything particularly new or impressive, but it definitely merits a look if you’re keen on the cartoons.
A2M has succeeded where others have failed by nicely realizing the upbeat world of Scooby-Doo and 'those meddlesome kids' of Mystery, Inc. Fans of the series will probably love this and kids will enjoy the style and simplicity of the gameplay. Still, there are a few things that make me wonder how good the game could have been with a little more time devoted to adding more variation and leveraging some of the core concepts better. Either way, it is a solid effort that my kids are having a blast with.
Scooby-Doo! Unmasked will definitely please younger fans of the cartoon. Older players will be able to get through the game in an hour or two, hardly worth the money for the game. Younger players should take considerably longer and will probably enjoying the presentation.
This is the best Scooby Doo game yet, and as such, deserves a look from fans of the show. Kids will enjoy it, but probably won’t play it again after finishing the first time, which may not take very long. Best for fans and younger players.
Scooby-Doo, where are you? Long-time pal and hungry sidekick Shaggy has asked that very question more times than we could count, but kids across America needn't think about the answer. Since the cartoon series rose to popularity in the early 70s, Scooby-Doo has been just about everywhere. The iconic character has in the 35 years since his inception appeared in nearly 20 different cartoon revivals spanning some 320-plus episodes. And due in part to a hit live-action movie and in large to the dedication of both kids and adults alike, Scooby doesn't appear to be going anywhere. Except, that is, to the latest videogame platforms. Publisher THQ has throughout this generation worked with studios to bring new iterations of Scooby-based videogames to consoles and while these efforts have mostly met with mixed critical results, kids continue to lap them up all the same.
Le chien le plus peureux du monde audiovisuel continue d'amuser la galerie derrière le petit écran, mais sa prestation sur consoles a toujours du mal à convaincre. Ce nouvel épisode ne souffre pas de défauts majeurs, mais il aura du mal à se faire une place dans une catégorie dominée par des titres autrement plus impressionnants. Un jeu qui se destine donc surtout aux jeunes fans de Scooby-Doo qui ne prennent la manette que de façon occasionnelle.
Basically, what we're left with is a short but fun platformer. I was able to get through a little under half of the game in the three hours I've spent playing it, so I can't imagine the game will take the average platformer fan much more than six or seven hours to beat completely, and there is little if any reason to play it again after you beat it unless you missed something, so it lacks replay value. It is fun while it lasts though, and the Scooby-Doo universe is very well implemented making this game recommendable for at least a rental to Scooby-Doo fans, if not a purchase, since the game launched with a $30 price tag.
All told, Scooby-Doo! Unmasked isn't much of a game, but it is a decent way to interact with a feature-length Scooby-Doo story.
Though not terribly interesting, Unmasked is still quite playable thanks to its responsive controls, forgiving gameplay, and fine camera system. Even when faced with a harrowing set of obstacles, you'll usually whiz right through them without breaking a sweat. Occasionally you're treated to a special stage, including a wild ride down an underground river. The game's voice acting is very good, and pleasant jazzy tunes play in the background. You can save your progress at any time from the pause menu. Scooby Doo Unmasked doesn't do a lot, but if you're looking for a light-hearted, easy platform game, this should do the trick.
Despite being lacklustre, Scooby-Doo! Unmasked does have redeeming features that make it playable. Parents could confidently buy this for their children, safe in the knowledge that the content is suitable as well as enjoyable. If that's what the developers set out to achieve, then they can be proud of the job they have done. However, the most successful games sell across the board and no doubt that THQ and A2M where aiming for that also and they would of got away with it too, if it weren't for those meddling kids!