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SummaryStarfox meets Zelda, but not quite so epic.
The GoodThis most certainly is an adventure. You have a large world to explore, with items to collect, puzzles to solve and (of course) bad guys to defeat.
The plotline is interesting. The world itself has been torn into pieces, and you must put it back together. General Scales has caused this in his quest for power, and won't just let you save the world. He sends his loyal Sharpclaw tribe dinosaurs to stop you, and they provide an enjoyable combat experience.
The graphics are outstanding and they show off what the GameCube is capable of. Water reflects, everything has a realistic shadow, and the characters even show emotions through facial expressions.
The audio department is no slouch either - memorable music is played through the game, and most characters have full speech. You'll note some strong British accents among the cast, which are far from common in games these days.
The BadEven though it has taken all of Zelda - Ocarina of Time's style, it's never quite as deep or engrossing a game as that. This game is very linear, and unfortunately pretty short - it took me less than 20 hours to complete which included a lot of exploring and extra object collection.
And since this is a Star Fox game, why haven't I mentioned the space combat sections yet? That's because there is very little space combat in the game at all! The space flying sections consist of landing on the planet or orbiting lands which require you to fly through up to 10 (of 10) gold rings. There is a boss fight at the end, but it's pretty easy - Star Fox veterans will be disappointed.