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||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
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|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (8 votes)
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Armchair Empire, The
And besides all the above, Jedi Knight II: Jedi Outcast is fun. No matter how many times I died, either by my own misstep or some surprise awaiting my entry into a room, I kept on playing even when I was stumped on a puzzle or figuring out how to get out of a room alive. There’s much to do and nooks and crannies to explore. It’s got everything that first-person shooter and Star Wars fans will love. If you’ve got the chance, go and get it.
Game Informer Magazine
I’m usually not excited about Star Wars material that isn’t tied directly to the movies. That being said, I have grown tired of LucasArts’ recent by-the-numbers vehicular combat titles. Not only does Jedi Outcast succeed in drawing me into protagonist Kyle Katarn’s world, but it also brings first and third-person action together fairly well.
What better way to spend an evening than controlling a Jedi through numerous battles in the ultimate showdown between good and evil? Okay, how about a FPS that allows you to use a lightsaber? There you go, now you’re interested. Jedi Outcast is the closest thing to being a Jedi simulator that’s available on the console market. The story is a welcome addition to the “extended universe,” especially with its post-original trilogy setting. Seeing favorite characters in polygonal shape gives off a geeky kind of vibe but is definitely necessary to complete the package. While the multiplayer is slightly disappointing, the overall package is well worth your cash. If you’re a Star Wars fan, this is obviously a no-brainer. It’s a much more worthy investment than that Episode I DVD you’ve been avoiding.
Star Wars loyalists, this game's for you. FPS junkies will wonder where the deep multiplayer mode is, and casual gamers will wonder why the game isn't a little more straightforward. Forget about all that and try the game for yourself. Like people, this game has its share of problems, but once you get to know it, you'll likely find that it's a game worth spending time with.
This game was an award-winning game on a prior platform, so you'd be in the right to demand more. But from the perspective of a GameCube owner just getting your first taste of the galactic goodie that is the Jedi Knight series, things could have been a lot worse. As it stands, LucasArts has delivered a playable first- and third-person outing that offers fantastic lightsaber combat, a chance to fiddle with the Force, and some moving battle scenes. Would that the publisher had provided some sense of direction and better pacing to go along with these features. For now, Jedi Knight II: Outcast stands as a respectable effort, but disappointing reminder that when you swap content from platform to platform, something often gets lost in the transition.
Nintendo fans are spoiled when it comes to Star Wars games. From Super Star Wars over Rogue Squadron all the way to Clone Wars, most of the Super NES, N64, and GameCube Star Wars games impressed with visuals and gameplay that really brought George Lucas' famous universe to life. PC owners weren't as fortunate, as many of the Star Wars titles lagged behind their console brethren -- with the notable exception of the Jedi Knight franchise. Released in May of this year, the PC version of Star Wars Jedi Knight II: Jedi Outcast impressed our PC team enough to earn an editors' choice award, and the Xbox port is garnering similar accolades from our friends over at IGN Xbox.
Officiel Nintendo Magazine
S'il faut souffrir pour y arriver, devenir Jedi omnipotent est une réelle consécration. Dans l'ensemble, JKII est un doom-like solide.
Si vous n'avez pas connu JK 2 sur PC, le titre vous ravira sans doutes malgré ces défauts et la perte de vigueur du couple Force/Sabre. Un gameplay qui a perdu au change et surtout une réalisation graphique simplement correcte, pas de quoi crier au hit même si le titre d'Activision reste l'une des meilleures exploitations de la licence Star Wars. Un portage qui laisse un avis partagé.
Jedi Outcast remplit son contrat même si quelques détails auraient pu permettre au jeu d’atteindre des sommets. On regrette notamment la difficile gestion des pouvoirs de la force lorsque l’on est assailli ainsi que la relative complexité de la progression lors de certains passages.
Unless you're really hurting for some Jedi action, you'd be better off playing TimeSplitters 2. JKII is a decent game for the big Star Wars fan, but it's not good enough on its own to interest the nonbelievers.
In the end, Jedi Outcast ends up being a pretty terrible port of an excellent PC title. The trick to enjoying the GameCube incarnation will be coming to terms with the control and graphic inadequacies in the game and then being able to make yourself get over the “hump” so that you can enjoy the meat and potatoes of the whole experience. If you’re a die-hard Star Wars fan who doesn’t have access to a PC, this may be your only opportunity to experience the thrill of choking people with your mind ala Darth Vader, and it may be worth it. Unfortunately for the more casual gamers, it is hard to recommend the game for even a rental, due to a combination of factors that will likely turn off a majority of people who will pick it up.