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Advertising Blurbs
www.nintendo.com – GameCube:
Avoid the split
Hey, pinhead!
Rent some shoes and get to the alley. The pins are waiting for you to
punish them in Strike Force Bowling.
Features
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Adjust computer bowlers to fit your play style
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Six game modes
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Unlockable items
Quirky lanes are oiled up and the bowlers are getting loose. Your job is
to come in and school the wannabees on how easy it is to pick up that
7-10 split. Strike Force Bowling lets you and up to three friends attack
the pins like a rock-chucking bandit.
Strike Force Bowling features six modes of play: Practice, Open Bowling,
Golf, Tournament, Skins and Challenge. Each can be played in a variety
of venues, including a pirate ship, tropical island, ancient Egypt and
castle. You can still play down at the local alley if you want that
atmosphere of dim lighting and cheesy elevator music.
You can edit the skills of the five default bowlers by redistributing
points to better fit your style of play. Three more bowlers are
unlockable.
Before you throw the ball, you set the angle of approach, the ball
release and the amount of spin. Unfortunately, as soon as you've set
these, the power and accuracy meters start running automatically. If you
don't press the A Button for each meter, you'll probably wind up with a
gutter ball.
Aside from such oddities such as a ball covered with a coconut husk, the
bowling physics are fine and you can even control such real-life factors
as oil dispersion.
The graphics and sound are what you would expect from a bargain-priced
game. All the bowlers approach the lanes as if they're disjointed.
Reaction shots are bland. The landscapes lack detail and the music is
eminently forgettable.
Bottom Line
Strike Force Bowling is solid, no-frills bowling sim.
Contributed by Evil Ryu (31577) on Sep 02, 2005.
Back of Case - PlayStation 2:
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