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||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
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TMNT: Mutant Nightmare plays too much like its flawed predecessors to warrant a look from anyone besides diehard fans. The action wasn't great the first time around, and while the third outing fixes a few problems, it's still largely the same game. It's a vapid action game without the refined control and visual flair required of a game with no soul.
Like a bad pizza, the shellshocked Teenage Mutant Ninja Turtles have given people much agita. Without mincing words, the past two Turtles games (Teenage Mutant Ninja Turtles and Teenage Mutant Ninja Turtles 2: Battle Nexus) were video train wrecks … not the kind that people miraculously walk away from unscathed. With Teenage Mutant Ninja Turtles 3: Mutant Nightmare, the third time is neither the charm nor the strike to send the franchise back to the dugout in shame. It's certainly an improvement over the aforementioned two Turtles' games, which is good because the laws of nature probably wouldn't tolerate a game that was worse.