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Fãs da série não tem como errar em "Underground". E com o novo cenário com menos restrições e a nova opção de dificuldade, a série agora pode agradar tanto os novatos quanto os campeões da prancha.
All in all, Tony Hawk's Underground has really impressed me. It brings a refreshing vibe to the series with the ability to get off your board. Everything is as polished as one could possibly imagine. The story mode actually works well and incorporates some great level objectives in the game. The truckload of customization features (Create-A-Park, -Skater, -Trick, -Goal, -Deck...) make the game really feels like it's YOUR game. The amount of customization is mind-blowing.
Creativity is where this game shines best. Now, instead of a career mode, you have a story mode that takes you from a poor kid that lives in New Jersey, to a total pro at the end. Now, you can also create your own tricks and boards for your skater in story mode. The park editor has been improved to include building, wires, homes, mailboxes, everything a normal level has, even goals. You get to make your own goals for the parks and even the real levels. You can make all different types of goals that you can really play in the levels. You can always take your goals and save them to your memory card and give it to your friend to try and beat it. Even though the PS2 version has the best features in downloading your face into the game and online play, the Xbox and cube version are still fantastic.
Minor issues aside, T.H.U.G. is easily one of the better titles that’s come out in the past few weeks and easily upholds the greatness of the Tony Hawk series. With an enormous amount of customizable options, absorbing story mode and large mod community, T.H.U.G. provides just about anything a gamer could want in a skateboarding title without grabbing a board and hitting the streets. Combine that with the ability to place yourself into the game with the face mapping feature, and you have a product that could easily be considered one of the best games of the year.
Overall, however, Tony Hawk's Underground is a solid, if not a perfect, outing. The level design is virtually flawless, with a honed mixture of wide open and tight designs. The gameplay is still as stellar as ever: Neversoft's brilliant collage of on-the-fly experimentation and lighting-fast trick-popping is still as addictive as any drug and as intoxicating as any exotic woman.
Ich muss schon sagen, dass mich die Tony Hawk-Reihe jedes Jahr aufs Neue begeistert und überrascht. In jedem neuen Teil wird die geniale Spielbarkeit weiter verfeinert und die Levelgestaltung hält nun seit Jahren ein derart hohes Niveau, dass man sich ernsthaft fragt, was die Entwickler denn noch alles verbessern wollen. Die Möglichkeit, endlich vom Brett absteigen zu können, wurde sehr gut umgesetzt und in die Missionen mit eingebracht. Man hat nun erneut mehr Mittel, um seine Trick-Kombinationen in schwindelerregende Höhen zu treiben. Einzig die Fahrelemente wirken etwas aufgesetzt. Sicherlich lockern sie das Spiel zusätzlich auf, aber ehrlich gesagt hätte man sie sich auch sparen können. Ansonsten kann für den Titel - wie auch schon die Jahre davor - eine klare Kaufempfehlung ausgesprochen werden.
Mit Tony Hawk's Underground versuchen die Entwickler von Neversoft endlich neue Wege einzuschlagen und dem guten alten Tony den Staub aus dem Gesicht zu wischen. Der schön inszenierte Storymodus erfüllt seinen Zweck und rückt die Neuauflage in ein völlig neues Licht, ohne dabei das geniale Gameplay der Vorgänger zu zerstören. Die Tatsache, dass die Online-Anbindung trotz hervorragend funktionierendem XBox Live! Portal, den PS2 Besitzern vorbehalten bleibt, dürfte jedoch bei vielen Spielern für Unverständnis sorgen.
Genrefans greifen dennoch zu und PS2-Besitzer samt Online-Anbindung dürfen imaginär noch einen Wertungsbonus von 5 Prozent aufschlagen.
This has been out forever, but we were unable to previously review the GameCube version of THUG. In the interest of giving Nintendo fans their due, let me say that this version has all of the things I both loved and hated about Underground – the awesome levels, the annoying story, the untouchable gameplay, and the inconsistently structured level goals. It’s also probably my least preferred way to play Tony Hawk, if only because it makes me curse the GC’s tiny d-pad and weird, oversized buttons. Also, unlike most popular GameCube titles, it does not feature any online play. That’s a joke, people.
Overall, Tony Hawk's Underground is a great-looking game. The levels are large and colorful, and the trick animation is as good as it's ever been. The game runs at a high speed, and, depending on which version you're playing, the frame rate is either completely smooth or mostly smooth. That said, it does have its rough spots. The skater models look fantastic from a distance, but up close they really don't look so hot. This is the same problem the series has had for the past two years, really, as the people you encounter for goals still look a little weird. Only now, you're seeing most of these models--or slightly enhanced versions of them--in the story mode cutscenes, so you get to see a whole lot more of them.
La quinta entrega de los Tony Hawk recupera lo mejor de la serie y lo adereza con un apartado técnico acorde al de las últimas remesas de lanzamientos. Como ya hemos dicho, el espíritu de la saga de Neversoft se mantiene puro, y los añadidos introducidos no alteran su espíritu más que para mantenerlo actualizado y conservar el interés de los que alguna vez se han sentido atraídos por las peripecias del Gran Halcón y sus pupilos. Que no son pocos, precisamente.
Vous savez ce qu’on dit : « Qui aime bien, châtit bien ». Alors ne vous méprenez car tous les défauts suscités n’entament que très peu le formidable capital sympathie de ce THUG. Les levels sont vivants, variés et bien conçus et proposent chacun des défis spécifiques. La bande son est une tuerie et la jouabilité des phases de skate pures est parfaite. Toutefois, il n’est pas interdit de penser que ce qu’il a gagné en diversité, ce THUG l’a perdu en personnalité. Alors entre vieux cons réac’ et progressistes mou du genoux, il est grand temps de choisir son camp…
Chaque année, Tony Hawk revient comme pour réaffirmer sa position de leader sur le secteur. Underground marque un tournant dans la série sans pour autant lui faire perdre son niveau de qualité. Au contraire !
Tony Hawk Underground is fun. But the appeal this year might be more for those that are deep into customization. If you just like to power on and skate, Tony Hawk 4 is only $20 if you don't already own it.
THUG is a great game, but it’s been a great game for years so if you didn’t like it before, you won’t like it now. But if you’re already a fan, you can’t ask for much more. It’s a massive, exceptional product that expands every aspect of its predecessors without sacrificing much, though it’s a better game on the PS2 than the Xbox or Gamecube thanks to its great online functionality. The Hawkman keeps on rising.
In the end, that's the game's saving grace, and what makes it such a wonderful step up from Tony Hawk's Pro Skater 4. Even if you don't like all the changes, most of them won't affect you to any extreme. You complete them once and they're out of the way a few minutes later, then it's back to hours of sheer enjoyment. Story mode isn't all there is to the game, and you can still attack your high scores, still design your own skate park (with levels of customization never seen before). In short, just about everything that made the series cool to this point is back and better than ever. The whole experience isn't unlike eating a watermelon: you'll need to spit out a few seeds, but otherwise there's no cooler fruit.
Having more in common with the underrated Aggressive Inline than it is the revolutionary game many thought it would be; THUG does offer some new and refreshing gameplay elements to prevent this franchise from saturation. Though the new ‘stuff’ has its share of imperfections it is a good step forward nonetheless. People who had high hopes for this game may be disappointed because despite a different package, for the most part it’s still the same candy.
Tony Hawk's Underground does so much right and very little wrong. The only way a person wouldn't be able to enjoy this game is if they truly don't gel with the whole extreme skating genre. Casual gamers will hopefully not be intimidated by THUG as they may have been with THPS3 and THPS4, and fans of the series will be right at home from the beginning.
It's a bit of a mixed bag. The skateboarding sections that we know and love are still here and as good as ever, and the storyline gives the game some structure and purpose but we can't help but feel that it didn't need to be changed quite this much. The dull platforming that dogs this game throughout makes it feel like a chore at times. Hawk-maniacs will go mad for it, the rest of us should kick-flip well clear.
In essence there is nothing, absolutely nothing, new about the game. Actvision is milking the Tony Hawk cow, not because they love gamers but because they smell cheap bucks. Adding completely useless options to the game really doesn't make it "new". Gamers should watch out for pirate companies like this. If you really like Tony Hawk games you might enjoy the big levels and the details that have been changed otherwise I would not recommend this game to people who have already purchased THPS3 or THPS4.