User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.3
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 2.7
Overall User Score (6 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
N-Zone (Feb 17, 2004)
Wallace & Gromit-Fans werden sich in diesem Spiel sicher sofort heimisch fühlen. Die Charaktere besitzen nämlich denselben originellen Humor und sehen den Knetgummi-Figuren obendrein zum Verwechseln ähnlich. Einige unter euch wird die fehlende Lokalisierung sicher weniger erfreuen, aber dadurch wird wenigstens der originelle Humor der beiden in keinster Weise beschnitten. Fans sollten auf jeden Fall einen Blick wagen!
Gaming Target (Nov 18, 2003)
Wallace & Gromit in Project Zoo is a platformer based on the animated clay adventures of Wallace and his pet dog Gromit. They are the brainchild of Nick Park's Aardman production house, the group also responsible for the Chicken Run movie. Project Zoo is almost exactly what game players would expect from a game based on already established cartoon characters.
GameZone (Oct 30, 2003)
Wallace, Gromit and pals all look fantastic, and the designers have captured the essence of their personalities wonderfully. Everyone moves and acts as expected. However, part of the charm of the animated shorts is the use of visual humor, which isn't really represented as much as it could be in this game, aside from the cutscenes. The objects scattered around are also drawn well, but the backgrounds aren't as clearly delineated and appear somewhat blocky in comparison.
IGN (Oct 06, 2003)
Frontier has done an excellent job of creating a platformer that's authentic and true to the world of Wallace and Gromit, but it's done a rather shoddy job at creating a good platformer. Based on the classic 3D formula set out by Nintendo's Super Mario 64, Wallace and Gromit adds a few touches of ingenuity here and there, but falters in several departments, whether it's technical or tuning, or camera problems or irregular and poor framerates (though I guess framerates are technically a department). Wallace and Gromit is a good thing for kids. It's non-violent, it's funny for both kids and adults, and if players end up being casual rather than anal about the little stuff, this game will provide a long platform experience. For hardcore platform fans, definitely rent first or skip it altogether.
GameSpot (Oct 29, 2003)
Wallace & Gromit in Project Zoo is a game that could prove entertaining for fans of Nick Park's peculiar pair, but, as a 3D platformer, it's simply not that impressive. When you add the game's relatively short length (of around six hours) to the overall lack of polish, Project Zoo isn't a terribly attractive purchase, but it can make a decent rental.
60 (Jan 12, 2004)
Rha, non après Futurama qui m'est très cher, voici qu'une autre de mes séries d'animation préférées a également droit à une adaptation vidéoludique moyenne. Le jeu est sympa d'un point de vue visuel mais le gameplay étant ce qu'il est, on s'arrache les cheveux devant les problèmes de caméra et le maniement du personnage avec en tête de liste des sauts crispants au possible. J'en pleure tiens.
Game Chronicles (Nov 01, 2003)
The fact that Wallace and Gromit have made the leap to video games is not too surprising. What is surprising is how long it has taken them to transition from clay to polygons. The release of Wallace & Gromit in Project Zoo should appease those who have been anxiously waiting to interact with the eccentric inventor, Wallace, and his lovable dog, Gromit, as the pair attempts to foil the latest diabolical scheme of the malicious penguin, Feathers McGraw. A closer inspection of the game, however, reveals decidedly uneventful gameplay that won’t hold the attention of hardened gamers.
GamerDad (Jun 08, 2004)
While the charming story and characters will make fans want to play the game simply to see what happens next, unfortunately at some point in the game they will get frustrated. That's because, on a basic level, Wallace and Gromit in Project Zoo is a horrible game. Play control is sluggish and unresponsive, and Gromit is one video game character in desperate need of a double jump. You'll die A LOT simply because you never know if Gromit will grab onto that next ledge or plummet to the bottomless pit below. Worse yet, the camera angles are absolutely atrocious, and you'll wrestle with moving the camera around more than controlling Gromit. I guess fans will have to wait for the upcoming feature film to get a real new Wallace and Gromit fix.