User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). -
AI How smart (or dumb) you perceive the game's artificial intelligence to be -
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Overall User Score (6 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Needless to say anymore, I loved this game. It's not overly filled with gore, yet remains true to the spirit of both the movie and the comic books, and is enjoyable to play. I'm not sure there's more one can expect of a video game, short of actually giving me claws that is.
Next Level Gaming (Jul 06, 2003)
All in all, the games offers a lot to Wolverine's fans, both casual and die-hard. Or, if you just like action games in general, this is a good one to pick up. There are enough extras thrown in to keep the game interesting, the coolest of which is the costume mode. By collecting comic book covers hidden throughout the game, you can unlock Wolverine's old costumes, and play through the game in that costume.
Grafisch gesehen stiehlt Wolverine niemandem die Show. Recht ordentlicher Durchschnitt eben. Teilweise arg eckige Modelle, seltsam verwaschene Texturen und gelegentliche Clipping-Fehler trüben das Gesamtbild allerdings auf brutalste Weise. Auch die Animationen geben mitunter Rätsel auf. Holzpuppen-Stolper-Bewegungen wechseln sich mit grazilem Kampfsport-Gewirbel ab. Alles recht grenzwertig, aber nicht so schlimm, dass es das Spielerlebnis schmälert. Soundtechnisch muss man den Entwicklern ein großes Lob aussprechen. Klasse Job! Ob satte Schlaggeräusche oder unheimliche Hintergrundmusik, die Untermalung passt immer wie die Faust aufs Nasenbein. Kein schlechtes Spiel, vor allem für X-Men- und im Besonderen für Wolverine-Fans!
76 (May 03, 2003)
Ein schlechtes Spiel ist Wolverine`s Revenge nicht, im Gegenteil. Es bietet viele gute Ideen, spannende Kämpfe, eine nette Story und gar nicht mal schlechte Grafik. Außerdem ist das Stealth-System sehr reizvoll, besonders, da es noch schön belohnt wird. Doch trotzdem empfiehlt sich besonders bei der PC-Version ein Probespiel, denn die Kameraführung ist auf Dauer schlicht nervend. Teilweise fällt es wirklich schwer sich aufs Spiel zu konzentrieren, wenn man dauernd mit dem Nachjustieren der Perspektive beschäftigt ist. Auf den Konsolen fällt das dank der analogen Sticks nicht so stark ins Gewicht. Wenn Ihr also schon mit Spider Man - The Movie Euren Spaß hattet, ist Wolverine der logische Nachfolger. Wenn Ihr mit Superhelden-Spielen im Allgemeinen nichts anfangen könnt, dürftet Ihr auch jetzt kaum warm damit werden.
75 (May 02, 2003)
Reprendre l'Arme X pour en faire un jeu vidéo. En voilà une idée qu'elle est bonne ! Même si le titre prend quelques libertés par rapport à l'oeuvre originale, c'est un bonheur de retrouver Wolverine en tête d'affiche.
GamersMark (Apr 25, 2003)
I’ve always been an X-Men fan, and ever since I was a child Wolverine has been my favorite. With that said, you might say my views and opinions of X2: Wolverine’s Revenge, are a bit out of place. Or are they? It’s not like GamersMark is the first gaming site to review the title, so before writing my own review I did happen to run across a handful of reviews from other gaming publications, and their criticism of Wolverine’s Revenge just confuses me. Wolverine’s Revenge is an excellent modern day vision of our favorite X-Man in video game form. A game which will easily enthrall any X-Men fan with the game’s excellent story and long-lasting, action packed gameplay. Hell, I’ll even say this… I had a more enjoyable experience with X2: Wolverine’s Revenge than even last year’s Spider-Man: The Movie.
Cincinnati Enquirer (May 13, 2003)
If you can get past the well-timed movie franchise tie-in and some minor assorted issues, X2 Wolverine's Revenge" should appeal to action/adventure game enthusiasts, comic book readers and fans of the movie.
N-Zone (Jul 08, 2003)
Das Spiel hat es zwar pünktlich zum Kinostart geschafft, aber ein Kinobesuch wäre sicherlich eine viel bessere Investition. Diese Umsetzung hat mich doch etwas enttäuscht. Wie so oft wäre genügend Potenzial vorhanden, wurde aber mal wieder nicht genutzt. Hardcore-X-Men-Fans werden aber aufgrund der – im Gegensatz zum Spiel – recht gut gelungenen Zwischensequenzen vielleicht doch ihre Freude daran haben.
GameZone (May 12, 2003)
X2: Wolverine's Revenge is strictly for fans of the film and/or the comic book. It doesn't offer anything that can't be found anywhere else (aside from the retractable claws, which can only be found in other X-Men games starring Wolverine). Being a typical hack-and-slash clone doesn't automatically make a game bad, but a bad camera system, repetitive mission objectives and repetitive combat don't make a game great either. The first level's only objective is to find a door! The second level's objective isn't much more exciting. You'll have some excitement killing all the enemies that stand in your way (and in some cases, stand off to the side and let you do as you please), and you'll be challenged by some of the levels' obstacles. But don't expect much beyond that.
IGN (Apr 16, 2003)
The hardest thing for a licensed game is capturing the essence of the character. Revenge succeeds with a story and style that fits Wolvie perfectly. But the gameplay has far too many holes and the sound and graphics are nothing special. This is a relatively short game, able to be finished in about eight hours. There are bonus challenges, which add an extra hour or two of gameplay. But this isn't a game you'll play twice. This one's probably best as a weekend rental unless you are an absolute hardcore Wolverine fan who must have everything. If you find this, later on in life, on some store shelf for $20 or even $30, then go for it. But at full price, you'll be the one screaming "Raarr!"
Armchair Empire, The (May 24, 2003)
In the final analysis, Wolverine’s Revenge manages to be an average action game but a great translation of Wolverine in his first starring game on this generation of consoles. For that alone it’s probably worth a look.
Game Over Online (Jun 26, 2003)
When this game was originally announced, it looked like it had potential, but now that the final product is out, it's pretty safe to say that X2: Wolverine's Revenge is a disappointment. Though the gameplay is okay, it's nothing special, and despite the awesome license this game possesses, it’s sure to grate on anyone after a few hours. So, in conclusion, if you're a big X-Men or Wolverine fan go ahead and check this game out, but no one else.
GameSpy (Apr 16, 2003)
All in all X2: Wolverine's Revenge isn't as smooth or playable as it should be. The theme and attitude are right, but the execution misses the mark. There are too many niggling problems that hinder the enjoyment, and I felt like it was getting to be more of an ordeal to play through than the fun experience I was hoping for. It's a shame, but I'm sure that there are enough X-Men fans and gamers that'll buy into the hype of the movie -- just be prepared for some average gaming at best.
GameSpot (Apr 21, 2003)
X2: Wolverine's Revenge is a third-person action adventure game starring Marvel's adamantium-clawed mutant that features basic hand-to-hand combat and a healthy helping of stealth action. The fundamentals of Wolverine's Revenge are solid, but just about everything seems to fall apart in the execution. The kinds of problems the game suffers from give rise to the sneaking suspicion that it would have been a significantly better game if its release didn't have to coincide with the premiere of the new X-Men motion picture.
Moving on, while the animations are nice, the combat controls make it most advantageous to just smash the punch button over and over. Any other move has an inexplicable lag after execution – a perfect time for the enemy to start bashing your head in! Then, there are the one-hit kills. They’re cheap and placed fairly far into levels. But where X2 really makes its rushed development cycle known is the camera, collision, and enemy AI. I actually had to beat up thin air – as an enemy was clearly shooting at me, but there was only a flickering trace of the militiaman holding the gun. Consistently, Wolverine would get stuck in corners, tunnels, doors, or staircases. During my battle with Sabertooth; he, the camera, and I got so wedged into a wall that the inside of Sabertooth and the ceiling were the only things shown on screen. Now, I will certainly admit that X2 had great promise, but now it’s too late to capitalize on what Gene Pool clearly wanted to achieve.
Game Revolution (Apr, 2003)
X2: Wolverine's Revenge tries to do a few things different, the most notable of which is the fact that you can play it as a stealth-oriented MGS clone or as a straightforward smashfest. In all likelihood, you'll do a little of both.