User Reviews

There are no reviews for the GameCube release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.8
Overall User Score (10 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Nintendojo (2001)
With F-Zero GX already released and XGRA on its way, XGIII probably won't be among the best racers on the GameCube for long. In the meantime, it shouldn't be overlooked at this point in time as it still offers some excellent gameplay and a fun multiplayer racing experience. It has some faults, but what racing title doesn't? Show me one and I'll show you a racing title that can do the can-can as well. After playing through all four circuits, you can easily push this one aside and take a crack at the upcoming titles. That's what it's all about.
Von den Nebelschleiern oder Slowdowns der ersten beiden Teile ist nichts mehr zu sehen, stattdessen rauschen imposante Kulissen mit soften 60 Frames an dir vorbei. Die Techno-Tracks passen stilistisch sehr gut zum Spiel. nur die Steuerung ist nicht ganz einfach, denn die Bikes reagieren äußerst sensibel. Außerdem sind die CPU-Gegner keine Anfänger, sondern fahren stets auf der Ideallinie und reizen ihre Maschinen bis zum Limit aus. Wer dies nicht als Abschreckung, sondern als Herausforderung ansieht, wird mit Etreme-G 3 eine Menge Spaß haben.
Wer bei XG3 also erfolgreich sein will, braucht höchste Konzentration und Aufmerksamkeit! Aber es lohnt sich, denn wenn man es in die höheren Klassen geschafft hat und sein voll getuntes Bike unter Kontrolle halten kann, ist XG3 ein einziger gnadenloser Thrill!
Gaming Target (Apr 15, 2002)
It seems like Acclaim has all the bases covered with this All-Star Racing title. Although there is noticeable shortage of courses, each is complete with excellent structure and will amaze you for some time. Also, the four person multi-player frenzy adds to the fun and makes this title as good as it is fast.
I hope this letter has inspired you join our league. Through our extensive research, we have found that we offer numerous items that our competitors cannot match. The thrill of racing against our talent has been proven to get adrenalin flowing like nothing else can. Get you weapons ready, check your engine, and buckle yourself in. Good luck and remember: Live, Earn, Burn.
IGN (Nov 28, 2001)
Nintendo 64 owners will remember Acclaim's Extreme G beginnings as something less than spectacular. The first two games appeared on last generation's cartridge-based console and while they were both admittedly ambitious -- filled with style, energy and powered by a unique take on the futuristic racer, they were scarred by sloppy execution.
Netjak (May 22, 2005)
If you are looking for a fun, adrenaline rushing title; this is the game for you. If you are looking for a realistic career type game such as Grand Turismo this is definitely not for you. Imagine taking the fun of F-Zero, multiply the speed times ten and throw in some next-gen graphics, and you have XG3 Extreme G Racing. Go get it.
GameSpy (Dec 21, 2001)
Extreme G 3 is the latest, but no doubt not the last, word on sci-fi racing. With graphics so fast and attractive you won't want to blink, it's a great way to showcase what the Gamecube can do. Although the single player game has a few too many potential dead ends, the accessible gameplay and multiplayer support for up to four people means it's a surefire crowd pleaser.
I had a love/hate relationship with my controller and this title. The shoulder buttons work nicely for the air brake, and the gas button is impossible to miss. I just wish it was easier to use one of your fingers to activate a weapon. You can configure the controls to your liking, but any way you do it, you'll wish you had one more easily accessible button. This gripe aside, Extreme G3 will keep GameCube race fans stoked for some time, especially after the mild disappointment that was Wave Race.
Extreme-G 3 is certainly one of the best racers on the GameCube and if you like your games fast and furious they don't get any better than Extreme-G 3. There are a couple of problems for deaf gamers but they can be overcome if you are interested in the game.
N-Zone (Jul 06, 2003)
Normalerweise bin ich ein Fan von Science-Fiction-Spielen. Mit Extreme-G3 wurde ich allerdings nicht so richtig warm. Zu lieblos wirkte mir die Portierung von der Playstation 2 und zu gering ist die Spieltiefe selbst im Vergleich zu Nintendos altem F-Zero X. Klasse sind dagegen die hübsche, wenn auch ab und zu ruckelnde Optik und der tolle Meisterschaftsmodus.
Despite the persistence of a weak AI, this new GameCube version improves on its PlayStation 2 predecessor in many tangible ways, which makes this release of Extreme G 3 a stronger product overall. The smooth controls, incredibly fast races and fun combat are still here, and the Cube’s processor seems more than able to handle the blindingly fast races even in four player split screen. A new arcade mode also revamps the multiplayer aspect by scrapping the loaded rider profiles and instead unlocking later tracks and hardware for all to use in their multiplayer matches. These improvements upgrade the farade of a game that was already possessed of a solid core of fast-paced fun, making this a great racer for the GameCube.
I love the speed and tracks here, and this should earn it a look by 'Cube fans. My knock on the game is that the opponent AI seemed poor and the strategy with the weapons wasn't always necessary. Even during the hard races, it seemed I could go from sixth place to first with no problem. Still, the GC-only four-player mode is impressively fast.
70 (May 15, 2002)
Au final, XG3 sur GameCube n'étonnera pas ceux qui connaissent déjà la version PS2, mais il offre un gameplay qui, s'il n'est certes pas très original, se révèle pour le moins efficace. On se plaît à enchaîner les courses à des vitesses vertigineuses et à customiser sa machine au fil des courses pour rendre les bagarres toujours plus passionnantes. Le jeu permet également de s'affronter à deux en écran splitté mais le titre souffre toutefois d'une longévité un peu décevante en dépit des 9 circuits et des différents modes de jeu.
Un jeu plaisant, rapide et fluide. Il manque cependant de personnalité, et son système de jeu basé sur l'argent ne récompense pas assez le pilotage.