Description
In a dangerous world, individual superheroes are not enough. Even the best of them - a humanoid made of flame, an elf princess with a mean bow, and a musclebound waterbeast - can't do it all themselves. When they come together, they are
Gamma Force. Can anybody stop them?
This was one of the first interactive comic books (along with
Lane Mastodon and
ZorkQuest.)
The unique element of this software was you could "follow" the narrative from a single character's point of view, or "jump" to another character's. Thus, you could re-read the story to learn new things about how the character's different paths affected each other and the outcome of the story.
The display technology used a 3D vector format; Many scenes scaled (like zooming on a camera lens), although this sacrificed detailed graphical textures and colors.
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Trivia
Infocomics were a huge commercial failure for a number of reasons:
- it wasn't really a game
- low CGA graphics appeal in a time when EGA was king
- the low pricing did not inspire quality confidence in the consumer's mind