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Gargoyle's Quest II

Published by
Developed by
MobyRank MobyScore
Nintendo 3DS
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The Ghoul realm is under attack by a mysterious force and aspiring warrior Firebrand sets out to save it.

As in its predecessor, gameplay in Gargoyle's Quest II is divided into an adventure-like and an action part. During the adventure parts, Firebrand explores a world map and several villages from a top-down perspective, talking to his fellow ghouls and zombies to advance the story or receive important items. Action parts are seen from a side-scrolling perspective. In these parts of the game, Firebrand has the ability to jump, cling to walls, fly for a limited amount of time and shoot fireballs at his enemies. As the game progresses, Firebrand becomes more and more powerful, receiving items that improve his agility, armor or attack power.


Gargoyle's Quest II NES Title screen (Japanese version)
Gargoyle's Quest II NES Talking to another villager.
Gargoyle's Quest II NES No place to land?
Gargoyle's Quest II NES Using a key item on the world map to destroy the barrier.

Alternate Titles

  • "Red Arremer II" -- Japanese title
  • "Gargoyle's Quest II: The Demon Darkness" -- In-game title
  • "レッドアリーマーⅡ" -- Japanese spelling

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The Press Says

Video Game Den NES Jul 21, 2011 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Nintendo Magasinet (Denmark) NES 1993 9 out of 10 90
Pixel-Heroes.de NES Oct, 2003 8 out of 10 80
HonestGamers NES Apr 30, 2013 8 out of 10 80
Gamervision NES Jan 08, 2008 8 out of 10 80
GameHall NES Nov 24, 2006 7.3 out of 10 73


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Contributed to by GTramp (31555) and Mobygamesisreanimated (10788)