DescriptionA World War 2 strategy game covering the war on the eastern front from 1941 to 1945. Game-scale is set to corps level (Russian corps-level units are army sized). Both, Russian and German, sides can be played. The player has full control over all aspects of the war including production of war material. The forces of both side are simulated into detail and you can review your divisions up to squad/tank level. There are several different starting points available, for example 22 Jun 1941 (Operation Barbarossa) or 5 Jul 1943 (Operation Zitadelle; Battle of Kursk). Events on other fronts (North Africa, Italy, Western Front) are also simulated and can be influenced indirectly by the player. The axis player will also have to deal with the strategic bombing campaign of allied bomber fleets.
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- "War in Russia: Matrix Edition" -- Re-release title
- "Gary Grigsby's War in Russia: A World War II Simulation, 1941-45" -- In-game title
Part of the Following Groups
- Game feature: Hexagonal map
- Game with Creator's name
- Gary Grigsby's games
- Historical conflict: World War II
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|Computer Gaming World (CGW)||Dec, 1993||Unscored||Unscored|
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EngineThis remake of War in Russia uses the (further developed) engine of Second Front: Germany turns East.
Freeware releaseIn 2000, the game was slightly improved by Matrix Games and released as freeware.
Related Web Sites
- War in Russia: Matrix Edition (Download full version for free from the distributor's website)