MobyRank MobyScore
Apple II
...
3.3
Macintosh
...
4.0
DOS
...
3.6

Description

BACKGROUND

In Gato, you play the commander of a United States submarine in the Pacific Ocean during World War II against Japanese warships.

GAMEPLAY

Gato is a 3D real-time submarine simulation game. Gameplay consists of missions where the primary directive is to navigate your submarine to track and intercept (multiple) enemy warships (patrol boats, destroyers, etc.) on the randomly created map and close in for the kill with torpedoes.

Combat itself consists of a direct visual of enemy ships (via periscope) and firing torpedoes at the correct angle to ultimately sink the ship. Be warned that although you have the element of surprise, enemy ships can fire back!

When all hell breaks loose, an identified submarine is a sitting duck to those Japanese guns. Be prepared to direct your damage control team to fix up your damaged submarine ASAP! The mission ends when you have successfully eliminated all targets in the map.

Alternate Titles

  • "GATO: WWII GATO-Class Submarine Simulation" -- Tag-lined title

Part of the Following Groups


Merchant Title      
amazon.com
GATO    
ebay.com
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User Reviews

I like this one even better than "Silent Service" or "Das Boot"... DOS Gothicgene (83)
If you want a sub-sim and still possess a clunker (i.e., 286 or earlier), then this is the game for you. DOS Spectre (120)

The Press Says

Computer Gaming World (CGW) Apple II Nov, 1991 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars 30
Computer Gaming World (CGW) DOS Nov, 1991 1 Stars1 Stars1 Stars1 Stars1 Stars 20
The Video Game Critic Atari 8-bit Jan 25, 2008 F 0

Forums

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Trivia

The highest difficulty levels of the game cause the opening mission briefing to be rendered *only* as Morse Code, forcing the player to decode it himself in real-time.


This entry was contributed by Corn Popper (69587), ClydeFrog (10078), Raphael (1164), Kabushi (105898) and Martin Smith (63221)
 

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