User Reviews

I like this one even better than "Silent Service" or "Das Boot"... DOS Gothicgene (83)
If you want a sub-sim and still possess a clunker (i.e., 286 or earlier), then this is the game for you. DOS Spectre (129)

Our Users Say

Platform Votes Score
Apple II Awaiting 5 votes...
Atari 8-bit Awaiting 5 votes...
Atari ST Awaiting 5 votes...
DOS 22 3.6
Macintosh Awaiting 5 votes...
Combined User Score 22 3.6


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
30
Apple IIComputer Gaming World (CGW) (Nov, 1991)
One of the first World War II submarine simulations, it was adequate in its time, but not exemplary in any regard. Time has not been generous to this product.
20
One of the first World War II submarine simulations, it was adequate in its time, but not exemplary in any regard. Time has not been generous to this product.
 
As much as I like the game, I always look for more. An important aspect of submarine warfare was the potential for detection by enemy aircraft (which could bomb the submarine or relay information on its location). This aspect is completely ignored in Gato. Another minor point ignored by the designers is the fact that WWII submarines rarely made a direct forward "shot" (the only kind possible in Gato). Torpedoes were most often fired at an angle from the submarine. In fairness to the designers, however, to have included these two features would have greatly altered the basic design and scale of the game without adding much to playability. Gato has happily married two normally opposing game qualities: ease of play and detailed strategy. Gato is a superb game that I will play again and again. CLEAR THE BRIDGE. . . DIVE! DIVE! DIVE!
0
Atari 8-bitThe Video Game Critic (Jan 25, 2008)
Unfortunately, Gato's sub-par graphics provide minimal pay-off. Once a wire-frame boat appears in view, it's only rendered from the side, even when it's speeding away from you. When your torpedoes hit their mark you'll see a splash and bright flash, followed by a pathetic sinking animation (the ship goes down horizontally). Considering all the work involved to hunt down a single ship, that's pretty lame! Repairing damage requires you to rendezvous with another friendly ship, but that just prolongs the agony, and Gato is one game experience you'll prefer to end sooner than later.