User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Amiga 5 2.8
Amstrad CPC Awaiting 5 votes...
Apple IIgs Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Commodore 64 6 3.5
DOS 6 2.9
ZX Spectrum 6 2.8
Combined User Score 23 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore 64Happy Computer (1986)
Die Grundidee ist simple, bringt aber spielerisch sehr viel und der Computer-Partner ist verblüffend "intelligent". Die vielen strategischen Entscheidungen - welche Liga, welcher Parner, wo sind die Stärken des eigenen Spielers - lassen das Herz von Liebhabern technisch versierter Sportspiele höher schlagen. Schade, daß man nur im Einzelspieler-Modus am Meisterschaftsbetrieb teilnehmen kann. Dafür garantiert die Spielvariante "Team Mates" jede Menge Stimmung. Die Grafik gibt nicht allzuviel her und der Sound während des Spiels ist recht spartanisch. Aber der vielzitierte Spielwitz stimmt bei diesem Basketball-Knüller einfach bis ins Detail.
AmigaGénération 4 (1987)
C'est le meilleur basket à cette date. A ne manquer sous aucun prétexte.
Atari STGénération 4 (1987)
C'est le meilleur basket à cette date. A ne manquer sous aucun prétexte.
Commodore 64ASM (Aktueller Software Markt) (Jun, 1986)
Fazit: Nach der „Trainingssimulation“ von One-on-One ist Two-to-Two ein würdiger Nachfolger, bei dem allerdings auch „nur“ ein Pass-Spiel möglich ist. Doch durch die unterschiedlichen Taktiken und Variationsmöglichkeiten, ist TWO-ON-TWO eine Sportsimulation nicht nur für technisch anspruchsvolle Spieler.
ZX SpectrumYour Sinclair (Oct, 1987)
Last time Gamestar knocked us all for six with their Baseball simulation, and this could score even higher because the game is better known over here. So prepare to dribble (no, not down your chin, dummy) as Gwyn (Highballs) Hughes takes to the court. If ever a game was suited to computerisation, this is it. The aim is nice and clear – get the ball into the basket – and there ain't so many men on court that you'll lose sight of the one you're controlling. Once again Gamestar have a potential winner.
Commodore 64Computer Gamer (Dec, 1986)
The teamplay is difficult to master at first but once you get the hang of it you're soon eager for victory. Fouls are awarded for over zealous play and the game has everything that the real game has. Recommended for sport freaks.
Commodore 64Zzap! (Oct, 1986)
A good basketball game which has unfortunately been badly implemented.
Commodore 64Commodore Format (Jun, 1993)
Er, well, it's not bad. Not good either. You certainly would buy it on its own.
ZX SpectrumCrash! (Sep, 1987)
Ten seconds to go. Nine, eight, oh no – you think it's all up to you now. The scores are equal and you've got the ball. You bounce the ball down the court and aim for the basket. The ball leaves your hands. Three, two, you score. The crowd goes wild! It's all the excitement of Championship Basketball
Commodore 64Computer Gaming World (CGW) (Aug, 1986)
I have only two complaints with the game. Both related to the joystick. It is very easy to tap the button, intending to pass, but end up shooting if you're finger lingered too long on the button. It is also easy, if you're standing still when you pass the ball, to get the ball passed right back. That's not bad unless you choose that moment to begin a cut to the hoop. Then the ball will go harmlessly and frustratingly out of bounds. The game is currently available only for the Commodore 64/128, but will be out for other systems later in the year. It sells for $34.95 and is quite a bargain for hardwood fans.