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Platformspel dat zich afspeelt in een circus. Hoort thuis in het rijtje: Mario, Sonic en Bubsy. Grote klasse dus. Goed geanimeerd, gelikte graphics, afwisselend en creatief. Het enige nadeel is dat de levels zo groot zijn.
Une réalisation parfaite servie par une animation sans faille. Le tout dans des niveaux très variés et plutôt corsés.
Aero's another one of those jump-a-lot company mascots, be he won't drive you batty. This bat's got more tricks up his sleeve than a sideshow magician. Tow wins up for Aero!
Sunsoft's mascot character is a daredevil bat who performs amazing feats while fighting off foes in the Big Top. Great graphics and animation are the highlight.
Electronic Gaming Monthly (EGM)
The absence of the excellent music found on the Super NES version is a drawback. The levels are huge and challenging.
Aero the Acrobat is a good platform game. It’s worth buying on the cheap, but there are several better platformers available for the Genesis.
Game Freaks 365
I'm not disappointed that I missed Aero back in the early 90s. The game's concept is good and all, but I want to be able to attack more often, and have the option to tone down the difficulty. This is a solid, colorful, platformer, but it by no means will knock off Mario or Sonic, as you can already tell.
All Game Guide
If you're a fan of action/platforming and are looking for another mascot based game (in all honesty, Aero is one cool mascot animal) that will have you playing for weeks, give Aero the Acrobat a try.
Overall, Aero the Acrobat is not very good. This is a title that was made in the heyday of companies wanting a mascot to make a quick buck. The controls all but kill this game, as well as some of the weird game play and level design choices.
The Video Game Critic
Aero's controls are erratic. Mid-air "dashes" allow you to defeat enemies much like Sonic's spin. However, while you can direct you in-air dashing diagonally up or down, Aero often heads in the wrong direction - and usually at the worst time! The stage designs are uneven as well, exemplified by a lot of "holes" in the walls you can only discover through trial and error. Cheap hits abound as some enemies appear from out of nowhere. Aero the Acrobat is extremely difficult, and there's no password feature. When you choose to continue, you have to return to Act 1, even if you've progressed several acts into a stage. It's not awful, but extended play with Aero the Acrobat helps you realize why you love Sonic so much.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (7 votes)