Alien Soldier (Genesis)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.8
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (16 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100 (Jun 09, 2008)
Sound hard? It is. And it only gets harder from there. In some platformers, there’s occasional easy bits/downtime. There’s none of that in Alien Soldier. By far one of the most intense, imaginative, and overall tight platformers ever.
95 (Feb 01, 2013)
C'est Alien Soldier qui teste le joueur, pas l'inverse. Avec un gameplay ultra-riche, un niveau de jeu très difficile, et une réalisation de haute-volée Treasure oblige les différents joueurs à se distinguer de façon radicale : SuperEasy ou SuperHard. Aucun compromis n'est accordé à ceux désirant vivre l'expérience Mega Drive ultime en matière de run 'n' gun. Alien Soldier est un jeu qui ne nous prend vraiment pas pour des idiots, et franchement ça fait du bien.
Player One (Apr, 1995)
Vous qui aimez les défis, les épopées grandioses et les combats héroïques, plongez dans Alien Soldier. Et si vous en ressortez glorieux, vous m'appelez...
J'ai personnellement préféré Alien Soldier à Gunstar Heroes, car il se contente d'être un Run-'N-Gun du début à la fin, pas de Dice Palace, pas de séquence en Space Shooter, que du Run-'N-Gun pur et dur! Malheureusement, le jeu est disponible seulement en importation sur Mega Drive (si on exclu la Wii Virtual Console), et le prix d'une copie originale peut être un obstacle. Mais peu importe si vous y jouez en émulation ou sur la vraie cassette, si vous aimez les jeux d'action vous devez y jouer! C'est un des jeux les plus impressionnants que j'ai vu! Vous n'avez rien vu de ce que la Genesis est capable de faire si vous n'avez pas vu en action le Xi-Tiger ou l'impressionnant Wolfgunblood Garopa! Alien Soldier est un chef d'oeuvre, ni plus ni moins!
Shin Force (Jul 22, 2004)
Even when compared to Treasure's own Gunstar Heroes, Alien Soldier still holds its own. If you're looking for a side scrolling shoot 'em up full of non-stop boss encounters, then look no further. It's not in the same league as Gunstar Heroes (in my opinion of course), but that doesn't change the fact that it's an enjoyable shooting game in its own right.
Defunct Games (Jun 08, 2012)
Alien Soldier is short on words, but has enough action to make it a must-play. It's not an easy game, especially when you realize that you're expected to fight through all 25 bosses in one life. But it's ultimately worth the trouble, which is not something you can say about all 16-bit action games. Don't be fooled by the generic title, Alien Soldier is one of the best games of the 1990s.
Retrogaming History (Feb 25, 2010)
Con Alien Soldier la Treasure firma il suo quinto e penultimo titolo per il 16 bit Sega che conferma ancora una volta il talento di questo vulcanico team. La ormai perfetta padronanza dell’hardware permette a questi eccezionali sviluppatori di ottenere il massimo dal Mega Drive, realizzando, così, un gioiello di programmazione che stupisce ancora oggi con la ricchezza delle animazioni modulari, l’estetica dei backgrounds e la spettacolarità di alcuni raster FX. L’approccio peculiare al genere può destare delle perplessità in chi predilige il run ‘n’ gun tradizionale, poiché la struttura focalizzata sugli scontri con i boss presta il fianco ad una progressione non sempre lineare della difficoltà. La sfida globalmente moderata e il notevole quanto adrenalinico divertimento generato dai serratissimi testa a testa con i nemici non mancheranno, tuttavia, di dissipare molte riserve, convertendo, magari, numerosi videogiocatori al peculiare quanto irresistibile Treasure way of run ‘n’ gun.
16bit (2004)
Uno dei migliori giochi d'azione (ma anche in assoluto) per il Mega Drive (chiamarlo così è d'obbligo, visto che per il Genesis non uscì mai). Originale, adrenalinico, esaltante e curato all'estremo. Un altro colpaccio nell'eccezionale carriera della Treasure. Non è roba da "casual gamer", comunque...
Treasure nous gratifie là d´un titre magnifique, magique, prenant, dur, il faut avoir le goût de la perfection au bout des pouces si vous désirez en voir le bout. Chaque erreur étant lourdement sanctionnée, nous ne comptons plus le nombre de gamers laissés sur le bord de la route, dégoûtés par tant de cruauté... Pour les autres c´est l´autoroute du plaisir !
HonestGamers (Jan 20, 2006)
How Epilson came to be may be a convoluted, overly-complex mess, but he and his adventures are not. You want something new to sink your teeth into? You want to hone those split-second reflexes in what may be the king of 2D shooters? You need look no further, my friends, salvation is at hand.
Alien Soldier is absolutely recommended for run-n-gun fans. The game is import friendly as well, as almost all the text is in English. A word of warning - you will need a converter to run Alien Soldier on a Genesis system no matter which version you have, as it does contain Sega's territorial lockout program. Alien Soldier is definitely one of the more sought-after MD games... I've seen copies on eBay (both versions) go for some ridiculously high prices... not quite as high as I've seen Radiant Silvergun go, but fairly close to it. Still, if you can afford it, it's definitely recommended. Of course, the ROM is available for download online as well, which is definitely a lower-cost alternative then buying the game outright.
90 (Sep 09, 2004)
Treasure's releases for the Mega Drive have been, almost without exception, incredible. Gunstar Heroes, Treasure's first game as Treasure, is considered by many to be the epitome of run-n-gun games, surpassing even the mighty Contra. Dynamite Headdy is a fantastic platformer, with a lot more depth and playability than most similar games released for the MD. Light Crusader was an interesting isometric-perspective RPG that was similar to Landstalker. There were a few other Treasure-created MD games too, but those in particular were a few of the standouts.
Consoles Plus (Apr, 1995)
Un bon shoot'em up pour la MD, composé à 90% de boss.
Video Games (Apr, 1995)
Oooh! Aaah! Die Jungs von Treasure haben wieder mal ihre Klasse eindrucksvoll unter Beweis gestellt. Dieser Shooter knüpt nahtlos an die Zeiten an, als das Mega Drive noch als Referenzmaschine für geniale Laserspektakel bekannt war. Mit tollen Spielelementen wie Waffenwechsel aus vier Wummen zu jeder Zeit, der Möglichkeit, in der Luft stehenzubleiben, um Flugmonster zu attackieren oder einer Super-Dash-Attacke zum Blitz-Positionswechsel, bietet Ihr nach etwas Übung jedem Boß Paroli. Dank Continue könnt Ihr Euer Waffenarsenal vor jedem Level neu konfigurieren und Euch somit optimal auf die Angriffstechniken der Aliens einstellen. Alien Soldier muß man einfach gespielt haben, wenn man schon lange keinen Adrenalinstoß mehr verspürt hat!
Mega Fun (Apr, 1995)
Die Anzahl der Extrawaffen stimmt, auch wenn man sie nicht aufstocken kann. und die Idee, sich vier Waffen auszuwählen. erlaubt auch etwas Strategie. Die Steuerung weiß ebenfalls zu gefallen und die Special Moves sind sogar gut durchdacht; so läßt sich die Dash Attacke bspw. sehr sinnvoll einsetzen. Da das Modul für MD-Verhältnisse technisch gesehen außerdem überdurchschnittlich gut gelungen ist, könnte man schnell zum Fazit kommen; nur, dem ist leider nicht so, denn die einzelnen Stages sind dermaßen kurz, daß sich Treasure auch gleich auf die 25 Endkämpfe hätte beschränken können. Die beiden Schwierigkeitsgrade sind noch dazu ziemlich daneben: Supereasy ist Vielzueasy und Superhard Fastaufanhiebschaffbar; trotz dieser Mankos kein reines Grafik- und Sounddemo. sondern durchaus ein Jump'n Shoot,. das über einige Stunden (wenn auch nicht mehr) an den Bildschirm fesseln kann.